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A Quiet Place: The Road Ahead

It’s terrifically tense, but A Quiet Place: The Road Ahead doesn’t quite have the story surprises or enough substantial changes to its simplistic stealth-based gameplay to allow it to completely go the distance.
A Quiet Place: The Road Ahead Game Cover
65%Game Brain Score
gameplay, story
optimization, grinding
76% User Score Based on 1,688 reviews
Critic Score 65%Based on 6 reviews

Platforms

PCPlaystation 5WindowsXbox Series X|SPlayStationXbox
A Quiet Place: The Road Ahead Game Cover

About

"A Quiet Place: The Road Ahead" is a horror adventure game based on the movie franchise, where you play as a young survivor in a post-apocalyptic world filled with sound-sensitive creatures. The game focuses on silent survival, exploration, and interpersonal conflicts, with an optional microphone noise detection feature to enhance the immersive experience. Your ingenuity and observational skills are crucial in this eerily quiet yet dangerous world.

A Quiet Place: The Road Ahead screenshot
A Quiet Place: The Road Ahead screenshot
A Quiet Place: The Road Ahead screenshot
A Quiet Place: The Road Ahead screenshot

76%
Audience ScoreBased on 1,694 reviews
gameplay148 positive mentions
optimization38 negative mentions

  • The game captures the atmosphere and tension of the A Quiet Place movies very well.
  • The sound design and graphics are impressive, creating an immersive experience.
  • The microphone integration adds a unique layer of tension, making players feel more involved.
  • The gameplay can become repetitive and tedious, with a lack of variety in mechanics.
  • The AI of the creatures is inconsistent, often leading to frustrating and unfair deaths.
  • The story feels predictable and lacks depth, with underdeveloped characters.
  • gameplay
    594 mentions Positive Neutral Negative

    The gameplay of "A Quiet Place: The Road Ahead" is characterized by its stealth mechanics and sound-based survival elements, drawing comparisons to titles like "Alien: Isolation." While many players appreciate the tension and unique mechanics, such as managing the protagonist's asthma and using environmental sounds strategically, the gameplay often becomes repetitive and bogged down by frustrating AI behavior and pacing issues. Overall, the experience is immersive but marred by inconsistencies and a lack of meaningful progression, leading to mixed reviews on its overall execution.

    • “The gameplay was fun and certainly kept me on edge!”
    • “I was deeply invested throughout the gameplay, and my chat had a blast trying to get me caught, adding a layer of shared anxiety and excitement.”
    • “The gameplay immerses you in the franchise's tense atmosphere, making every moment feel suspenseful.”
    • “Very repetitive gameplay; yes, at first it's kinda neat, the tension of getting caught is good, but it loses the charm after the 10th time with no meaningful change at all.”
    • “The gameplay loop is go somewhere so you can do something so you can go somewhere else.”
    • “This concept had so much potential, but it feels ruined by janky creature AI, tedious missions, and repetitive mechanics.”
  • story
    540 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with some players praising its engaging themes and emotional depth, while others criticize it for being predictable, poorly developed, and reliant on clichés. Many noted that the narrative starts strong but tends to lose momentum and coherence as the game progresses, leading to a lack of character investment and a disappointing conclusion. Overall, while some players found the story immersive and well-integrated with the game's atmosphere, others felt it fell short of expectations, particularly in character development and originality.

    • “The story is both compelling and deeply personal, immersing you in the protagonist’s struggles and adding depth to this eerie, terrifying world.”
    • “It stayed true to the core themes and even introduced new lore that complements the story, enriching the experience for dedicated fans.”
    • “The story also does a really good job at getting the player to invest and care about its main characters.”
    • “The supporting cast feels disposable and unmemorable, which detracts from the emotional weight of the story.”
    • “However, its predictable story, repetitive tasks, occasional bugs, and weak character development hold it back from being truly great.”
    • “The story is unoriginal, lackluster, and disappointing.”
  • graphics
    215 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising their beauty and detail, particularly in lighting and environmental design. However, several users report performance issues, including choppy visuals and optimization problems, which can detract from the overall experience. While some players find the graphics stunning and immersive, others note that they can be buggy and demanding on hardware, leading to a less consistent experience.

