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Wooden Floor

Although it's a bit short and has some minor design issues, Wooden Floor is an overall fun way to spend an evening and fairly priced at $5.99.
Wooden Floor Game Cover
41%Game Brain Score
atmosphere, graphics
story, stability
43% User Score Based on 106 reviews
Critic Score 75%Based on 1 reviews

Platforms

PCWindows
Wooden Floor Game Cover

About

"Wooden Floor" is a first-person horror adventure game set in a constantly changing house, where rooms shift when you close doors and corridors appear unexpectedly. Armed with only your wits and the wooden floor beneath you, you must navigate the expanding environment, solve puzzles, and escape this ever-changing nightmare. Powered by Unreal Engine 3, the game boasts level streaming technology for seamless room transitions and adequate scares, all while challenging you with puzzle elements and jump 'n' run sequences.

Wooden Floor screenshot
Wooden Floor screenshot

43%
Audience ScoreBased on 107 reviews
atmosphere9 positive mentions
story9 negative mentions

  • The game has a good atmosphere and visually appealing graphics, creating a tense and eerie experience.
  • It offers a unique approach to horror by focusing on environmental tension rather than jump scares.
  • The gameplay includes some interesting mechanics, such as changing room layouts when closing doors, which adds a layer of intrigue.
  • The game lacks a coherent story and meaningful gameplay, often feeling repetitive and directionless.
  • There are significant technical issues, including bugs, poor controls, and a lack of a save feature, which can frustrate players.
  • The overall experience is very short, with many players feeling it doesn't justify the price, especially given its limited content.
  • atmosphere
    27 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its eerie and tense environment, effectively building suspense without relying heavily on jump scares. Players appreciate the well-crafted visuals and sound design that enhance the overall experience, although some note that the gameplay can feel dull at times. Overall, the atmosphere is considered a strong point, contributing significantly to the game's horror elements.

    • “Luckily enough, it’s more of my type of horror game, so its focus is on the atmosphere and the surroundings that build up the tension instead of annoying jump scares.”
    • “As opposed to most other horror games, this one uses more of the atmosphere of your surroundings and tension as to what will happen next to scare you.”
    • “Put together the unpredictability, the eerie atmosphere, and the all-around unsettling soundtrack, and you get a game that is worth every cent you put towards it.”
    • “This game has a decent atmosphere, but doesn't even give you a hint in the slightest of what you are supposed to do.”
    • “Decent atmosphere but cheap scares with noise are pretty common.”
    • “All those deaths completely ruin the atmosphere!”
  • story
    23 mentions Positive Neutral Negative

    The reviews indicate a widespread dissatisfaction with the game's story, with many players noting its absence or vagueness. While a few found the story interesting or engaging, the majority criticized it for lacking depth, coherence, and purpose, leading to a disconnection from the gameplay experience. Overall, the consensus is that the game fails to deliver a compelling narrative, which significantly detracts from player engagement.

    • “5 of 5: Great story, great gameplay.”
    • “4 of 5: Great story, average gameplay.”
    • “The story, while being incredibly vague and very non-specific, is interesting.”
    • “It's not a good walking simulator either, as it lacks a story and anything that would make me actually want to walk further.”
    • “The final part of the game tries to show some story regarding your character, but... it's pretty much nonexistent for the most part and nonsensical for the final part.”
    • “Id have loved to know why we are in that house, who 'we' are supposed to be, how did the runes in the boss fight fit in, how did the boss itself even fit in, etc... for me, it's hard to stay engaged when I don't have a story or purpose in a game, even a horror game.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game are generally described as decent but minimalist, with a low-budget feel that may not appeal to everyone. While some players appreciate the eerie atmosphere and unique ideas, others note the lack of customizable settings and occasional graphical bugs. Overall, the visuals contribute to the mood but are considered average, with some elements feeling generic or underdeveloped.

    • “The graphics are pretty minimalist, but the mood is awesome!”
    • “The textures and graphics are decent, though nothing to go crazy over.”
    • “Had some great ideas, decent graphics, great soundtrack, and a creepy atmosphere, but the ideas just didn't come together very well.”
    • “No graphics settings to adjust except brightness.”
    • “No options menu (unable to change mouse sensitivity, lower graphics/textures, turn off motion blur, and so on).”
    • “Graphically, the wooden floor looks really generic, and I feel like a lot of the game consists of sample pieces that came with the graphics engine.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its pleasant atmosphere and variety, while others criticize it for being repetitive and lacking depth. Although the mechanics and graphics are generally well-received, many users noted issues with bugs, unclear interactions, and a failure to effectively utilize introduced gameplay elements. Overall, while there are moments of fun and potential, the gameplay experience is marred by inconsistencies and a lack of engaging content.

