XIO: REVIVE
- June 30, 2022
- FOUR
XIO: REVIVE is a level-based survival game with instance experiences. Players start in their personal housing level to store loot, decorate, and invite friends. The game offers random level events for exploration, quests, and multiplayer thievery encounters. Survival requires vigilance, in-game currency for better items, and resource collection for crafting necessary weapons and armor.
Reviews
- The game has amazing graphics and nice controls.
- The closed beta version ran well with a good connection to the servers.
- There is potential for the game to be enjoyable if the developers make necessary improvements.
- The developers have abandoned the game, leading to a lack of updates and support.
- The game is unplayable due to server issues and poor performance, even on high-end hardware.
- There are significant bugs and limitations, including a broken looting system and poor AI.
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Reviews on the graphics are mixed; while some users praise the visuals as amazing, others criticize them for appearing poorly executed, likening the style to that of a child’s crayon drawings. Additionally, the game seems to demand significant system resources, causing fans to run loudly.
“Amazing graphics.”
“The game looked like it was designed by a child with a crayon, and despite my fans running very loud, the graphics just don't make much sense.”
“The visuals are incredibly outdated and lack any real detail, making the game feel unpolished.”
“I was disappointed by the graphics; they felt flat and uninspired, failing to capture the essence of the game's world.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is widely criticized as a cash grab, suggesting that it prioritizes profit over player experience and fairness.
“This game feels like a cash grab, with excessive microtransactions that ruin the experience.”
“The monetization strategy is frustrating, as it seems designed to squeeze every penny from players.”
“I can't enjoy the game when it constantly pushes me to spend money on in-game purchases.”