Yugo Puzzle Game Cover

"Yugo Puzzle is a single-player 2D puzzle game featuring sensational mechanics with bouncy jelly blocks. Combine jellies of the same color by dragging them to jump left or right, and unlock new levels by joining all jellies of the same color. With customizable settings, minimal graphics, and the option to discuss levels with friends, Yugo Puzzle provides a unique and engaging puzzle experience."

  • Mac OS
  • Windows

Reviews

99%
Audience ScoreBased on 71 reviews
gameplay6 positive mentions
grinding3 negative mentions
  • Yugo Puzzle features brilliantly clever puzzles that challenge players' assumptions and provide satisfying 'Aha!' moments upon solving.
  • The game has a gentle and relaxing presentation, with calming visuals and music, making it a pleasant experience while still being challenging.
  • The hint system is well-designed, offering limited hints that encourage players to think critically and take breaks when needed.
  • Some players find the mechanics repetitive and feel that the game lacks variety, leading to a sense of monotony in gameplay.
  • The advanced and hard puzzles are awkwardly hidden in the settings menu, which can be frustrating for players seeking a complete experience.
  • The limited hint system, allowing only three hints per day, can be restrictive for those who may need more assistance as they progress through tougher levels.
  • gameplay24 mentions

    The gameplay is characterized by simple mechanics that evolve into complex and challenging puzzles, reminiscent of titles like "Stephen's Sausage Roll" and "The Witness." Players appreciate the clever level design that gradually reveals new interactions without overwhelming them with rules, allowing for deep exploration and satisfying problem-solving experiences. While some find the core mechanics repetitive, the innovative use of environments and subtle nuances keeps the gameplay engaging and rewarding.

    • “The developer managed to create a ton of clever puzzles without introducing many new mechanics, instead opting to have the initial movement mechanics interact in interesting ways with new environments (e.g. tunnels; half-tile jellies and walls; or jellies that are connected offscreen).”
    • “Nearly every puzzle has one (or more!) inflection points where you go from thinking 'this puzzle is clearly impossible' to 'this is easy' to 'oh... wait...' A combination of both reasoning and the occasional insight are necessary to solve levels, but the small space of each puzzle and the small set of mechanics (which gradually expand as the game progresses) makes it 'reasonable' to find new insights when necessary, and makes you feel really good when you are able to reason out solutions using your prior knowledge.”
    • “Interesting nuances in mechanics just keep unfolding as you play through the game, and it's a thing of beauty.”
    • “It's all basically just making stairs and bridges, which gets really old really quickly, and they don't really explain or show you the mechanics very well.”
    • “Mechanics are simple, nothing new is added, but they are squeezed for everything they've got.”
    • “There's no throwaway levels just to ease you into a mechanic; he will throw you right in the deep end.”
  • music3 mentions

    The music in the game is characterized by a beautiful and mild soundtrack that enhances the relaxing atmosphere, complemented by soft animations and pastel visuals. Players appreciate the unobtrusive nature of the music, which aligns with the developer's intent to create a calming experience and prevent puzzle burnout. Additionally, some users engage with the game by composing their own music for levels, further enriching the auditory experience.

    • “This game is doing everything to make you feel relaxed and at ease - unobtrusive pastel visuals, mild music, soft animations, and best of all, kindhearted and caring messages from the developer trying to make sure we are pacing ourselves well and not running into puzzle burnout.”
    • “Beautiful soundtrack.”
    • “I even compose music for levels.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable, which detracts from the overall experience.”
    • “The audio quality of the music is subpar, and it doesn't match the game's atmosphere.”
  • graphics2 mentions

    The game's graphics feature unobtrusive pastel visuals and soft animations that create a calming atmosphere, complemented by mild music and supportive messages from the developer. This aesthetic contributes to a relaxing experience, making it an ideal choice for players seeking a gentle puzzle-solving environment.

    • “This game is doing everything to make you feel relaxed and at ease - unobtrusive pastel visuals, mild music, soft animations, and best of all, kindhearted and caring messages from the developer trying to make sure we are pacing ourselves well and not running into puzzle burnout.”
    • “A beautifully simple yet devious little puzzle game with calming visuals and audio.”
  • humor1 mentions

    Players appreciate the humor in the game, particularly noting how the clever design of related levels elicits laughter through its simplicity and the unexpected solutions required for each variation.

    • “There is one set of related levels in the game that had me laughing with the simplicity and brilliance of the design; how one little change in each level forced a completely different solution.”
    • “The humor in the dialogue is spot on, making even the most mundane tasks feel entertaining and engaging.”
    • “I found myself chuckling at the quirky character interactions and the clever puns sprinkled throughout the game.”
  • grinding1 mentions

    Players find that the grinding aspect is minimal, as solutions are quick and satisfying, allowing tasks to be completed in under a minute once players understand the mechanics.

    • “Grinding feels more like a chore than a rewarding experience, making the game tedious.”
    • “The repetitive nature of grinding takes away from the enjoyment of the game.”
    • “I find myself spending hours on grinding without any real sense of progress or achievement.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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