Worm Adventure 4: Into the Wormhole
- February 4, 2021
- Lummie Thief
In "Worm Adventure 4: Into the Wormhole," players aim to climb a cave's treacherous heights in this rage-style game, with increasingly complex movement mechanics providing a depth that encourages mastery. The demo version offers a taste of the full experience, featuring multiplayer options for up to 12 friends, ensuring that each challenging climb can be shared with others. With simple controls and nearly limitless movement possibilities, this game encourages perseverance and creativity.
Reviews
- The game features smooth mechanics and a high skill ceiling, making it rewarding to master.
- The arcade mode offers a fun and challenging experience, with levels that encourage skill development.
- The game is enjoyable both in single-player and multiplayer modes, providing a fun experience with friends.
- The camera controls can be difficult to manage, making it hard to predict character movement.
- The music is sparse during the story mode, which can make the experience feel lifeless.
- The grapple hook has a time limit, which some players feel detracts from the overall enjoyment of the platforming.
- gameplay5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The gameplay is characterized by simple yet engaging mechanics that provide a high skill ceiling, making it rewarding for players to master. The difficulty curve is well-designed, with an effective tutorial phase that introduces key mechanics, while the movement system offers depth and challenge reminiscent of games like "Getting Over It." Overall, players find the mechanics smooth and the gameplay fun and challenging.
“This game is an interesting platformer with simple mechanics that offer a considerably high skill ceiling.”
“The difficulty curve in the arcade mode feels pretty decent; the first set is a pseudo-tutorial which is really nice as it shows you all the key mechanics in the level.”
“This game is like 'Getting Over It', but the controls are more rewarding to master and have more interesting movement mechanics.”
“Sometimes it hits you in the face with 'ice wall' that tests if you know your game mechanics.”
“The gameplay feels clunky and unresponsive, making it frustrating to execute basic actions.”
“There are too many bugs that disrupt the flow of gameplay, leading to an overall disappointing experience.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story mode is notably brief, with skilled players able to complete it in under 10 minutes, though many may find themselves struggling on certain sections for hours. Additionally, the lack of music during the story mode detracts from the overall experience.
“The story mode is short enough that you could realistically beat it in less than 10 minutes if you completely master the movement, but it's difficult enough that you may spend hours barely progressing on a section.”
“First, the music didn't play much during the story mode.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is noted to be sparse during the story mode, leading to a less immersive experience for players.
“First, the music didn't play much during the story mode.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“I expected a more dynamic score, but the music often feels flat and uninspired.”