Sniper Art of Victory
- January 31, 2014
- CI Games
- 2h median play time
"Sniper: Art of Victory" is a World War II-themed first-person shooter game that focuses on sniper missions. Players assume the role of a sharpshooter fighting for the Allies, completing various missions that require stealth and precision. The game features a variety of historically-inspired weapons, environments, and tactical challenges.
Reviews
- The game offers a nostalgic experience for players who enjoy older titles.
- Some players find humor in the game's numerous glitches and bugs, making it entertaining in a 'so bad it's good' way.
- The bullet cam feature provides a unique perspective when scoring hits, adding a bit of excitement to the gameplay.
- The hit detection is notoriously poor, with bullets often passing through enemies without registering a hit.
- The AI is inconsistent, with enemies either being overly accurate or completely oblivious to the player's presence.
- The game suffers from numerous technical issues, including crashes, poor graphics, and clunky controls, making it frustrating to play.
- story113 mentions
- 7 % positive mentions
- 76 % neutral mentions
- 17 % negative mentions
The story in "Sniper: Ghost Warrior" is widely criticized for its lack of depth and engagement, serving merely as a loose framework to connect the game's eight missions. Players note that the narrative is generic, with minimal dialogue and uninspired voice acting, making it feel more like a series of disconnected objectives rather than a cohesive experience. Additionally, technical issues and bugs detract from the overall enjoyment, leaving many reviewers feeling that the story fails to captivate or compel them to continue playing.
“You play as a sniper during WWII, as you're sent out on multiple different missions throughout the war.”
“The story follows a mysterious veteran sniper tasked to infiltrate various locations to assure the victory of World War II.”
“The game included a variety of missions such as bombed-out cities, ambush situations in and out of urban areas, and attacking enemy bases that gave enough variety to the gameplay for it to be an enjoyable experience.”
“The story and the cinematics aren't much of a spectacle, either.”
“There's not much of a story here; before each mission begins, you have a minor briefing on what you have to do, and that's about it.”
“The story was very bare and wasn't interesting.”
- graphics72 mentions
- 11 % positive mentions
- 57 % neutral mentions
- 32 % negative mentions
The graphics of the game, released in 2008, are widely criticized as outdated and subpar, with many reviewers noting they feel washed out and primitive compared to contemporaries. While some players express that they can overlook the graphics due to gameplay enjoyment, the overall consensus is that the visuals are poor, lacking in detail and polish, and do not meet the standards set by other games from the same era. Many users also report technical issues that further detract from the visual experience.
“It was an enjoyable game with good missions and I found the graphics pretty well done.”
“Great gameplay, graphics good and intense at times.”
“The graphics are fine even though the game is old.”
“Graphics feel dated and washed out.”
“Sniper: Art of Victory has not aged well in the graphics department.”
“The graphics are terrible.”
- gameplay63 mentions
- 5 % positive mentions
- 63 % neutral mentions
- 32 % negative mentions
The gameplay in this game is widely criticized for its poor mechanics, including janky movement, inconsistent shooting, and ineffective sniping features, leading to a frustrating experience. Many players note that the game feels unpolished, with frequent bugs and glitches that detract from the overall enjoyment. Overall, the gameplay is described as repetitive, shallow, and lacking in both challenge and engagement, making it difficult to recommend.
“If you like finding and abusing mechanics and genuinely don't care for story, this is a great game.”
“Gameplay is basically sit on a hill, shoot enemies, move to another position, shoot enemies, and repeat; simple but entertaining.”
“Sniper mechanics are decent, especially considering the game's age.”
“The movement mechanics in this game are horrendous, but not impossible to overcome.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“The shooting mechanics and physics are abysmally shallow and off, with your bullet often passing right through your target and hitting a surface directly behind them.”
- stability33 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by numerous bugs and glitches that significantly hinder gameplay, with issues ranging from poor AI and erratic movement to frequent crashes and visual anomalies. Many players find the experience frustrating and unpolished, leading to a general consensus that the game's stability is severely lacking. While some may find humor in the glitches, the overwhelming sentiment is one of disappointment, making it difficult to recommend.
“It's full of bugs and glitches and it doesn't play well at all.”
“Never buy this game.. buggy as hell, horrible graphics, gameplay, voices.. just terrible.”
“All in all, I definitely don't recommend this game because it is just too buggy and it crashes a whole lot.”
- music16 mentions
- 31 % positive mentions
- 44 % neutral mentions
- 25 % negative mentions
The music in the game has received mixed reviews, with many players criticizing it as generic and repetitive, often likening it to typical war-themed soundtracks. While some users found moments of the music enjoyable, the lack of audio controls and the overwhelming volume detracted significantly from the overall experience, leading to frustration among players. Additionally, the voice acting has been described as lackluster, further diminishing the game's audio appeal.
