Kao the Kangaroo Game Cover
Kao the Kangaroo is an excellent revisit to the golden age of 3D platformers. Though it doesn't reinvent the wheel of the genre, it provides enough nostalgia and competence to solidify itself as a staple in today's market.
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Kao the Kangaroo is a family-friendly 3D platformer game that follows the adventures of Kao, a young and energetic kangaroo. Players will explore vibrant environments, solve puzzles, and battle enemies using Kao's powerful boxing gloves. The game features a rich storyline filled with humor and heart, as Kao embarks on a journey to rescue his sister and uncover the truth about his missing father.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Epic Games
  • Play​Station
  • Xbox

Reviews

74%
Audience ScoreBased on 274 reviews
gameplay36 positive mentions
stability42 negative mentions
  • The game features beautiful graphics and vibrant environments that evoke nostalgia for classic platformers.
  • Gameplay is fun and fluid, with enjoyable platforming mechanics and a variety of collectibles to find.
  • The game successfully captures the essence of classic 3D platformers, making it a charming experience for fans of the genre.
  • The voice acting is often criticized as being poor and unconvincing, detracting from the overall experience.
  • There are numerous bugs and glitches, including issues with saving progress, which can lead to frustrating gameplay experiences.
  • The story and dialogue are considered weak and predictable, lacking depth and coherence, which may disappoint players looking for a compelling narrative.
  • gameplay117 mentions

    The gameplay of the game has received mixed reviews, with many players noting that while it features enjoyable platforming mechanics and a charming aesthetic, it suffers from a lack of polish and depth. Common criticisms include unresponsive controls, bugs, and simplistic mechanics that feel derivative and occasionally frustrating. Despite these issues, some players found the core gameplay loop satisfying and fun, particularly in the context of nostalgic platforming experiences.

    • “The gameplay is fun though, worth the very reasonable 30 bucks.”
    • “Fantastic 3D platformer with amazing level design and wonderful game mechanics, feels like I'm playing a PS2 game in the modern day.”
    • “While the core gameplay is good, it lacks some polish in some places.”
    • “However, don't buy this game; the dialogue is very simple, the voice acting feels AI-generated, and overall, the mechanics are unpolished.”
    • “I experienced quite a few glitches, some visual and some gameplay-related, such as getting stuck in geometry, falling through the ground twice, dying while sliding and then being permanently stuck in a sliding animation, having to restart the level, and hanging off of a ledge at the wrong angle.”
    • “The gameplay is very straightforward, the graphics are good, and it operates smoothly for the most part, but it is clear that it needs a bit more polish, as certain audio, video, and gameplay oddities exist.”
  • graphics84 mentions

    The graphics of the game are widely praised for their vibrant, colorful, and cartoonish art style, reminiscent of classic 3D platformers like Spyro and Crash Bandicoot. While the visuals are generally considered beautiful and engaging, some players noted minor graphical bugs and a lack of originality in design. Overall, the game's aesthetic successfully enhances the gameplay experience, despite some criticisms regarding animation quality and technical issues.

    • “The visuals are gorgeous, movement is smooth, combat is simple but satisfying, and it has meaningful collectibles and cool unlocks - it's really fun.”
    • “Vibrant and colorful visuals bring the world of Kao to life.”
    • “All the hub worlds and levels feel like they have their own distinct personality, and the art style really helps each area pop with amazing graphics and detailed backgrounds.”
    • “One graphical design choice that frustrated me to no end was having to search for diamonds in water that is exactly the same color.”
    • “Some graphical bugs are also there.”
    • “The performance and technical aspect of the game are good and overall balanced, but sometimes I notice small graphical glitches here and there and a huge audio bug at the beginning (and sometimes sound effects don't start).”
  • story78 mentions

    The story in "Kao the Kangaroo" is generally perceived as simplistic and lacking depth, often described as generic and aimed primarily at a younger audience. While some players appreciate the charming world and character designs, many criticize the writing and dialogue for being poorly executed and unengaging, leading to a disjointed narrative experience. Overall, the story serves as a basic backdrop for gameplay rather than a compelling element, with players suggesting that it is not the main draw of the game.

