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Sniper: Ghost Warrior 2

Sniper: Ghost Warrior 2 would benefit from more freedom
Sniper: Ghost Warrior 2 Game Cover
70%Game Brain Score
story, graphics
stability, optimization
70% User Score Based on 5,142 reviews
Critic Score 54%Based on 7 reviews

Platforms

PCWindowsCloudPlayStationPlaystation 3XboxXbox 360
Sniper: Ghost Warrior 2 Game Cover

About

"Sniper: Ghost Warrior 2" is a first-person tactical shooter that takes players to diverse locations around the world, including Philippine jungles and Turkish cities. The game offers a realistic sniping experience with precise controls and asset destruction, while featuring an engaging story with new advanced technology and weapons. Players step into the shoes of a sniper team and must use stealth, tactical decisions, and sharp shooting skills to complete missions.

Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
Sniper: Ghost Warrior 2 screenshot
+13

70%
Audience ScoreBased on 5,142 reviews
story425 positive mentions
stability203 negative mentions

  • story
    1,646 mentions Positive Neutral Negative

    The story of "Sniper: Ghost Warrior 2" is generally described as generic and clichéd, often compared to typical military shooter narratives with predictable plot twists and a lack of character development. While some players found the storyline engaging enough to keep them interested, many criticized it for being short, linear, and filled with familiar tropes, leading to a sense of repetitiveness throughout the missions. Overall, the game is seen as more focused on gameplay mechanics than on delivering a compelling narrative.

    • “The story is fun, the protagonist is likeable, sound and graphics are still great for an eleven-year-old game.”
    • “The story was more deep, and the mechanics were amazing.”
    • “The story is decent although nothing to make you gasp for air.”
    • “The story is bland and forgettable.”
    • “The story is very predictable, if you play Call of Duty games.”
    • “The story is cliché and bad but the voice acting is mostly pretty good.”
  • graphics
    906 mentions Positive Neutral Negative

    The graphics in "Sniper: Ghost Warrior 2" are generally praised for their quality, particularly for a game released in 2013, with many reviewers noting the impressive use of the CryEngine 3. However, some players report significant graphical glitches, bugs, and performance issues, especially on lower-end systems or when using DirectX 9. Overall, while the visuals can be stunning and immersive, they are often marred by technical problems that detract from the experience.

    • “The graphics are crazy good, sometimes you forget that this is an older game.”
    • “With its breathtaking visuals and realistic ballistics, it provides an immersive experience as players take on the role of a sniper behind enemy lines.”
    • “The graphics are still pretty good on maxed settings; besides those pre-rendered cutscenes, I think the game absolutely holds up visually.”
    • “The graphics are obviously outdated, but that's not the main problem.”
    • “The graphics are poor and kind of look like a PS2 game.”
    • “The graphics looked dated since I took a break from it for 2 years before picking it up again and trying to 100% it.”
  • gameplay
    796 mentions Positive Neutral Negative

    The gameplay of "Sniper: Ghost Warrior 2" is characterized by its focus on sniping mechanics, which are generally well-received for their realism, including factors like bullet drop and wind. However, many players criticize the game for its linearity and scripted nature, often feeling restricted in their choices and movement. While the graphics and some mechanics have improved since the first installment, the overall experience is marred by bugs, repetitive gameplay, and a lack of depth, making it enjoyable primarily for fans of the sniper genre.

    • “The gameplay really shines with its great sniper mechanics, offering realistic ballistics, wind, and bullet drop.”
    • “The gameplay is where this game shines with its team-based shooting and cover-based sneak attacks coupled with melee kills thrown into the mix.”
    • “The sniping mechanics are solid as it tries to be as realistic as possible, with the bullet curving to match the wind conditions and angles.”
    • “The gameplay is very linear, almost like a movie.”
    • “The gameplay effectively boils down to you only being able to follow the instructions of your poorly acted spotter, only kill who he says, only move where he says, when he says.”
    • “The gameplay is repetitive and linear.”
  • stability
    206 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous players reporting a plethora of bugs and glitches that significantly hinder gameplay. Common issues include crashes, graphical problems, and unresponsive AI, making the game feel unpolished and at times unplayable. While some users found enjoyment despite these flaws, the overall consensus is that the game suffers from severe stability issues that detract from the experience.

