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Wooden Floor

Although it's a bit short and has some minor design issues, Wooden Floor is an overall fun way to spend an evening and fairly priced at $5.99.
Wooden Floor Game Cover
49%Game Brain Score
atmosphere, graphics
story, stability
44% User Score Based on 107 reviews
Critic Score 75%Based on 1 reviews

Platforms

PCWindows
Wooden Floor Game Cover

About

Wooden Floor is a single player action adventure game. It was developed by pheenix93 and was released on February 13, 2015. It received mostly positive reviews from critics and neutral reviews from players.

Wooden Floor is a first person horror game full of visual trickery ... Not being able to predict what is going to happen next you need to make your way through the haunted house.

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44%
Audience ScoreBased on 107 reviews
atmosphere9 positive mentions
story9 negative mentions

  • The game has a decent atmosphere and sound design, creating a creepy and tense experience.
  • It runs well on lower-end systems and is visually appealing for an indie title.
  • The absence of traditional jump scares and focus on environmental tension is appreciated by players who prefer a more subtle horror experience.
  • The gameplay is repetitive, primarily involving finding keys in similar-looking rooms, which can become monotonous.
  • There is a lack of story and character development, leaving players feeling directionless and unengaged.
  • The game suffers from technical issues, including bugs, poor controls, and no save feature, making it frustrating to play.
  • atmosphere
    27 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its eerie and tense environment, effectively building suspense without relying heavily on jump scares. Players appreciate the well-crafted visuals and sound design that enhance the overall experience, although some note that the gameplay can feel lacking despite the strong atmospheric elements. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's horror experience.

    • “Luckily enough, it’s more of my type of horror game, so its focus is on the atmosphere and the surroundings that build up the tension instead of annoying jump scares.”
    • “As opposed to most other horror games, this one uses more of the atmosphere of your surroundings and tension as to what will happen next to scare you.”
    • “Put together the unpredictability, the eerie atmosphere, and the all-around unsettling soundtrack, and you get a game that is worth every cent you put towards it.”
    • “This game has a decent atmosphere, but doesn't even give you a hint in the slightest of what you are supposed to do.”
    • “Decent atmosphere but cheap scares with noise are pretty common.”
    • “All those deaths completely ruin the atmosphere!”
  • story
    23 mentions Positive Neutral Negative

    The reviews indicate a widespread dissatisfaction with the game's story, with many players noting its absence or vagueness. While a few found the story interesting or engaging, the majority criticized it for lacking depth, coherence, and purpose, leading to a disconnection from the gameplay experience. Overall, the consensus is that the game fails to deliver a compelling narrative, which significantly detracts from player engagement.

    • “5 of 5: Great story, great gameplay.”
    • “4 of 5: Great story, average gameplay.”
    • “The story, while being incredibly vague and very non-specific, is interesting.”
    • “It's not a good walking simulator either, as it lacks a story and anything that would make me actually want to walk further.”
    • “The final part of the game tries to show some story regarding your character, but... it's pretty much nonexistent for the most part and nonsensical for the final part.”
    • “Id have loved to know why we are in that house, who 'we' are supposed to be, how did the runes in the boss fight fit in, how did the boss itself even fit in, etc... for me, it's hard to stay engaged when I don't have a story or purpose in a game, even a horror game.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game are generally described as decent but minimalist, with a low-budget feel that may not appeal to everyone. While some players appreciate the eerie atmosphere and unique ideas, others note the lack of customization options and occasional graphical bugs. Overall, the visuals contribute to the game's mood, but they are not particularly impressive or detailed.

    • “The graphics are pretty minimalist, but the mood is awesome!”
    • “The textures and graphics are decent, though nothing to go crazy over.”
    • “Graphics are good, but I see that the game is low-budget.”
    • “No graphics settings to adjust except brightness.”
    • “No options menu (unable to change mouse sensitivity, lower graphics/textures, turn off motion blur, and so on).”
    • “Graphically, the wooden floor looks really generic, and I feel like a lot of the game consists of sample pieces that came with the graphics engine.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its pleasant atmosphere and depth, while others criticize it for being buggy, repetitive, and lacking meaningful interaction. Although the game features a unique procedural generation mechanic, its execution often disrupts the intended experience, leading to frustration. Overall, while the visuals and sound design are praised, many feel that the gameplay does not live up to its potential, often prioritizing environmental storytelling over engaging mechanics.

