Wraith: The Oblivion - Afterlife
- May 25, 2021
- Fast Travel Games
Agatha Christie was never this scary... then again, I never experienced her in VR.
"Wraith: The Oblivion - Afterlife" is a horror exploration game where you play as a recently deceased photographer, turned Wraith, exploring the Barclay Mansion to uncover the truth about your death. As a Wraith, you can use supernatural abilities to move through walls, track other spirits, and manipulate objects to discover the mansion's dark secrets. The mansion is filled with dangers, including vengeful spirits and terrifying monsters, and it's up to you to uncover the truth behind your death while avoiding these dangers.
Reviews
- The game features excellent graphics and sound design, creating a rich atmosphere that enhances the horror experience.
- It successfully delivers some genuinely scary moments and unique monster encounters, keeping players engaged.
- The story is intriguing and well-integrated into the gameplay, making it enjoyable for fans of horror narratives.
- The gameplay can be tedious, with slow movement and a reliance on stealth mechanics that may frustrate players.
- There are significant issues with AI behavior and a lack of checkpoints, leading to repetitive gameplay and potential loss of progress.
- Technical problems, such as sound issues and controller compatibility, detract from the overall experience.
- story33 mentions
- 33 % positive mentions
- 58 % neutral mentions
- 9 % negative mentions
The game's story has received mixed reviews, with many praising its rich world-building, engaging atmosphere, and well-developed characters, particularly for fans of the genre. However, some players found the narrative complicated and at times difficult to follow, with criticisms aimed at pacing and clarity of objectives. Overall, while the story is appreciated for its depth and tension, it may not resonate with everyone, especially those seeking a more straightforward experience.
“As a huge World of Darkness and Wraith: The Oblivion fan myself, I'm loving playing this game. It is so true to the world-building and lore, and features great storytelling. It's a lot slower-paced than some people might like, but I've been loving it.”
“The inclusion of quality voiceovers, characters, dialogues, and story is evident.”
“The setting is interesting, the story is fast-moving, and it keeps you engaged as you navigate throughout the mansion.”
“This game is frustrating at times: really annoying stealth sections, objectives not clear, story making little sense, lack of checkpoints, mechanics not explained.”
“I couldn't get interested in the story, and navigating the mansion started feeling like a chore.”
“The story itself was nothing extraordinary.”
- gameplay15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by a fetch quest loop that can become tedious, particularly due to slow movement mechanics that some players find frustrating, especially during stealth sections. While the game features polished VR mechanics and a rich story, the pacing and lack of clear objectives detract from the overall experience, making it feel less engaging at times. Despite these issues, the game offers a variety of locomotion options and a creepy atmosphere that some players appreciate.
“In a world filled with numerous short-length and mindless sandbox games, a game boasting a complete story campaign, substantial length (I completed it in almost 7 hours), polished VR mechanics, smooth gameplay, and impressive graphics.”
“The game showcases flawless VR mechanics, such as well-designed hands with inverse kinematics (IK) arms, precise finger positions around grabbed objects, and various VR-related options in the settings.”
“Pros: rich and interesting story + great ambiance + no cheap jumpscares but tension + very realistic hands and arms + easy puzzles and object use that add variety to the gameplay.”
“The general gameplay loop of running around and fetching items was fine for a while, but when I hit the point where I got to a door and it was somehow magically sealed by three items, leaving me to immediately turn back to go on another item hunt, I was quite frustrated.”
“This game is frustrating at times: really annoying stealth sections, objectives not clear, story making little sense, lack of checkpoints, mechanics not explained.”
“While the slow movement might be a deliberate choice for encounters with opponents or stealth mechanics rather than comfort concerns, it often makes the game feel tedious, especially in a desaturated grayish indoor atmosphere.”
- atmosphere10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The atmosphere of the game is generally praised for its high production quality, including impressive sound design, level design, and graphics, creating an immersive experience. While some players find the setting visually appealing and atmospheric, others feel that the tension diminishes during encounters with hostile ghosts, leading to a frustrating reliance on luck. Overall, the game successfully evokes a strong sense of atmosphere, balancing moments of tension with opportunities for players to appreciate the environment.
“People who gave a negative rating are tripping; the atmosphere and environment design are on point, and the controls are pretty smooth for a VR game.”
“However, the production quality is quite high for a VR title: sound, level design, atmosphere, game length, voice acting, and graphics are above average.”
“Both the sound design and voice talent are top-notch; the game is dripping with atmosphere and really knows when to pack a punch and when to let you breathe.”
“Atmosphere sound-wise was pretty alright, but I never really felt tense.”
“While the slow movement might be a deliberate choice for encounters with opponents or stealth mechanics rather than comfort concerns, it often makes the game feel tedious, especially in a desaturated grayish indoor atmosphere.”
“These moments are more akin to 'The Room VR' where drinking in the atmosphere without having to brace for impact on scares is an intoxicating sensation.”
- graphics10 mentions
- 70 % positive mentions
- 10 % neutral mentions
- 20 % negative mentions
Overall, the graphics of the game are generally praised for their impressive quality, featuring polished visuals, consistent lighting, and a slightly cartoonish aesthetic that appeals to a broader audience. While some users noted that the graphics are above average for a VR title, there are mixed opinions regarding their quality relative to other PC VR games, with some feeling they could be improved for the price point. The visuals contribute positively to the game's atmosphere, enhancing the overall experience despite some critiques on gameplay and controls.
“In a world filled with numerous short-length and mindless sandbox games, a game boasting a complete story campaign, substantial length (I completed it in almost 7 hours), polished VR mechanics, smooth gameplay, and impressive graphics.”
“Enjoyable graphics with a slightly cartoonish look (which helps if you are not a horror fan) and super sharp and smooth.”
“The game makes a notable effort to deliver impressive graphics with consistent lighting and antialiased visuals.”
“For $30, I would have appreciated some better looking graphics for a PC VR game in 2021.”
“I am expecting the same experience on PC but with better graphics!”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and frustrating, with slow pacing and repetitive stealth mechanics leading to moments of annoyance. While some appreciate the tension created by these elements, many feel that the overall experience suffers from a lack of engagement, prompting them to consider quitting or seeking alternative ways to experience the game.
“It does some things well, but it gets quite tedious and annoyed me to the point I nearly quit it a few times.”
“While the slow movement might be a deliberate choice for encounters with opponents or stealth mechanics rather than comfort concerns, it often makes the game feel tedious, especially in a desaturated grayish indoor atmosphere.”
“I think that the 'hide and seek' mechanism of the encounters could be done better; it became a bit tedious over time, but yet it was scary and enjoyable.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for lacking any sound, including background music, which significantly detracts from the overall experience.
“For some reason, there is no sound at all in the game, not even background music.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the stability of the game is compromised by awkward and buggy interactions, particularly when using index controllers to open doors.
“Opening doors with index controllers is very awkward and buggy.”
Critic Reviews
Wraith : The Oblivion – Afterlife VR Review Quest 2
Agatha Christie was never this scary... then again, I never experienced her in VR.
82%Wraith: The Oblivion – Afterlife review
Thanks to its creeping sense of dread, Wraith: The Oblivion - Afterlife is probably the best VR horror game you will play this year.
80%Wraith: The Oblivion – Afterlife Review
Imagine dying in an old mansion, then “waking” to discover the walls have turned to blood and sinew, and tortured, agonised faces scream from beneath the fleshy floorboards.
80%