World War II GI Game Cover
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"World War II GI" is a first-person shooter game set during the D-Day invasion of Normandy. Players join the 101st Airborne and fight through hostile beaches, sniper-infested hedgerows, and devastated villages to complete realistic military scenarios. The game features 30 levels with gut-wrenching, challenging gameplay, and true-to-war strategies.

  • PC
  • Windows
  • Linux
  • Ms Dos

Reviews

41%
Audience ScoreBased on 74 reviews
gameplay4 positive mentions
graphics6 negative mentions
  • Fantastic use of the Build Engine with great maps and unique scripted elements.
  • Decent weapon variety and impactful weapon mechanics.
  • Can provide hours of enjoyment for fans of retro FPS games, especially with the right setup.
  • Poor level design and aesthetics, with outdated graphics that detract from the experience.
  • Unforgiving difficulty with random deaths and overpowered enemies, making gameplay frustrating.
  • Technical issues and control problems, requiring additional setup to play effectively.
  • graphics22 mentions

    The graphics of the game have been widely criticized for being outdated and aesthetically poor, even by the standards of its release period. Reviewers noted significant graphical glitches and a lack of visual variety, making the experience frustrating and unappealing. Comparisons to contemporaries highlight that other titles from the same era offer far superior graphics and overall enjoyment.

    • “It looks like someone used one of those silicon graphics computers to render these guys, then someone took screenshots of them.”
    • “Day of Defeat was released in the same year, and it is superior in graphics when compared to WW2 GI.”
    • “I don't have a super-duper overclocked 10 million terabyte graphics card and 76 processor cores.”
    • “First, I'll say what we already know: this game had outdated graphics even at launch.”
    • “It's not perfect: difficulty is through the roof, the graphics sometimes make for a real eyesore, and there's almost no variety outside the two campaigns and skeletal multiplayer modes.”
    • “Yes, the graphics are bad (even for the time period).”
  • gameplay16 mentions

    Gameplay is characterized by its simplicity and retro design, starting with intense action at Omaha Beach. While some players appreciate the challenging nature and level design reminiscent of classic first-person shooters, others find the mechanics, particularly regarding medkits and enemy variety, frustrating. Overall, the game appeals to fans of retro shooters but may deter those seeking a more polished experience.

    • “I highly recommend this game to people who like challenging retro pixelated first-person shooters with great gameplay and level design, certainly when the game is on sale!”
    • “Fortunately, this game is fairly simple in both level design and gameplay.”
    • “But back on the matter of pickups, the most baffling half-clever and half-bullshit mechanic comes in the form of medkits.”
    • “You have to configure the controls beforehand to not be completely stupid, it reuses a lot of Duke Nukem 3D assets and mechanics, there are 2-3 kinds of enemy, the game is a constant storm of explosions and white noise, there's a woeful attempt at a plot, there are two short episodes, and you die constantly because of things you could not possibly have seen coming (unless you use godmode, like I did).”
    • “Game can be really challenging and put people off, but I have created a guide that will help new players with gameplay tips and help with the low resolution DOSBox has by adding a source port.”
  • story10 mentions

    The story in the game is criticized for its lack of depth and engaging narrative, with missions that feel frustratingly difficult due to poor design choices, such as limited ammunition and challenging enemy mechanics. Players express disappointment in the portrayal of the German Wehrmacht, which comes off as less formidable than expected, and the inclusion of escort missions is seen as particularly aggravating. Overall, the narrative fails to provide a compelling or immersive experience.

    • “The platoon leader expansion wants you to defend a base in one of its missions with only 90 rounds of M16 ammo and 30 bullets of handgun ammo.”
    • “There's an escort mission at one point, which is unforgivable given the game's faults.”
    • “I had a hard time dealing with the first mission on D-Day to get through because there is little to no cover.”
    • “But the German Wehrmacht that I thought were going to be ruthless were just hitscan soldiers that plugged you on the first mission.”
  • music10 mentions

    The music in the game has been criticized for being boring and repetitive, leading to a lack of engagement for players. Even the option to lower the music volume does not significantly improve the experience. Overall, it appears to detract from the game's overall appeal.

    • “Boring and repetitive soundtrack.”
    • “Sure, you could turn down the music and sounds, but that doesn't help much.”
    • “Ohhh... the music.”
  • atmosphere4 mentions

    The atmosphere in the game is highly praised for its immersive portrayal of chaotic warfare, characterized by intense noise and aggressive NPC interactions that make players feel as if they are on the front lines. Reviewers note that it effectively creates a stressful and disturbing war environment, enhancing the overall experience.

    • “I was amazed at how they managed to create an atmosphere of chaotic war, with so much noise and fighting between NPCs who appear to be more aggressive; you really feel like you're on the front line.”
    • “To my surprise, these games (this and NAM) are quite effective in delivering a truly stressful and disturbing war atmosphere.”
    • “To my surprise, these games (this and NAM) are pretty good at giving you a really stressful and disturbing war atmosphere.”
    • “I was amazed at how they actually managed to create an atmosphere of chaotic war, with so much more noise and fighting between NPCs who appear to be more aggressive; you feel like you're at the front line.”
  • stability2 mentions

    Players have reported significant stability issues, including frequent graphical glitches and unexpected instant deaths, which detract from the overall gameplay experience and discourage further engagement.

    • “I can play Doom on medium just fine, but in this game I'm instantly killed and the graphical glitches don't motivate me to proceed figuring out what I'm doing wrong.”
  • monetization2 mentions

    The monetization aspect of the game is noted for its absence of ads, which is a positive feature. Additionally, while there is a crosshair option, it does not significantly impact gameplay due to the auto-aim system in place.

  • replayability2 mentions

    Players find the game highly replayable, particularly when tackling the hardest difficulty levels, which adds a challenging layer that encourages multiple playthroughs.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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