“The rest of the audio design is not bad actually, the guns and explosions are alright, and the music is actually very good at times.”
“Music design is very nice.”
“+ the music is great.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying sound/background music; you'll need to alt+tab out and stop it using the Windows sound mixer.”
“Music is also generic war music, which is not good whatsoever, and neither is the voice acting, which sounds like the actors are falling asleep while reading it.”
“So, it's either playing with very loud and annoying music in the game, or no sound at all.”
- humor15 mentions
- 93 % positive mentions
- -13 % neutral mentions
- 20 % negative mentions
The humor in the game is a mixed bag, with many players finding it unintentionally hilarious due to bugs and poor quality, leading to a "so bad it's good" experience. While some aspects, like ragdoll physics and certain cutscenes, elicit genuine laughter, others criticize the overall execution as unfunny and boring. Overall, it seems that the game's charm lies in its flaws, making it amusing for those who appreciate its comedic shortcomings.
“This game is hilarious!”
“It made me laugh.”
“It's so bad, it's hilarious!”
“I heard it's a very bad game, so I wanted to try it out for the sake of making fun of it, but it's just unfunny bad for the most part.”
“The humor falls flat and feels forced, making it more cringeworthy than entertaining.”
“I expected some laughs, but the jokes are stale and the comedic timing is off.”
- optimization6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game suffers from poor optimization, lacking support for modern gaming PC features and exhibiting outdated performance. Users report significant issues with visual optimization and hit detection, leading to a frustrating experience on contemporary machines. Overall, while it may have been a good game in its time, it currently struggles to run smoothly.
“The game lacks support for the typical features of modern gaming PCs and hasn't been modernized or updated to run smoothly on contemporary machines.”
“Very good game for its age, but currently outdated with poor performance on modern PCs.”
“Visual optimization is very bad.”
“The hit detection is absolutely horrible, and the game is, believe it or not, poorly optimized for PC.”
- emotional6 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The emotional responses to the game are overwhelmingly negative, with users expressing frustration over its poor graphics, boring storyline, and numerous bugs. Many reviewers felt that the game failed to engage them emotionally, describing it as a frustrating experience rather than an enjoyable one. Overall, the sentiment reflects disappointment and a lack of connection to the game's narrative and mechanics.
“Bad graphics, boring storyline, a lot of bugs... not worth its price.”
“Edit: it also has a boring story, and when you move your character, he moves weirdly. When you stop moving, he still moves for a few seconds. It's not even a story; it's a story about WWII, and this game is so buggy and glitchy. No water texture, and in the first mission when you need to take down a sniper, you can bypass him, but then a cutscene plays and the sniper kills you. Don't buy this game; play only good games, not this one.”
“Let's be honest, this game is not good by any means: poor hit detection, boring story, and it can get confusing, especially in mission 4.”
- atmosphere5 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The game's atmosphere is a mixed bag; while the sound effects, particularly during battles, enhance the experience, the overall visual presentation is considered bland, and the AI detracts from the immersive quality.
“The sound effects were pretty good; with the sound of battle played loud on a decent sound system, it really added to the atmosphere of the game.”
“While pretty bland looking, the AI and atmosphere of this game are horrible.”
- replayability4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The replayability of "Art of Victory" is notably low, with players expressing disappointment in its narrow storytelling and lack of engaging content post-completion. Many reviewers feel that the game feels rushed and incomplete, resulting in a brief gameplay experience of only 4-5 hours, which is further marred by technical issues. Overall, the game does not offer enough incentive for players to return after finishing it.
“Being the first installment in the sniper franchise, Art of Victory introduces some intriguing mechanics and mission designs but unfortunately fails to maintain intrigue due to its narrow storytelling and lackluster replay value.”
“After completion, players are left with nothing that would retain replay value.”
“With no replay value, you are looking at a staggering 4 - 5 hours of pure gameplay, including crashes and some weird glitches boosting the numbers.”
- monetization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The monetization of the game is criticized as a blatant cash grab, with players feeling that the overall quality is lacking and that weapon mechanics, such as aiming down sights, do not enhance the experience.
“This whole game is just a shameless, quickly cobbled together cash grab.”
“Not that the ability to watch ads would make it any better - after all, the MP40 you can sometimes pick up from enemies and your actual sniper rifle aren't particularly accurate when aiming, either.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that character development is lacking, with mission briefings described as overly simplistic and devoid of meaningful context or depth.
“Mission briefings are too simple and lack meaningful context or character development.”
“The characters feel one-dimensional and their growth throughout the game is minimal.”
“There is a noticeable absence of depth in the character arcs, making it hard to connect with them.”