Sniper Art of Victory
- January 31, 2014
- CI Games
- 2h median play time
"Sniper: Art of Victory" is a World War II-themed first-person shooter game that focuses on sniper missions. Players assume the role of a sharpshooter fighting for the Allies, completing various missions that require stealth and precision. The game features a variety of historically-inspired weapons, environments, and tactical challenges.
Reviews
- The game can be amusingly bad, providing some laughs due to its glitches and absurd AI behavior.
- For a low price, it offers a short experience that some players find entertaining if approached with the right expectations.
- The bullet cam feature adds a fun element to the gameplay, allowing players to see their shots in action.
- The hit detection is extremely poor, with bullets often missing targets even when aimed directly at them.
- The AI is either overly accurate or completely oblivious, making gameplay frustrating and inconsistent.
- The game is riddled with bugs and glitches, leading to a lack of polish and a generally unplayable experience.
- story226 mentions
- 7 % positive mentions
- 76 % neutral mentions
- 17 % negative mentions
The story in "Sniper: Ghost Warrior" is widely criticized for being shallow and lacking depth, serving merely as a loose framework to connect the game's eight missions. Players noted that the narrative is generic, with minimal dialogue and uninspired voice acting, making it feel more like a series of disconnected objectives rather than a cohesive experience. Additionally, technical issues and bugs detract from the overall enjoyment, leaving many feeling that the story fails to engage or captivate.
“You play as a sniper during WWII, as you're sent out on multiple different missions throughout the war.”
“Being the first installment in the Sniper franchise, Art of Victory introduces some intriguing mechanics and mission designs but unfortunately fails to maintain intrigue due to its narrow storytelling and lackluster replay value.”
“The story follows a mysterious veteran sniper tasked to infiltrate various locations to assure the victory of World War II.”
“The story has no depth at all; it's just to give some context to the action happening, and the voice acting is uninspired, with hardly any dialogue to speak of.”
“There's not much of a story here; before each mission begins, you have a minor briefing on what you have to do, and that's about it.”
“The story was very bare and wasn't interesting.”
- graphics144 mentions
- 11 % positive mentions
- 57 % neutral mentions
- 32 % negative mentions
The graphics of the game, released in 2008, are widely criticized as outdated and subpar, with many reviewers noting they feel washed out and primitive compared to contemporaries. While some players express a tolerance for the dated visuals due to their focus on gameplay, the overall consensus is that the graphics are below average, lacking customization options and technical polish. Many reviews highlight that even for its time, the graphics do not meet expectations, making it difficult for players to fully enjoy the experience.
“It was an enjoyable game with good missions and I found the graphics pretty well done.”
“Great gameplay, graphics good and intense at times.”
“The graphics are fine even though the game is old.”
“The graphics are terrible.”
“Sniper: Art of Victory has not aged well in the graphics department.”
“The aged graphics in combination with the character movement is nauseating.”
- gameplay126 mentions
- 3 % positive mentions
- 65 % neutral mentions
- 32 % negative mentions
The gameplay in this title is widely criticized for its poor mechanics, including janky movement, inconsistent shooting, and ineffective sniping features, leading to a frustrating experience. Many players noted that the game feels unpolished, with frequent bugs and glitches that detract from the overall enjoyment. Overall, the gameplay is described as repetitive and lacking depth, making it difficult to recommend for those seeking a satisfying gaming experience.
“If you like finding and abusing mechanics and genuinely don't care for story, this is a great game.”
“Gameplay is basically sit on a hill, shoot enemies, move to another position, shoot enemies, and repeat; simple but entertaining.”
“Being the first installment in the sniper franchise, 'Art of Victory' introduces some intriguing mechanics and mission designs but unfortunately fails to maintain intrigue due to its narrow storytelling and lackluster replay value.”
“The shooting mechanics, movement, and enemy AI are absolute dogshit.”
“What I am mostly concerned with is the quality of the gameplay, which is both frustrating and poorly executed on nearly all levels.”
“The gameplay as a whole is little more than a series of generally unimaginative, dead linear missions that completely fail to captivate or compel you to drive forward.”
- stability66 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by numerous bugs and glitches, significantly impacting gameplay and overall enjoyment. Players report issues with AI behavior, aiming mechanics, and frequent crashes, leading to a frustrating experience. While some find humor in the game's instability, the consensus is that its technical shortcomings make it difficult to recommend.
“It's full of bugs and glitches and it doesn't play well at all.”
“Really buggy, looks worse than some games that I have seen come out in 2001-2003, and really boring.”
“All in all, I definitely don't recommend this game because it is just too buggy and it crashes a whole lot.”
- music32 mentions
- 31 % positive mentions
- 44 % neutral mentions
- 25 % negative mentions
The music in the game has received mixed reviews, with many players criticizing it as generic and repetitive, often likening it to typical war music found in other titles. Additionally, the lack of proper audio controls has frustrated users, forcing them to resort to external methods to mute the music. While some praise certain tracks as enjoyable, the overall consensus leans towards disappointment in both the music and voice acting quality.
“The rest of the audio design is not bad actually, the guns and explosions are alright, and the music is actually very good at times.”
“+ the music is great.”
“Music design is very nice.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying sound/background music; you'll need to alt+tab out and stop it using the Windows sound mixer.”
“Music is also generic war music, which is not good whatsoever, and neither is the voice acting, which sounds like the actors are falling asleep while reading it.”
“So, it's either playing with very loud and annoying music in the game, or no sound at all.”
- humor30 mentions
- 93 % positive mentions
- 0 % neutral mentions
- 7 % negative mentions
The humor in the game is a mixed bag, with many players finding it unintentionally hilarious due to its low quality, numerous bugs, and poor voice acting. While some appreciate the comedic value of its flaws and ragdoll physics, others feel that the game is mostly unfunny and boring. Overall, it seems that the humor is best enjoyed when approached with a lighthearted attitude, especially if purchased on sale.
“This game is hilarious!”
“If you catch it on sale and can kick your shoes off and say 'that's actually really funny' to broken games, I'd say slip this one into your cart.”
“It's so bad, it's hilarious!”
“I heard it's a very bad game, so I wanted to try it out for the sake of making fun of it, but it's just unfunny bad for the most part.”
- optimization12 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The game suffers from poor optimization, lacking support for modern gaming PC features and exhibiting outdated performance issues. Users report significant problems with hit detection and overall smoothness on contemporary machines, making it feel poorly adapted for current hardware despite its historical merits.
“The game lacks support for the typical features of modern gaming PCs and hasn't been modernized or updated to run smoothly on contemporary machines.”
“Very good game for its age, but currently outdated with poor performance on modern PCs.”
“The hit detection is absolutely horrible and the game is, believe it or not, horribly optimized for PC.”
“Visual optimization is very bad.”
- emotional12 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The emotional response to the game is overwhelmingly negative, with players expressing frustration over its poor graphics, buggy mechanics, and a lackluster storyline. Many reviewers felt that the game failed to engage them emotionally, describing it as boring and confusing, leading to a sense of disappointment and regret over their purchase. Overall, the game's emotional impact is characterized by dissatisfaction and a desire for a more compelling experience.
“Lets be honest, this game is not good by any means, poor hit detection, boring story, and can get confusing, mission 4.”
“Edit: and also it has a boring story and when you move your character he moves weird and when you stop moving he still moves on for a few seconds. It's not even a story; it's a story about WW2 and this game is so buggy and glitchy. No water texture, and in the first mission when you need to take down a sniper, you can bypass him, but then a cutscene plays and the sniper kills you. Don't buy this game; play only good games.”
“Bad graphics, boring storyline, a lot of bugs... not worth its price.”
- atmosphere10 mentions
- 10 % positive mentions
- 70 % neutral mentions
- 20 % negative mentions
The atmosphere of the game is a mixed bag; while the sound effects, particularly during battles, enhance the experience when played on a good sound system, the overall visual presentation is considered bland, and the AI detracts from the immersive quality.
“The sound effects were pretty good, with the sound of battle played loud on a decent sound system; it really added to the atmosphere of the game.”
“While pretty bland looking, the AI and atmosphere of this game are horrible.”
- replayability8 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game "Art of Victory" suffers from a lack of replayability, with players noting that its narrow storytelling and rushed design leave little incentive to revisit after completion. With only 4-5 hours of gameplay, including technical issues, many feel the experience is not worth the retail price, highlighting its shortcomings in maintaining player interest.
“Being the first installment in the sniper franchise, Art of Victory introduces some intriguing mechanics and mission designs but unfortunately fails to maintain intrigue due to its narrow storytelling and lackluster replay value.”
“After completion, players are left with nothing that would retain replay value.”
“With no replay value, you are looking at a staggering 4 - 5 hours of pure gameplay, including crashes and some weird glitches boosting the numbers.”
- monetization6 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The monetization of the game is criticized as a blatant cash grab, suggesting that it prioritizes profit over quality and gameplay experience. Players express frustration with the lack of polish and accuracy in weapons, indicating that the game's design feels rushed and unrefined.
“This whole game is just a shameless, quickly cobbled together cash grab.”
“Not that the ability to aim down sights would make it any better - after all, the MP40 you can sometimes pick up from enemies and your actual sniper rifle aren't particularly accurate when aiming, either.”
- character development2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Character development in the game is criticized for being minimal, with mission briefings lacking depth and context, resulting in a superficial understanding of the characters.
“Mission briefings are too simple and lack meaningful context or character development.”