Pro Gamer Manager Game Cover
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"Pro Gamer Manager" is a simulation game where you lead a team of professional esports players. Build and manage your own gaming house, train your players, and compete in various leagues and tournaments to become the top esports organization. Balance your team's needs, finances, and media presence to ensure success in the competitive world of esports.

  • PC
  • Windows

Reviews

35%
Audience ScoreBased on 364 reviews
humor7 positive mentions
grinding12 negative mentions
  • The game has a fun concept of managing an esports team and playing as a pro gamer.
  • The graphics are clean and appealing, making it enjoyable to play.
  • The game can be a good time killer and is entertaining for casual play.
  • Gameplay is repetitive and lacks depth, leading to boredom after a short time.
  • Many mechanics are poorly explained, leaving players confused about how to progress.
  • The game feels heavily reliant on RNG, making player choices seem meaningless.
  • gameplay39 mentions

    The gameplay of the game has been widely criticized for being repetitive, lacking depth, and plagued by bugs, leading to a frustrating experience for players. Many users express disappointment over the developers' focus on monetization rather than improving core mechanics, resulting in a game that feels incomplete and unpolished. While some see potential in the concept, the overall execution leaves much to be desired, with calls for better explanations of mechanics and more engaging gameplay elements.

    • “Going forward, I'm sure most fans of manager games can agree that we loved the relaxing gameplay of Pro Gamer Manager.”
    • “Update added a lot more in-depth gameplay.”
    • “However, once again the game does nothing to imply what you've actually learned from watching them; from a gameplay standpoint, all that literally does is grant you some knowledge XP to invest into the knowledge tree.”
    • “Fun concept but the gameplay is very lacking and incomplete.”
    • “The game is filled with bugs, the gameplay is repetitive and instead of fixing the game, the devs decided that they will stop further development and make a sequel instead, so they could get even more money.”
    • “This game is plagued with unnecessary wait times to get anything done, a lack of any kind of explanation for game mechanics, and horrible translation and grammar issues.”
  • graphics14 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the clean design while others criticize them as outdated and poorly executed, likening them to placeholder assets from the early 1980s. Many users express disappointment over the lack of polish and animation quality, suggesting that the graphics detract from the overall experience. Overall, while not expecting high-end visuals, players feel that the graphics could have been significantly improved.

    • “The graphics for this game are very clean, and I don't mind them at all, unlike the second one which I can't stand.”
    • “Really nice game without the best graphics, but the graphics are not a problem; by the way, you can pass your time really nicely and happily. It's one of the best manager games in this price range (in my opinion).”
    • “I wasn't expecting high graphics or anything.”
    • “Then, they spend months on a long needed update to not do anything to gameplay, but they make the graphics worse.”
    • “Almost every graphic, nearly every menu, every instance and event is clearly a placeholder.”
    • “It's essentially a spreadsheet with graphics from 1982's Apple II days.”
  • grinding12 mentions

    Players criticize the grinding aspect of the game for being excessively tedious and largely based on randomness, leading to a sense of futility in their efforts. Many feel that despite investing significant time into leveling up and upgrading, their choices have little impact on outcomes, rendering the grinding experience frustrating and unfulfilling. Overall, the consensus is that the game suffers from a lack of meaningful progression, making it a tedious experience for those who prefer more engaging gameplay.

    • “In its current state, it is indeed a terrible game, pure grinding which is based on pure randomness.”
    • “Even though you put many hours into grinding, it still feels like you have literally no impact on the results; therefore, it's a waste of time to put hours and hours into the game.”
    • “The stats and grinding in this game are pointless; it doesn't affect the outcome at all.”
  • stability8 mentions

    The game suffers from significant stability issues, with numerous bugs and glitches reported by users, such as crashes when interacting with certain features and inconsistent gameplay experiences. While players acknowledge the game's potential and express hope for future improvements, the lack of developer support and frequent technical problems detract from the overall experience.

