A Quiet Place: The Road Ahead Game Cover
It’s terrifically tense, but A Quiet Place: The Road Ahead doesn’t quite have the story surprises or enough substantial changes to its simplistic stealth-based gameplay to allow it to completely go the distance.

"A Quiet Place: The Road Ahead" is a horror adventure game based on the movie franchise, where you play as a young survivor in a post-apocalyptic world filled with sound-sensitive creatures. The game focuses on silent survival, exploration, and interpersonal conflicts, with an optional microphone noise detection feature to enhance the immersive experience. Your ingenuity and observational skills are crucial in this eerily quiet yet dangerous world.

  • PC
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

76%
Audience ScoreBased on 785 reviews
gameplay71 positive mentions
optimization18 negative mentions
  • The game captures the atmosphere of the A Quiet Place movies very well, providing an immersive experience.
  • The sound mechanics, including microphone detection, add a unique layer of tension and engagement.
  • The graphics and level design are impressive, creating a visually appealing environment.
  • The gameplay can become repetitive and tedious, with a lack of variety in objectives and mechanics.
  • The AI of the creatures can be frustrating, often leading to instant deaths without clear reasons.
  • The asthma mechanic feels overly punishing, making it difficult to navigate without constant interruptions.
  • gameplay265 mentions

    The gameplay is characterized by a mix of stealth mechanics and resource management, drawing comparisons to titles like *Alien: Isolation*. While many players appreciate the tension and unique mechanics, such as the asthma management and sound-based gameplay, there are significant criticisms regarding repetitive tasks, frustrating AI behavior, and the introduction of half-baked mechanics late in the game. Overall, the experience is described as engaging yet flawed, with a need for refinement in pacing and AI responsiveness.

    • “The gameplay was fun and certainly kept me on edge!”
    • “With its gripping narrative, gameplay mechanics, and atmospheric design, it’s a must-play for fans of survival horror and narrative-driven adventures.”
    • “I was deeply invested throughout the gameplay, and my chat had a blast trying to get me caught, adding a layer of shared anxiety and excitement.”
    • “The gameplay is very repetitive; yes, at first it's kind of neat, the tension of getting caught is good, but it loses its charm after the 10th time with no meaningful change at all.”
    • “Due to not-so-intelligent AI, the gameplay becomes more annoying than scary, breaking the tension rather than building it.”
    • “The actual gameplay is so uninspired, literally just walk as slow as possible.”
  • story242 mentions

    The story aspect of the game receives mixed reviews, with some players praising its engaging narrative and character development, while others criticize it for being predictable, repetitive, and reliant on horror tropes. Many found the initial setup compelling but felt that the story lost momentum or coherence in the latter stages, leading to a lack of emotional investment in the characters. Overall, while some players appreciated the depth and atmosphere, others deemed the story underwhelming and poorly executed.

    • “The story is both compelling and deeply personal, immersing you in the protagonist’s struggles and adding depth to this eerie, terrifying world.”
    • “It stayed true to the core themes and even introduced new lore that complements the story, enriching the experience for dedicated fans.”
    • “The story does a really good job at getting the player to invest and care about its main characters.”
    • “The major story cutscenes meant nothing to me as I had no feelings nor interests toward the characters I met 30 minutes ago and who had about a total of 4 minutes of dialogue.”
    • “The story is unoriginal, lackluster, and disappointing.”
    • “The story doesn't really give us any time to bond to any of the characters so when they die you feel nothing!”
  • graphics97 mentions

    Overall, the graphics of the game receive a mixed but generally positive reception, with many players praising the stunning visuals, detailed environments, and effective use of lighting that enhances the atmosphere. However, some users report optimization issues and graphical glitches, particularly in certain lighting conditions, which can detract from the experience. While the graphics are often described as beautiful, performance can vary significantly depending on hardware capabilities, leading to a range of experiences from smooth gameplay to lag and stuttering.

    • “The graphics are beautiful, and I have a 3060, which is what most people use, so I recommend buying the game.”
    • “The game’s visuals are simply outstanding, with excellent detail and lighting that perfectly recreate the eerie atmosphere of the A Quiet Place films.”
    • “Visually, it’s stunning, with detailed graphics and great lighting.”
    • “Poor optimization of the graphics makes this game difficult to run and appreciate.”
    • “Was expecting more from the graphics looking at the trailers, but sadly the graphics are pretty choppy even on max settings.”
    • “The graphics are quite buggy, especially in areas with sunlight; luckily, most of the game is at night or in dark spaces, but otherwise, the sun made everything look fuzzy.”
  • atmosphere64 mentions

    The game's atmosphere is widely praised for its immersive and tense qualities, effectively capturing the eerie essence of the "A Quiet Place" films. Players commend the beautifully rendered environments and masterful sound design, which enhance the suspenseful experience and create a palpable sense of fear. While some reviewers noted that the atmosphere can diminish over time due to gameplay mechanics, the overall consensus is that it remains a standout feature, making it a must-play for fans of atmospheric survival horror.