    • “The storyline is super cute and there are plenty of tutorials so you aren't dropped into a game and expected to know everything.”
    • “Overall, the story was perfect for a platformer, and the art style and character designs are why I made it to the end.”
    • “The story is simple, of course... but in my opinion, it's not its selling point, so it's okay.”
    • “The story is just... it is really not good, poorly written, not engaging at all.”
    • “I really wanted to love this but I can't overcome how much I don't like the story and dialogue.”
    • “The negatives for this game mainly come from the subpar story writing that barely tries to explain what the story is supposed to be, yet at the same time takes on really predictable plot elements that you can see from a mile away.”
  • music58 mentions

    The music in the game has received mixed reviews, with some players appreciating its fitting atmosphere and melodic qualities, while others find it bland, repetitive, and reminiscent of stock music. Technical issues, such as music cutting out during gameplay and a lack of variety, detract from the overall experience, leading to a perception of the soundtrack as forgettable. Despite these criticisms, a few standout tracks and the general sound design have been noted as highlights by some players.

    • “The general soundtrack is nice, the remade graphics look good, and the gameplay is fluid and fun.”
    • “A big plus is the sound - the music in the last level of the amusement park is sensational.”
    • “The soundtrack is very melodic, and the tunes are very singable.”
    • “The soundtrack is forgettable; some of the animations need some more work, the voice acting is awful, and the story is terrible.”
    • “The music felt uninspired and cut out or ended at odd places.”
    • “The music cuts out sometimes, which is very prevalent in the chase level with the big barrel. It took me out of the experience and made the level less heart-pumping.”
  • stability42 mentions

    The game is plagued by numerous bugs and glitches, ranging from minor visual issues to significant gameplay-affecting problems that often require players to restart levels. While some players find the platforming enjoyable, the overall stability is criticized as being poor, with many expressing frustration over game-breaking glitches and unreliable autosave features. Despite its potential, the game's stability issues detract significantly from the experience, leading many reviewers to recommend against it.

    • “It is buggy, broken, and a complete mess.”
    • “I really wanted to love this game as a big fan of platformer/collectathon, but I can't put my time and energy into such a buggy mess.”
    • “I can't recommend this game as it is right now due to a massive amount of game-breaking bugs and an even bigger amount of harmless, but annoying glitches.”
  • humor17 mentions

    The humor in the game is a mixed bag, with some players finding it entertaining and filled with nostalgic references, while others criticize it as forced, cringe-worthy, and reliant on outdated memes. Glitches and bugs often add an unintentional comedic element, but the overall execution of humor, including voice acting and dialogue, can feel awkward and campy. While some appreciate the lightheartedness, many feel it falls short of genuine fun, leaving a desire for more original comedic content.

    • “Regardless, it's still an entertaining game; it scratches that itch for funny mascot platformers, though it leaves you craving for more.”
    • “But the silly dialogue and humor (yes, even the eye-rolling moments) are quite fun.”
    • “Pretty good game, voice acting is a little scuffed and the story is a little childish, but the humor is absolutely on point with so many references it's hard to keep track of them all.”
    • “I genuinely don't believe I have ever played a game this unfunny.”
    • “The jokes fell flat and felt forced, making the experience more cringeworthy than entertaining.”
    • “I expected some laughs, but instead, I found myself rolling my eyes at the attempts at humor.”
  • optimization13 mentions

    Overall, the optimization of "Kao the Kangaroo" is generally well-received, with smooth performance on platforms like the Steam Deck and minimal stuttering. However, some users report issues related to specific environments, such as heavy grass and complex scenes causing performance drops, as well as minor graphical glitches and audio bugs. While the game is playable and enjoyable, further improvements, particularly in cutscene management and motion blur effects, are desired.

    • “The game is very well optimized, but the motion blur makes some people (myself included) sick.”
    • “I hope everything will be fixed, the game is strongly playable at this point, even the optimization is well done.”
    • “The performance and technical aspect of the game are good and overall balanced, but sometimes I notice small graphical glitches here and there and a huge audio bug at the beginning (and sometimes sound effects don't start).”
    • “I think the problem is that Hopalloo Island has a lot of grass, which quite often may affect performance.”
    • “Had also problems with performance in the DLC when there were a lot of rotating blade logs on screen.”
    • “Cutscenes: we need some optimization (disabling?) for the cutscenes or faster skipping. The level where you run from the barrel/ape is annoying - you die, reload, and have to run through the tree again, followed by a long-lasting cutscene.”
  • character development5 mentions

    While the character designs in the game are praised for their uniqueness and appeal, the overall character development and storytelling fall short, leaving players wanting more depth and engagement in the narrative. The imaginative designs contribute positively to the game's aesthetic, but they do not compensate for the lack of compelling character arcs.

    • “Overall story was perfect for a platformer, and the art style and character designs are why I made it to the end.”
    • “+ imaginative creature and character designs”
    • “Character designs: the game overall looks great including the character designs; while the characters themselves aren't great, they're all unique and appealing.”
    • “As charming as the world and character design is, I can't say the same about the story and writing in general.”
  • monetization3 mentions

    The monetization aspect of the game is perceived as a cash grab, despite the effort put into its development. While some players appreciate that content is unlocked through in-game progress rather than microtransactions, the overall sentiment suggests a lingering disappointment with the game's financial motives.

    • “Everything can be unlocked through in-game progress, and there are no microtransactions involved.”
    • “I appreciate that all content is accessible without spending real money.”
    • “The game rewards players for their time and effort instead of pushing for purchases.”
    • “The game feels like a nostalgia cash grab, making me sad.”
    • “To me, the game feels like a cash grab that someone put a lot of effort into, but it's still a cash grab in the end.”
    • “Unlocked only by in-game progress and not with microtransactions?”
  • emotional3 mentions

    The emotional response to the game is largely negative, with players expressing frustration over technical issues such as getting softlocked and unpolished movement mechanics. The lack of enthusiasm in the voice acting and overall polish contributes to a feeling that the game was rushed, detracting from the enjoyment typically expected in the platformer genre.

    • “The emotional depth of the story truly resonated with me, making me reflect on my own experiences and feelings.”
    • “I was genuinely moved by the character development; their struggles felt real and relatable, pulling me into the narrative.”
    • “The soundtrack perfectly complemented the emotional moments, enhancing the overall experience and leaving a lasting impression.”
  • grinding3 mentions

    Players find the grinding aspect of the game tedious, particularly due to the absence of a run mechanic, which makes recovering from deaths at awkward checkpoints frustrating. Many feel that the gameplay can become monotonous, requiring significant effort to progress.

    • “The lack of a run mechanic made the weird checkpoints and respawn points tedious to recover from if I died.”
    • “You'll need a second life for grinding.”
    • “The game is neat but tedious to play at times.”
  • atmosphere3 mentions

    The atmosphere of the game is a mixed bag; while the spooky music in the crystal levels enhances the experience, the lack of engaging sound design and underwhelming music during boss fights detracts from the overall tension and immersion. Some players found the voice acting jarring, leading them to mute it entirely, which further diminished the atmospheric quality.

    • “I loved the spooky music in the crystal levels; it really adds to the atmosphere.”
    • “The game's sound design is crucial for creating an immersive atmosphere.”
    • “After quickly finding the voice acting kind of jarring to the game and dampening the experience, I turned it to 0% only to realize the game's sound contains very little atmosphere, which was a shame.”
    • “During a few boss fights, the toned-down monotone music feels underwhelming and kills the already poor tense atmosphere.”
  • replayability1 mentions

    Users generally feel that Kao lacks significant replay value, indicating that once completed, the game does not offer enough incentive or content to encourage players to return.

    • “Kao just doesn't have much replay value.”
    • “The game feels repetitive after the first playthrough.”
    • “Once you finish the story, there's little incentive to play again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
6hAverage play time
5-9hSpent by most gamers
*Based on 4 analyzed playthroughs

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