    • “The UI is so buggy, with no developer support.”
    • “If you click the mailbox multiple times, the whole game glitches out, requiring a restart.”
    • “Just random glitches; refreshing the free agents crashes the game, and rejecting players causes all players in that slot to be rejected until restarted.”
  • humor7 mentions

    The humor in the game is initially engaging, with players appreciating its funny team names and satirical elements, but it tends to lose its charm after a couple of hours as content becomes repetitive. While some find it addictively funny and reminiscent of titles like Game Dev Tycoon, others feel it doesn't justify its price due to the limited comedic value over time. Overall, the humor is a highlight but may not sustain long-term enjoyment.

    • “Well everyone, I bought this game as a funny meme after watching Jesse Cox play it a while back.”
    • “- funny team names”
    • “I give it 9/10 because it's funny and addicting and requires great tactics.”
  • music5 mentions

    The music in the game receives mixed reviews; some players find it repetitive and annoying, detracting from the experience, while others appreciate its calming qualities and fitting nature, drawing comparisons to popular titles like Dota 2 and League of Legends. Additionally, there are mentions of dynamic music that changes based on the player's emotional state or game progress.

    • “The music changes based on the player's anger or the current state of the game, creating a dynamic experience.”
    • “The music is fitting and calming, enhancing the overall atmosphere.”
    • “It features calming music that resembles the soundtracks of popular games like Dota 2 and League of Legends.”
    • “For one, the music is bad and shockingly repetitive.”
    • “Your choices make little to no difference towards the outcome of each match, while the annoying music plays constantly.”
    • “The music is fitting and calming.”
  • replayability3 mentions

    The game offers significant replayability through its dual roles of player and owner, allowing for multiple playthroughs across various genres. With the addition of new FPS and manager modes, players can enjoy an extensive range of gameplay experiences, enhancing its overall value.

    • “The twin development of being a player and owner makes the game replayable and, furthermore, worth it.”
    • “There is tons of replay value as you can play four full games, either as a player or manager under each genre.”
    • “The new FPS and manager mode make the game infinitely more playable.”
  • story3 mentions

    Users express a desire for a more dynamic and engaging story that evolves based on team performance, rather than the current simplistic goals of acquiring a house or joining a team. While there is acknowledgment of thoughtful ideas behind the story, there is a consensus that these concepts need better integration into the gameplay to enhance the overall experience.

    • “There are actually a lot of thoughts put into it, but finalizing it for the game is another story.”
    • “A way I would improve it is by adding some sort of story to the game that varies based on your performances in a team. I would find it more entertaining to have a story and goals you could achieve that are different from just getting a house or joining a team.”
    • “A way I would improve it is by adding some sort of story to the game that varies based on your performances in a team. I would find it more entertaining to have a narrative and goals you could achieve that are different from just getting a house or joining a team.”
    • “There are actually a lot of thoughts that were put into it, but finalizing it for the game is another story.”
  • optimization2 mentions

    Users feel that the game's optimization could be improved by incorporating a dynamic story that adapts to team performance, enhancing engagement beyond basic objectives. Additionally, the lack of a tutorial and unclear performance metrics are noted as areas needing attention.

    • “The optimization of the game mechanics allows for a smoother gameplay experience, making it easier to focus on strategy and teamwork.”
    • “I appreciate how the game balances performance and resource management, encouraging players to think critically about their choices.”
    • “The user interface is well-optimized, providing clear information that helps players understand their performance and make informed decisions.”
    • “There is no tutorial yet, and your performance in the game is not explained.”
    • “A way I would improve it is by adding some sort of story to the game that varies based on your performances in a team. I would find it more entertaining to have a story and goals you could achieve that are different from just getting a house or joining a team.”
  • monetization2 mentions

    The monetization system is criticized for being unbalanced, as players can earn significant credits through streaming but receive minimal rewards from team activities and advertising efforts, leading to frustration over the low financial returns from various monetization avenues.

    • “You can rack up way over a thousand credits in a single day while streaming, whereas you get virtually nothing from participating in the team stages. Setting up advertising revenue or an e-shop can result in tiny amounts of money.”
    • “Website + finance manager + advertising generates $157 total.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
14hAverage play time
3-34hSpent by most gamers
*Based on 3 analyzed playthroughs

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