    • “As a fan of the A Quiet Place saga, I found the game delivered on the atmosphere and world-building established by the films.”
    • “Visually, the game shines, offering beautifully rendered environments that enhance its moody atmosphere.”
    • “The atmosphere in this game is so eerie; before you even meet a creature, it has you anticipating the worst before it's even happened.”
    • “4/10 mechanics get old fast; the game loses atmosphere very quickly and monsters become annoying more than scary. The storyline is cringe and felt like they shoehorned cheap emotional themes in to build a connection with characters but failed.”
    • “Asthma as a mechanic isn't a bad idea, but when your idea is that the person is meant to be terrified about a monster but you have to stay far away because of asthma, it takes away the feeling of fear and replaces it with annoyance of having to focus on a mechanic versus being absorbed in the atmosphere.”
  • optimization60 mentions

    The game's optimization has received mixed reviews, with many players reporting significant performance issues such as stuttering, low frame rates, and texture pop-ins, particularly on lower-end hardware and the Steam Deck. While some users experienced smooth performance on high-end systems, the consensus is that the game requires substantial optimization and bug fixes to enhance the overall experience. Frequent updates and patches are hoped for to address these concerns and improve stability across various platforms.

    • “The game's performance was surprisingly good on my PC.”
    • “It's a surprisingly well-optimized title, which unfortunately requires a degree of recognition nowadays.”
    • “Plus, the game runs very smoothly and has great optimization options.”
    • “Poor optimization of the graphics makes this game difficult to run and appreciate.”
    • “Good idea but is poorly optimized; the only newly made game I can't run on at least mid settings. I had to reduce settings so my FPS was around 80-100, and it still stutters and looks terrible.”
    • “The real cherry on top is that the game has an absurd amount of bugs and performance issues.”
  • stability23 mentions

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and frustrating AI behavior that detract from the overall experience. Players have encountered issues such as difficulty interacting with objects, frequent freezes, and game-breaking glitches that necessitate reloading saves. While some users noted minor optimization improvements, the consensus is that the game remains a "buggy mess" in need of significant patches before it can be considered enjoyable.

    • “I completed the intro part just fine, and that's all I've done so far, but it runs great for me.”
    • “Absolutely not worth the money at all until they actually get through all of these glitches, whenever that will be.”
    • “Due to the repetitive nature of the game and the extremely buggy enemy AI, the game started to feel like more of a chore instead of something fun halfway through.”
    • “Game was cool to start up, but then the game started having really bad glitches that made it unplayable. I won't be revisiting this until there's a patch!”
  • music21 mentions

    The music in the game is described as atmospheric and tension-building, effectively enhancing the overall experience, though it can be forgettable at times. Many players recommend turning off the music to avoid annoying sound cues that disrupt immersion, while others appreciate the way musical stings signal danger. Overall, the sound design contributes to the game's eerie ambiance, but its effectiveness varies depending on individual play styles and preferences.

    • “From the story to the music, it is all so perfect.”
    • “The game has good atmosphere and tension; the musical stings really help you feel each mistake.”
    • “- The sound design, with its brooding and foreboding music, perfectly supplants the tension.”
    • “The lack of a traditional soundtrack makes even the smallest noise stand out, putting you constantly on edge.”
    • “I don't remember much of the music, if there was any.”
    • “Constantly, the music that lets you know that you are alerting the monster is playing when it seemingly shouldn't, which is what will kill many unnecessary times.”
  • grinding21 mentions

    Players consistently find the grinding aspect of the game to be tedious and frustrating, often citing repetitive mechanics, slow pacing, and cumbersome tasks like opening doors as major detractors. While some appreciate the game's potential and story, the overall experience is marred by a lack of engaging gameplay, leading to a sense of annoyance rather than enjoyment. Many reviewers suggest that addressing these issues could significantly enhance the game's appeal.