    • “The graphics are beautiful and the gameplay mechanics are decent.”
    • “The game’s visuals are simply outstanding, excellent detail and lighting that perfectly recreate the eerie atmosphere of the A Quiet Place films.”
    • “I really enjoyed this game; the stunning graphics and in-game audio made it incredibly fun to play.”
    • “Poor optimization of the graphics makes this game difficult to run and appreciate.”
    • “Was expecting more from the graphics looking at the trailers, but sadly the graphics are pretty choppy even on max settings.”
    • “The graphics are quite buggy, especially in areas with sunlight; luckily most of the game is at night or in dark spaces, but otherwise the sun made everything look fuzzy.”
  • atmosphere
    135 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and tense qualities, effectively capturing the eerie essence of the "A Quiet Place" films through stunning visuals and masterful sound design. Players appreciate the suspenseful gameplay that requires stealth and silence, enhancing the overall experience. However, some critiques mention that the atmosphere can diminish over time due to gameplay mechanics and pacing issues.

    • “Visually, the game shines, offering beautifully rendered environments that enhance its moody atmosphere.”
    • “The atmosphere in this game is so eerie, before you even meet a creature; it has you anticipating the worst before it's even happened.”
    • “The gameplay immerses you in the franchise's tense atmosphere, making every moment feel suspenseful.”
    • “4/10 mechanics get old fast, game loses atmosphere very quickly and monsters become annoying more than scary, storyline is cringe and felt like they shoehorned cheap emotional themes in to build a connection with characters but failed.”
    • “Simply not having them physically nearby in these instances is quite the loss to the atmosphere of the game and in my opinion severely loosens the tension of when one actually is around.”
    • “The monster always being viable ruined the scary atmosphere for me personally.”
  • optimization
    129 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues such as stuttering, low frame rates, and inconsistent graphics quality, particularly on lower-end hardware. While some users experienced stable performance on high-end systems, others found the game unplayable without extensive adjustments. Overall, there is a consensus that the game requires substantial optimization and bug fixes to enhance the gaming experience.

    • “The game's performance was surprisingly good on my PC.”
    • “It's a surprisingly well-optimized title, which unfortunately requires a degree of recognition nowadays.”
    • “Running on a 4070, i7-13700k, 32GB RAM and have had zero performance issues so far, running on max settings with uncapped FPS and have no issues or stutters at all.”
    • “Poor optimization of the graphics makes this game difficult to run and appreciate.”
    • “Good idea but is poorly optimized; the only newly made game I can't run on at least mid settings. I had to reduce settings so my FPS was around 80-100 and it still stutters and looks terrible.”
    • “Performance is terrible even on a powerful machine; the game might be good, but I can hardly play it to find out until they fix this.”
  • grinding
    51 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its tediousness and repetitiveness, with many players finding the mechanics frustrating and the pacing slow. Tasks such as opening doors and navigating through levels often feel drawn out, detracting from the overall enjoyment and immersion. While some appreciate the game's potential and story, the overwhelming sentiment is that the grinding elements significantly hinder the experience.

    • “You'll need a second life for grinding.”
    • “This concept had so much potential but it feels ruined by janky creature AI, tedious missions, and repetitive mechanics.”
    • “It's got some unique systems and solid visuals, but the core gameplay loop does get a bit tedious near the end of the game.”
    • “I like what the game does in some areas, but it soon becomes uninteresting and just plain tedious to play.”
  • stability
    46 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and frustrating game mechanics that detract from the overall experience. Players have encountered issues such as unresponsive interactions, AI problems, and significant graphical glitches, particularly in well-lit areas. While some users noted minor improvements and patches in progress, many feel the game is currently unplayable and not worth the investment until these issues are resolved.

    • “I completed the intro part just fine, and that's all I've done so far, but it runs great for me.”
    • “Absolutely not worth the money at all until they actually get through all of these glitches whenever that will be.”
    • “Due to the repetitive nature of the game and the extremely buggy enemy AI, the game started to feel like more of a chore instead of something fun about halfway through.”
    • “Game was cool to start up, but then the game started having really bad glitches that made it unplayable. I won't be revisiting this until there's a patch!”
  • music
    44 mentions Positive Neutral Negative

    The music in the game is generally described as forgettable yet effective, enhancing the atmosphere and tension without overshadowing the focus on silence. Many players recommend turning off the music to avoid annoying sound cues that can disrupt gameplay, while others appreciate the brooding sound design that heightens the sense of danger. Overall, the soundtrack serves its purpose but is not a standout feature, with some players noting that it can lead to confusion during critical moments.

