Writer's Rush Game Cover
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"Writer's Rush" is a single-player sport game that simulates the life of a writer, challenging you to compete against other creators to become the top writer worldwide. With 6 levels, 24 writers, and over 300 unique stories, each level offers a different setting and obstacles. The game features various playstyles, including different genres, typewriters, and book themes, with the ability to interact with other writers, respond to fan mail, and navigate a flexible rating system.

Reviews

70%
Audience ScoreBased on 136 reviews
story9 positive mentions
replayability3 negative mentions
  • The game is fun and offers a unique concept of writing books with various themes and plots, reminiscent of Game Dev Tycoon.
  • It's an enjoyable and casual experience, making it a good way to pass the time, especially for those interested in writing or reading.
  • The developer is actively working on updates and improvements, showing commitment to enhancing the game based on player feedback.
  • The game lacks depth and replayability, with many players feeling they have seen everything after just one or two playthroughs.
  • There are significant bugs and issues, including crashes and a lack of ability to save progress, which detracts from the overall experience.
  • The game has a male protagonist bias, with limited female character options and a lack of diversity in avatars, which has frustrated many players.
  • story36 mentions

    The game's story aspect is a mixed bag, with players appreciating the interesting decision-making and creative potential, but criticizing the repetitive and often nonsensical narrative prompts. Many users express a desire for more diverse plot options and better alignment between their chosen themes and the storylines presented. While the premise is engaging, the lack of replay value and the feeling of being constrained by the system detracts from the overall storytelling experience.

    • “The story decisions you need to make are reasonably interesting and well-considered.”
    • “I would highly recommend it to those with a passion or interest in story writing and playing games that require your imagination!”
    • “The premise of the game is awesome and some of the stories are extremely entertaining, even though a lot of them I've seen the movie/story equivalent of, so those are nice little homages as well.”
    • “Unfortunately, there is not a lot of replay value here, especially since there is no 'free game' or 'sandbox' mode, where you could just play, discover more storylines, etc.”
    • “But after being suggested story options that had nothing to do with what I was going for at all, I stopped caring and stopped being emotionally invested in imagining this as actual books.”
    • “After a couple of runs, you will find that you will be re-using plot lines, climaxes, and/or endings.”
  • gameplay29 mentions

    The gameplay is generally enjoyable and fun, with a solid core loop that combines various genres and mechanics, though many players find it repetitive and lacking depth over time. While some appreciate the addictive nature and potential for creativity, others criticize the simplicity and ease of the gameplay, suggesting that it feels unfinished and could benefit from additional mechanics and challenges. Overall, the game shows promise but may require further development to enhance its replayability and engagement.

    • “The gameplay is really fun and I have not experienced any bugs or other issues while playing.”
    • “The gameplay loop is inspiring and fun.”
    • “It has addictive mechanics and interesting competition.”
    • “The gameplay loop is simply too repetitive and boring.”
    • “The gameplay is incredibly repetitive and feels unfinished.”
    • “I still had fun imagining the possibilities of stories that I could make, but simply enough the gameplay does get a tad repetitive, especially on multiple playthroughs.”
  • replayability11 mentions

    Overall, the game has been criticized for its low replayability, with many players feeling that once they complete it, there is little incentive to return. The absence of modes like "free game" or "sandbox" limits exploration and discovery, and once players master the strategies, the challenge diminishes significantly. While some find enjoyment in experimenting with different combinations, the consensus leans towards a lack of substantial replay value.

    • “The replay value is diminished once you figure out the strategy because there's no real way to increase the difficulty.”
    • “It is a great game with good replayability.”
    • “It's very short with no replay value.”
    • “Unfortunately, there is not a lot of replay value here, especially since there is no 'free game' or 'sandbox' mode, where you could just play, discover more storylines, etc.”
    • “The replay value is demolished once you figure out the strategy because there's no real way to increase the difficulty.”
  • graphics8 mentions

    The graphics of the game are generally praised for their aesthetic appeal and nice art style, contributing positively to the overall experience. However, some users express concerns about performance issues, particularly on older computers, and suggest that the graphics may not be as demanding as other games they can run smoothly. Additionally, there are requests for more diverse representation in character design and improved guidance within the game.

    • “Great game and nice art style, I wish there were even more plot options, but great selection overall.”
    • “Art style is nice and the UI is easy to navigate.”
    • “The music and graphics are nice.”
    • “Does this actually do anything other than aesthetically?”
    • “More like aesthetic issues.”
    • “I get through one maybe two rounds if I'm lucky before the game stops working. Now, I do have an old computer, but it still runs games like The Sims, the Telltale games, and stuff like Stardew Valley, all of which have pretty high graphics and way more going on than this game. It should work even on my old computer; in fact, it should run very easily, so what's the problem?”
  • humor8 mentions

    The humor in the game is generally well-received, with many users finding it witty and entertaining, particularly in the interactions with fans and the reactions to user-generated stories. However, some aspects, like the autowritten book prompts, are seen as shallow or cringe-worthy at times. Overall, the humor adds a lighthearted touch that enhances the experience, despite some inconsistencies.

    • “Replying to fans is hilarious; it gets me every time.”
    • “Otherwise, nice art, a user-friendly interface, and good humor.”
    • “It is funny, it is witty, and shows a lot of love to the job and trade of writing.”
  • stability6 mentions

    The game's stability is a significant concern, with multiple users reporting numerous bugs and crashes that hinder gameplay. Many feel it is unfinished and frustrating, especially with lost progress and unaddressed bug reports, making it difficult to recommend. While some find it enjoyable once it runs smoothly, the overall experience is marred by instability.

    • “If it were an early access title, I'd give it a plus; however, the game feels unfinished and too buggy for me to recommend, with no sign of dev updates on the horizon (they haven't actioned many bug reports from the discussion forum).”
    • “Any progress on a book or course at the end of a round is completely lost, which can be frustrating (and buggy for courses that end up 'done' even though you never finished them).”
    • “Cool concept but so incredibly buggy that currently it's impossible to beat the game.”
  • music2 mentions

    The music in the game is generally well-received, with players appreciating its quality alongside the graphics; however, there is a desire for more background music and increased interaction options with other writers.

    • “The music and graphics are nice.”
  • emotional1 mentions

    Users express frustration with the emotional engagement of the game, noting that irrelevant story options diminished their investment and connection to the narrative, leading to a lack of emotional involvement.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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