    • “The game is relatively bug-free, and the UI had a massive overhaul. Overall, the game is 10 times better than the first, and I highly recommend it and its DLC.”
    • “Game still works and is generally bug-free.”
    • “It's so buggy you won't be able to play it.”
    • “This game is a glitchy, buggy mess.”
    • “There are so many bugs and glitches that this game is literally unplayable.”
  • music
    72 mentions Positive Neutral Negative

    The music in the game has received generally positive feedback, with many players praising its ability to enhance the atmosphere and match the game's mood during intense moments. The soundtrack is described as solid and fitting, although some users noted issues with audio glitches that detracted from the experience. Overall, while the music is appreciated, it is sometimes considered forgettable or repetitive, with a few players expressing disappointment over the limited variety in tracks.

    • “The music is quite well done, with the game intensifying things when you are spotted by enemies.”
    • “The cast delivers a pretty excellent voice performance, and the solid music does a fantastic job of fitting the mood of the game no matter the scene.”
    • “The music and gameplay are top tier in my books.”
    • “Frankly speaking, the music and voice cast of the game are punching way above the script's weight, which just makes it even more of a shame that their performances are ultimately in service of a narrative that could have been so much better if it were more solidly written.”
    • “If the game itself wasn't bad enough, there were lots of bugs, some were Skyrim-level funny like ragdolls flying across the screen, but there were more frustrating ones like audio not working at all for most of the game except music, so I had to rely on subtitles. On one of the 'boss battles', the game didn't even spawn a gun for me, so that's cool.”
    • “But the worst part of this was the no sound glitch. I played through literally half of the game with no gameplay sound; only cinematics had sound. Sometimes background music would play while in-game and disappear again at the next checkpoint. This bug alone is enough to make me reconsider whether or not the gameplay was good.”
  • optimization
    64 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting significant performance issues, including low frame rates and frequent bugs. While some users experienced smooth gameplay, the overall consensus indicates that the game is poorly optimized, particularly for newer hardware, leading to frustrating gameplay experiences. Despite its potential, the lack of proper optimization detracts from the enjoyment and playability of the game.

    • “Runs smoothly.”
    • “Really well optimized and I was able to run it on high settings (except for the water quality which is not that important anyway, because it doesn't affect the missions a lot) on my laptop (i7 7500u, Intel HD 620 and 8GB RAM).”
    • “In terms of general performance, the game ran very smoothly for me, and I had no issues in that regard.”
    • “Its a pain in the ass not being able to save progress whenever you want, the game itself does it whenever it feels like it, and if we add to that the poor optimization which was criticized at the time, it makes it unplayable.”
    • “Horribly optimized where you get 400fps during cutscenes but 40 during gameplay on the same settings.”
    • “The performance is bad - the game is not optimized at all and I don't know how you can make a CryEngine 3 game look this bad.”
  • humor
    33 mentions Positive Neutral Negative

    The humor in the game is largely derived from its poor dialogue, ridiculous voice acting, and numerous glitches, which often result in unintentionally funny moments. Players find the overall absurdity and low-quality animations amusing, likening the experience to a hilariously bad action film. While some appreciate the comedic elements, others feel the game fails to deliver genuine humor, leading to mixed reactions about its comedic value.

    • “The plot is dumb just as you'd expect from a game like this, and the dialogue is hilariously bad.”
    • “The voice acting and dialogue, among other things, is pretty hilarious throughout the whole single-player experience.”
    • “Just buggy enough to be funny, and just funny enough to pass.”
    • “Boring game, seriously not funny at all.”
    • “Not funny!”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its intensity and immersion, enhanced by beautiful graphics and well-crafted environments that transport players to diverse locations like the Philippines, Sarajevo, and Tibet. Many reviewers highlight the engaging sound design and realistic elements that contribute to a compelling sniper experience, making the atmosphere a standout feature despite some criticisms of gameplay mechanics. Overall, the game's atmosphere is described as captivating and essential for an enjoyable gaming experience.

    • “The graphics are awesome and contribute to a great atmosphere; we are offered three beautifully crafted worlds which make for the three acts of the game: Philippines, Sarajevo, and Tibet.”
    • “I find it realistic and engaging; the atmosphere is perfect and the dialogues between your mates are even better.”
    • “I was actually surprised that for a lower-priced action game, Sniper Ghost Warrior 2 felt good and had a great atmosphere, made thanks to surprisingly good visuals and well-done voice acting.”
    • “If it's a game with excellent mechanics then I don't care how it looks or what it is about; if it's a game with excellent story and atmosphere, I'm willing to ignore bad game mechanics and just enjoy the experience of the narrative.”
    • “Play this game if you desperately need to play a modern sniper game with Call of Duty style storytelling and atmosphere.”
    • “My reason for doing so is that this game puts you in the sniper's atmosphere.”
  • replayability
    30 mentions Positive Neutral Negative

    Overall, the game's replayability is generally considered low, with many players noting its short campaign length (around 4-5 hours) and lack of meaningful choices or varied gameplay options. While some players find limited replay value in attempting harder difficulties or collecting achievements, the consensus is that the game does not offer enough variety or freedom to warrant multiple playthroughs.

