- February 3, 2015
- