- February 21, 2024
- BeXide Inc.
- 10h median play time
Yohane the Parhelion: Numazu in the Mirage
Platforms
About
"Yohane the Parhelion: Numazu in the Mirage" is a deckbuilding roguelite game set in the world of "Love Live! Sunshine." After Yohane, a fortune teller in Numazu, enters a mysterious mirror, she finds herself in a reversed replica of her town where magic can be used with cards. In order to save her friends from strange occurrences in the real world, Yohane must navigate through this mirage and defeat enemies with her magical deck.
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- Charming and cute art style with high production value, making it visually appealing.
- Engaging deckbuilding mechanics that are accessible for newcomers while still offering depth for experienced players.
- Wholesome story and character interactions that resonate well with fans of the Love Live franchise.
- Gameplay can become repetitive after a few hours, lacking sufficient variety in cards and enemies.
- DLC pricing is considered excessive for the content offered, leading to disappointment among players.
- Some balance issues exist, with certain cards and strategies being significantly more powerful than others, making the game feel uneven.
story
59 mentions Positive Neutral NegativeThe story is generally described as wholesome and cute, with a straightforward narrative that appeals to fans of the Love Live series, though it may feel predictable and lacking in depth for others. While some players found the initial pacing slow and the dialogue occasionally cringeworthy, many noted that the plot becomes more engaging as it progresses, offering a feel-good experience despite its simplicity. Overall, the story serves as a light backdrop to the gameplay, with a mix of charm and fan service that resonates well with dedicated fans, even if it doesn't stand out as particularly complex or challenging.
“The story is short and nice, even inspiring, but I already enjoy the Love Live series in general.”
“Much to my surprise, the plot actually gets pretty interesting halfway through, and dialogue I found useless begins to feel endearing and not at all a detraction like I once thought it was.”
“To add on more to the story, as it goes along, you'll learn more about Yohane's insecurities, and how this reflects towards her resolve to do things.”
“The only thing that had me iffy was the story because it starts off rather slow with a lot of slice-of-life, low stakes, and zero drama dialogue between Yohane and her friends.”
“The story is thinner than a sheet of paper, but you play the game because of Yohane to begin with.”
“After finishing the game, I'd say the story is pretty basic.”