    • “These provide variety and bring a certain dynamism to the gameplay.”
    • “It looks good, the atmosphere is pretty well done, the sound is great, the mechanics work well enough.”
    • “Though the changing, maze-like gameplay is decent fun.”
    • “It has potential but it's really buggy and repetitive gameplay.”
    • “It's hard to know what you can interact with and even then, sometimes pointing the mouse at the right spot can be off. The game shows you a mechanic of picking up and carrying items at the beginning, but that's never used again for the rest of the game.”
    • “However, the gameplay got very repetitive, just walking back and forth in similar-looking rooms, occasionally picking up a key to open a door.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received high praise, with many users highlighting the exceptional soundtrack, particularly during boss battles and key encounters. The ambient and eerie soundscapes contribute significantly to the game's atmosphere, enhancing both the horror elements and overall experience. While some critiques mention issues with gameplay mechanics, the quality of the music remains a standout feature that many players enjoyed.

    • “The audio effects are very well done and the end boss music was very good.”
    • “The best music in the game had to be in the room with the crying mask; I couldn't put my finger on it, but there was something very familiar about it, and at the same time, it was something that I had no issue listening to over and over again.”
    • “Put together the unpredictability, the eerie atmosphere, and the all-around unsettling soundtrack, and you get a game that is worth every cent you put towards it.”
    • “Ambient music made it too scary to play.”
    • “How am I supposed to do an escape sequence in this game, walk out at the exact speed I walked into the room while avoiding arbitrarily placed and completely unchallenging obstacles to a soundtrack out of a free creator's pack with wooden planks chasing me?”
    • “The constant squeaking floor sound, the dark atmosphere, the sinister music and sounds makes it a horrifying experience.”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game is a mixed bag; while some players report a stable 60 fps and no game-breaking issues, others experience significant bugs, glitches, and repetitive gameplay that detracts from the overall experience. Visual elements like models and textures can also flicker, contributing to a frustrating gameplay environment for some users.

    • “It has potential, but it's really buggy and repetitive gameplay.”
    • “The game, if you can even call it a game, consists of trying to locate keys in vague locations, and oftentimes the game glitches out and you can't see the key even though it is right in front of you.”
    • “Very, very buggy/glitchy; models and textures seem to flicker and jag around.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has limited replayability, with users noting that its short playtime does not justify the full price, making it more suitable for purchase during sales.

    • “Until that happens, I will recommend this title but only on sale; the full price is too steep for such a short amount of playtime with no replayability factor.”
    • “The game lacks any meaningful choices or variations in gameplay, making it feel repetitive after just one playthrough.”
    • “Once you finish the main story, there’s little incentive to return, as the side quests are uninspired and don’t add much to the experience.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is perceived as unintentional, with attempts at spookiness often resulting in comedic moments due to exaggerated elements. Some players liken it to a creepy version of "The Stanley Parable," though they feel it lacks the original's wit. Overall, the humor seems to stem from the game's over-the-top execution rather than intentional comedic writing.

    • “It tries to get you spooked, but it overdoes the 'floating things' and just makes it funny.”
    • “So far, I feel this game is something like a creepy Stanley Parable, but with more humor; I've spent more money on worse.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as a cash grab, indicating that players feel the pricing and in-game purchases are excessively exploitative.

    • “It's just a cash grab.”
    • “The monetization system feels exploitative and unfair.”
    • “I can't enjoy the game without being bombarded by ads and in-app purchases.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been criticized for being poor, with users noting that it utilizes an outdated Unreal Engine and features a small map that contributes to its lackluster performance.

    • “Unoptimized, dated Unreal Engine with a small map.”
    • “The game feels sluggish and poorly optimized, making it frustrating to play.”
    • “Performance issues abound, and the lack of optimization is evident in every aspect.”
  • grinding
    1 mentions Positive Neutral Negative

    Players criticize the grinding aspect for being poorly executed, with frustrating timing and arbitrary waiting that detracts from the enjoyment of the game, rather than serving as a true test of skill in 3D platforming.

    • “The grinding feels poorly executed, with weak timing and arbitrary waiting that grinds away at my patience instead of testing my skill in 3D platforming.”
    • “The repetitive nature of grinding makes the game feel tedious and unengaging, detracting from the overall experience.”
    • “I found the grinding mechanics to be frustratingly monotonous, leading to a lack of motivation to continue playing.”

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