    • “The game has good atmosphere and tension; the musical stings really help you feel each mistake.”
    • “The narrative is probably what you expect, but it's delivered well with good music, voice acting, and animations.”
    • “- The sound design, with its brooding and foreboding music, perfectly supplants the tension.”
    • “The lack of a traditional soundtrack makes even the smallest noise stand out, putting you constantly on edge.”
    • “I played on survivor mode so I wouldn't get the weird sound cue; I would recommend it for everyone. No music and no other sounds make the game a lot better.”
    • “Constantly, the music that lets you know that you are alerting the monster is playing when it seemingly shouldn't, which is what will kill you many unnecessary times.”
  • emotional
    26 mentions Positive Neutral Negative

    The emotional aspect of the game is a mixed bag; while some players found the heartfelt moments of familial bonding and touching side-stories to be impactful, others criticized the supporting cast as disposable and the main narrative as generic and forced. Despite some powerful emotional beats, many felt that the game failed to fully capitalize on its potential for deeper emotional engagement, often resorting to clichéd themes. Overall, the game offers a blend of touching moments and immersive experiences, but struggles with consistency in emotional depth.

    • “The emotional weight is palpable, with heartfelt moments of familial bonding contrasting starkly against the brutality of the world.”
    • “Some of the poetry and notes scattered around is really touching and unique to this game.”
    • “I love the movies and this game got me totally immersed into the A Quiet Place universe... collecting little shuttle-toys around devastated lands reminded me how badly I cried in the first movie.”
  • humor
    19 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny due to its unexpected scares and quirky gameplay, while others criticize the writing and delivery as flat and unamusing. Many appreciate the comedic moments that arise from the game's mechanics, particularly in stressful situations, while others feel the humor falls flat and lacks cleverness. Overall, the game seems to elicit laughter in some contexts, especially when played with friends, but not everyone finds it successful in its comedic intent.

    • “I could be in a room, pristine floors with nothing on it that would cause me to make a sound. I walk past a certain spot 5 times and nothing happens, and then on the 6th time I pass the same spot, suddenly the game thought it'd be funny to make a random sound play out of nowhere and just kill me on the spot.”
    • “Like, at some point it just felt like the developers were laughing in my face XD”
    • “This game is hilarious! You play as a clumsy, asthmatic, panic attack-prone, near-sighted pregnant character with the survival instincts of a scary movie character.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game's replayability is considered limited due to its linear structure and minimal dynamic interactions, with many players noting that the only incentives for replaying are minor collectibles. While some find initial playthroughs enjoyable, the lack of depth and significant replay value detracts from its long-term appeal, leading to mixed feelings about its overall worth.

    • “Beat it relatively quick, but seems to have decent replayability.”
    • “$30 is decent value for the game, but there is not a lot of replayability.”
    • “7 out of 10 from me as I don't feel it's very replayable.”
    • “Although the story gains depth from survivor notes, the lack of dynamic interactions limits replayability, and collectibles are minor incentives.”
    • “I don't think there is much replay value in the game.”
    • “After the first playthrough on easy difficulty, I finally finished the game and it's alright. I'd give it a 6/10, but it's overpriced for the bare-bones amount of gameplay you get (for the first 3 hours). It has almost zero replay value besides collecting toy ships to unlock concept and character art, and the quality of the story, dialogue, and characters ranges from extremely middling to poor.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game is largely criticized, with many reviewers noting it as a significant weakness. While some characters have unique personalities, the overall development feels shallow and unimportant, often overshadowed by a predictable story and repetitive gameplay. Key elements, such as the main character's asthma, are seen as poorly integrated, failing to enhance the narrative or character growth meaningfully.

    • “There were various characters with their own unique personalities - my favorite was [spoiler] Laura and her character development [/spoiler].”
    • “Character development is the game's weakest point.”
    • “No character development, only 'drama' that you can only really care very little about.”
    • “Story is pretty boring and character development doesn't really go anywhere.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy for this game appears to be lacking, as it is perceived as a cash grab typical of movie adaptations, and its absence of advertising has raised concerns about its quality and market presence.

Buy A Quiet Place: The Road Ahead

7h Median play time
7h Average play time
3-12h Spent by most gamers
*Based on 8 analyzed playthroughs

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