World War II GI
- November 13, 2015
- TNT Team
"World War II GI" is a first-person shooter game set during the D-Day invasion of Normandy. Players join the 101st Airborne and fight through hostile beaches, sniper-infested hedgerows, and devastated villages to complete realistic military scenarios. The game features 30 levels with gut-wrenching, challenging gameplay, and true-to-war strategies.
Reviews
- Fantastic use of the Build Engine with great maps featuring awesome vistas and unique scripted elements.
- Decent weapon variety with impactful weapon mechanics, providing a nostalgic experience for fans of retro FPS games.
- Offers a challenging gameplay experience that can be rewarding for players who enjoy old-school shooters.
- Poor level design and aesthetics, with outdated graphics that fail to meet the standards of its time.
- Unforgiving difficulty with random deaths and overpowered enemies, leading to frustrating gameplay experiences.
- Technical issues and control problems, requiring additional setup with source ports like Eduke32 for a better experience.
- graphics11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The graphics of the game have been widely criticized for being outdated and poor, even by early 1990s standards. Reviewers noted significant graphical glitches and a lack of aesthetic appeal, making the visuals an eyesore and detracting from the overall experience. Comparisons to contemporaries highlight that other games from the same era offer far superior graphics and gameplay.
“Day of Defeat was released in the same year, and it is superior in graphics when compared to WW2 GI.”
“It looks like someone used one of those Silicon Graphics computers to render these guys, then someone took screenshots of them.”
“I don't have a super-duper overclocked 10 million terabyte graphics card and 76 processor cores.”
“Poor aesthetics and graphics.”
“First, I'll say what we already know: this game had outdated graphics even at launch.”
“Yes, graphics are bad (even for the time period).”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is characterized by its simplicity and retro design, featuring chaotic combat and a reliance on pickups like medkits, which can be frustrating. While some players appreciate the challenge and level design reminiscent of classic first-person shooters, others find the mechanics and enemy variety lacking, leading to frequent, often unexpected deaths. Overall, the game appeals to fans of challenging pixelated shooters, especially when on sale.
“Fortunately, this game is fairly simple in both level design and gameplay.”
“I highly recommend this game to people who like challenging retro pixelated first-person shooters with great gameplay and level design, certainly when the game is on sale!”
“Game can be really challenging and put people off, but I have created a guide that will help new players with gameplay tips and help with the low resolution DOSBox has by adding a source port.”
“But back on the matter of pickups, the most baffling half-clever and half-bullshit mechanic comes in the form of medkits.”
“You have to configure the controls beforehand to not be completely stupid; it reuses a lot of Duke Nukem 3D assets and mechanics, there are 2-3 kinds of enemy, the game is a constant storm of explosions and white noise, there's a woeful attempt at a plot, there are two short episodes, and you die constantly because of things you could not possibly have seen coming (unless you use godmode, like I did).”
“Gameplay and basics: you start off under fire at Omaha Beach.”
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The story in the expansion features a challenging mission where players must defend a base with limited ammunition, facing seemingly ruthless enemies that ultimately feel like hitscan soldiers. The inclusion of an escort mission is criticized, and players find the initial D-Day mission particularly difficult due to a lack of cover.
“I had a hard time dealing with the first mission on D-Day to get through because there is little to no cover.”
“The platoon leader expansion wants you to defend a base in one of its missions with only 90 rounds of M16 ammo and 30 bullets of handgun ammo.”
“But the German Wehrmacht that I thought were going to be ruthless were just hitscan soldiers that plugged you on the first mission.”
“There's an escort mission at one point, which is unforgivable given the game's faults.”
- music5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The music in the game has been criticized for being boring and repetitive, contributing to an overall lack of engagement. While players have the option to turn down the music, it does not significantly improve the experience.
“Ohhh... the music.”
“Boring and repetitive soundtrack.”
“Sure, you could turn down the music and sounds, but that doesn't help much.”
“I haven't even touched music or voice acting yet.”
- atmosphere2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The atmosphere in the game is highly praised for its immersive depiction of chaotic warfare, characterized by intense noise and aggressive NPC interactions that create a palpable sense of being on the front lines. Reviewers note that it effectively conveys a stressful and disturbing war environment, enhancing the overall experience.
“I was amazed at how they actually managed to bring in the atmosphere of chaotic war with so much noise and fighting between NPCs who appear to be more aggressive; you feel like you're at the front line.”
“To my surprise, these games (this and Nam) are pretty good at giving you a real stressful and disturbing war atmosphere.”
“To my surprise, these games (this and Nam) are pretty good at creating a really stressful and disturbing war atmosphere.”
“I was amazed at how they actually managed to bring in the atmosphere of chaotic war with so much more noise and fighting between NPCs who appear to be more aggressive; you feel like you're at the front line.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report significant stability issues, including frequent graphical glitches and unexpected character deaths, which detract from the overall gameplay experience and discourage further engagement.
“I can play Doom on medium just fine, but in this game I'm instantly killed, and the graphical glitches don't motivate me to figure out what I'm doing wrong.”
“The game crashes frequently, making it impossible to enjoy the experience.”
“I encountered numerous bugs that disrupted gameplay, leading to frustrating moments.”
- monetization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The monetization aspect of the game is generally positive, as it features no ads and offers a crosshair option that does not significantly impact gameplay, thanks to the auto-aim system for weapons.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the game to have good replayability, especially when tackling the hardest difficulty, which adds a challenging layer that encourages multiple playthroughs.
“I played them both on the hardest difficulty, and they offer a great challenge that keeps me coming back for more.”
“The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
“With multiple endings and different character paths, I find myself replaying the game to explore every possibility.”