    • “These provide variety and bring a certain dynamism to the gameplay.”
    • “It looks good, the atmosphere is pretty well done, the sound is great, the mechanics work well enough.”
    • “Though the changing, maze-like gameplay is decent fun.”
    • “It has potential but it's really buggy and repetitive gameplay.”
    • “It's hard to know what you can interact with and even then, sometimes pointing the mouse at the right spot can be off. The game shows you a mechanic of picking up and carrying items at the beginning, but that's never used again for the rest of the game.”
    • “However, the gameplay got very repetitive, just walking back and forth in similar-looking rooms, occasionally picking up a key to open a door.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality and effectiveness, particularly during boss battles and key moments, contributing to a creepy and immersive atmosphere. Reviewers noted the soundtrack's ability to enhance the overall experience, with standout tracks that resonate well with players, despite some criticisms regarding other game elements. Overall, the audio design, including ambient sounds and effects, significantly elevates the game's emotional impact.

    • “The audio effects are very well done and the end boss music was very good.”
    • “The best music in the game had to be in the room with the crying mask; I couldn't put my finger on it, but there was something very familiar about it, and at the same time, it was something that I had no issue listening to over and over again.”
    • “Put together the unpredictability, the eerie atmosphere, and the all-around unsettling soundtrack, and you get a game that is worth every cent you put towards it.”
    • “Ambient music made it too scary to play.”
    • “The constant squeaking floor sound, the dark atmosphere, the sinister music and sounds makes it a horrifying experience.”
    • “How am I supposed to do an escape sequence in this game, walk out at the exact speed I walked into the room while avoiding arbitrarily placed and completely unchallenging obstacles to a soundtrack out of a free creator's pack with wooden planks chasing me?”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game is a mixed bag; while some players report a stable 60 fps and no game-breaking issues, others experience significant bugs, glitches, and repetitive gameplay that detracts from the overall experience. Visual elements like models and textures can flicker, and key items may not be visible due to glitches, leading to frustration. Overall, the game's stability appears to vary widely among players.

    • “It has potential, but it's really buggy and repetitive gameplay.”
    • “The game, if you can even call it a game, consists of trying to locate keys in vague locations, and oftentimes the game glitches out and you can't see the key even though it is right in front of you.”
    • “Very, very buggy and glitchy; models and textures seem to flicker and jag around.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has limited replayability, with reviewers noting that its short playtime does not justify the full price, making it more suitable for purchase during sales.

    • “Until that happens, I will recommend this title but only on sale; the full price is too steep for such a short amount of playtime with no replayability factor.”
    • “The game lacks any meaningful choices that would encourage me to play through it again.”
    • “Once you finish the main story, there's little incentive to return, making it feel like a one-time experience.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is perceived as a cash grab, indicating that players feel the game prioritizes profit over player experience.

    • “It's just a cash grab.”
    • “The monetization system feels exploitative and unfair.”
    • “I can't enjoy the game without being bombarded by ads and in-app purchases.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for being poor, with users noting that it utilizes an outdated Unreal Engine and features a small map that does not leverage the potential for better performance.

    • “The game feels unoptimized, running on a dated Unreal Engine with a small map that limits exploration.”
    • “The optimization is lacking, making the gameplay experience frustrating.”
    • “Performance issues are prevalent, indicating poor optimization throughout the game.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect is poorly executed, characterized by weak timing and arbitrary waiting periods that frustrate players rather than challenge their skills in 3D platforming.

    • “The grinding mechanics feel poorly implemented, with weak timing and arbitrary waiting that grinds away at my patience instead of testing my skill in 3D platforming.”
    • “The repetitive nature of grinding makes the game feel tedious and unengaging, detracting from the overall experience.”
    • “I found the grinding to be excessively time-consuming, making it hard to enjoy the game's other features.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is perceived as unintentional, with attempts at spookiness often resulting in comedic moments instead. Some players liken it to a creepy version of "The Stanley Parable," though they feel it lacks the clever humor of that title. Overall, the game's comedic elements may not resonate with everyone, leading to mixed reactions.

    • “It tries to get you spooked, but it overdoes the 'floating things' and just makes it funny.”
    • “So far, I feel this game is something like a creepy Stanley Parable, but with more humor; I've spent more money on worse.”
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Wooden Floor is a action adventure game.

Wooden Floor is available on PC and Windows.

Wooden Floor was released on February 13, 2015.

Wooden Floor was developed by pheenix93.

Wooden Floor has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its atmosphere but disliked it for its story.

Wooden Floor is a single player game.

Similar games include Left Alone, Astray, Coma:Mortuary, ALONE?, Welcome to Kowloon and others.