- June 21, 2023
- xJackFox
You Have 10 Seconds
Platforms
About
You Have 10 Seconds is a fast paced arcade platformer where you’re spawned into a level and given ten seconds to work out how to reach the exit without dying before time runs out.There are 25 Areas which each introduce a new mechanic to the gameplay, eventually creating extremely complex and difficult levels.- Get a rating at the end of each Area depending on how well you performed! - A gauntle…









- The game features well-designed levels with a variety of mechanics that keep the gameplay interesting and challenging.
- The soundtrack is highly praised, with unique tracks for each area that enhance the overall experience.
- It's a free game that offers a surprising amount of content and replayability, making it a great value for players.
- Some players find the controls unresponsive in certain levels, leading to frustration during gameplay.
- The game can feel overwhelming due to the sheer number of mechanics introduced, which may detract from the enjoyment for some players.
- Unskippable achievement notifications after completing areas can interrupt the flow of the game and be annoying.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is characterized by a diverse array of mechanics that are introduced throughout the game, keeping the experience engaging despite its simplistic graphics. However, some players feel overwhelmed by the sheer number of mechanics, leading to frustration rather than enjoyment, as the challenge often stems from memorization rather than skill. Overall, while the gameplay is praised for its creativity and fun, it may benefit from balancing to reduce complexity and improve player experience.
“Has a lot of different mechanics and is still introducing new ones in the second last area.”
“Don't let the simplistic graphics fool you: there are enough new mechanics introduced in each area to keep things interesting, especially with the interactions between the mechanics.”
“Clean style, funky music, and simple yet challenging gameplay.”
“The game really just throws simply way too many different things at you that the difficulty doesn't come from the actual gameplay, it comes from memorization.”
“There are way too many game-shifting mechanics that the game feels oversaturated with them and is simply overwhelming and isn't a very fun experience.”
“It was always the same formula: add a new mechanic and then stack that mechanic on the old ones.”