    • “🔲 infinitely replayable (or almost)”
    • “Very good game! I did a speedrun of it and beat it in just 3 hours and 38 minutes, but I think it has a lot of replayability if played on harder difficulty. Multiplayer has some players playing, so not bad, and the graphics look very good!”
    • “After playing through most of the campaign once on normal, I can definitely see the replay value for this game on hard, or just for fun on easy.”
    • “It's not long and has little replayability, but it's a solid sniper FPS.”
    • “The overall campaign is extremely short (took me around 4 hours on normal) and has no replay value.”
    • “You’re stuck on the track, the total opposite of open world, one way to do anything so very little replay value.”
  • grinding
    22 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, often comparing it unfavorably to its predecessor. Many express frustration with the need to farm kills and complete objectives, describing the experience as boring and overly scripted, while some appreciate the linearity over the more open-world design of the sequel. Overall, the grinding is seen as a significant drawback, with players wishing for more checkpoints to alleviate the monotony.

    • “You'll need a second life for grinding.”
    • “Not grindy like SGW3.”
    • “A bit grindy sometimes.”
    • “Farming 100 kills and 25 round wins is a chore even if you have someone helping you, not to mention real games (which surprisingly still exist).”
    • “Tedious, repetitive, and boring.”
    • “Since I'm not a great player, it took some time and retries to clear the missions. Having checkpoints to avoid starting over each time I died was good, but sometimes I wished there were a few more checkpoints, because there were a few times where I had to replay the same tedious or annoying parts over and over because I kept dying before reaching the next checkpoint.”
  • emotional
    16 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with many reviewers finding the story boring, repetitive, and lacking depth. Attempts at creating tension and emotional weight are undermined by poor animations and voice acting, leading to a disconnect with the intended themes. Overall, players feel that the narrative fails to engage or resonate, overshadowing any positive gameplay mechanics.

    • “The game also tries to deliver heart-wrenching drama by showing you the acts of genocide committed in the Balkans in the 90s.”
    • “The story tries to be super tense and emotional like Mass Effect, but with the bad animations and cheesy voice acting, it's hard to take anything about this game seriously.”
    • “Touching back on the story, I'll cover the highly controversial 'Sarajevo' mission.”
    • “Boring story, weird stealth, repetitive sniping, uninteresting missions, stupid enemies.”
    • “Same boring story (oh no, one of us is a traitor, oh no).”
    • “Boring story and forgettable game.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game has received significant criticism, primarily due to the presence of multiple unskippable ads that play at startup, which many players find excessive and intrusive. Additionally, the game's mechanics related to aiming and weapon switching during ads have been described as frustrating, further detracting from the overall experience. Despite these issues, some players still appreciate the game's core content, suggesting that the monetization strategy may overshadow its positive elements.

    • “Like a dozen unskippable ads and logos every time the game starts.”
    • “The worst thing about the game are the crashes (don't ever alt-tab, when you get back to your game it's all messed up and you probably need to restart your PC) and the 4 (yes: four) unskippable ads when you start the game which is just outrageous (for sure combined with the bugs that require a restart or 3).”
    • “Seems to crash every time when you try to skip advertisements that come when you start the game.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is widely criticized for being lackluster and unengaging, with many reviewers noting the absence of depth and memorable narratives. Characters are described as generic and boring, lacking meaningful growth or customization options, which detracts from the overall experience. The storytelling is deemed forgettable, with a failure to create relatable or interesting characters, leaving players disconnected from the game's world.

    • “Lackluster storytelling: the game's storyline and character development may feel underwhelming, with a lack of depth and engaging narrative elements.”
    • “The story is once again forgettable with the same generic characters from the first game, with still no character development, more uninteresting dialogue, and a poor attempt at a plot twist towards the end.”
    • “The game really fails to draw you into the environment and does a poor job of character development.”

Buy Sniper: Ghost Warrior 2

6h Median play time
176h Average play time
5h Main story
11h Completionist
5-8h Spent by most gamers
*Based on 47 analyzed playthroughs

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