    • “Eventually becoming a bit tedious at times when the repetitiveness in what you are doing starts to come in.”
    • “This concept had so much potential but it feels ruined by janky creature AI, tedious missions, and repetitive mechanics.”
    • “All in all: I would say play it for the story and be prepared to do some tedious things to get toward the end.”
  • emotional11 mentions

    The emotional aspect of the game is mixed; while some players find the heartfelt moments of familial bonding and touching side-stories impactful, others criticize the supporting cast as forgettable and the main narrative as forced and generic. Despite technical issues and a lack of atmosphere, many players appreciate the unique poetry and notes that enhance the emotional experience, with some feeling deeply immersed in the game's universe. Overall, the emotional weight is present but unevenly executed, leading to varied player experiences.

    • “The emotional weight is palpable, with heartfelt moments of familial bonding contrasting starkly against the brutality of the world.”
    • “Some of the poetry and notes scattered around is really touching and unique to this game.”
    • “I love the movies and this game got me totally immersed into the A Quiet Place universe... collecting little shuttle toys around devastated lands reminded me how badly I cried in the first movie.”
    • “Some minor gripes too; there seems to be AI art on the walls. It's also Amnesia: Rebirth all over again with [spoiler]a baby[/spoiler], and the story feels generic and boring.”
  • humor8 mentions

    The humor in the game is described as a mix of unexpected and absurd moments, with some players finding the randomness of events, like sudden sounds leading to death, genuinely funny. However, others criticize the writing and delivery as lacking cleverness, resulting in a flat comedic experience. Overall, while some players appreciate the humor tied to personal experiences and absurdity, others feel it falls short.

    • “I could be in a room with pristine floors and nothing on it that would cause me to make a sound. I walk past a certain spot five times and nothing happens, and then on the sixth time, I pass the same spot and suddenly the game thought it'd be funny to make a random sound play out of nowhere and just kill me on the spot.”
    • “Like, at some point it just felt like the developers were laughing in my face XD”
    • “Absolutely amazing! As someone who is very talkative due to ADHD and just a love for chatting, this game was a very big challenge and provided some very funny moments.”
  • replayability8 mentions

    Overall, the game's replayability is considered limited due to its linear structure and minimal incentives for revisiting, such as minor collectibles and a lack of dynamic interactions. While some players find initial enjoyment and a decent value for the price, many express that the game does not offer enough depth or variety to warrant multiple playthroughs.

    • “Beat it relatively quick, but seems to have decent replayability.”
    • “7 out of 10 from me as I don't feel it's very replayable.”
    • “$30 is decent value for the game, but there is not a lot of replayability.”
    • “Although the story gains depth from survivor notes, the lack of dynamic interactions limits replayability, and collectibles are minor incentives.”
    • “I don't think there is much replay value in the game.”
    • “After the first playthrough on easy difficulty, I finally finished the game and it's alright. I'd give it a 6/10, but it's overpriced for the bare-bones amount of gameplay you get (for the first 3 hours). It has almost zero replay value besides collecting toy ships to unlock concept and character art, and the quality of the story, dialogue, and characters ranges from extremely middling to poor.”
  • character development7 mentions

    Character development in the game is largely criticized, with many reviewers noting it as a weak point. While some characters have unique personalities, the overall development feels shallow and unimpactful, often overshadowed by a predictable story and repetitive gameplay. Key traits, such as the main character's asthma, are seen as unnecessary and fail to contribute meaningfully to the narrative or character growth.

    • “There were various characters with their own unique personalities - my favorite was [spoiler] Laura and her character development [/spoiler].”
    • “Character development is the game's weakest point.”
    • “No character development, only 'drama' that you can only really care very little about.”
    • “Story is pretty boring and character development doesn't really go anywhere.”
  • monetization2 mentions

    The monetization strategy for this game appears to be minimal, as users express disappointment over its lack of advertising and perceive it as a potential cash grab typical of movie-based games.

    • “I was pleasantly surprised to find that there are no intrusive ads in this game, which really enhances the overall experience.”
    • “The monetization model is fair and doesn't feel exploitative, allowing players to enjoy the game without constant interruptions.”
    • “I appreciate that the game offers optional purchases that enhance gameplay without being necessary to progress.”
    • “Most movies that turn into games usually are just trash or cash grabs.”
    • “Surprised there was no advertisement for this game; I found it through Reddit.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy A Quiet Place: The Road Ahead

Play time

7hMedian play time
7hAverage play time
3-12hSpent by most gamers
*Based on 4 analyzed playthroughs

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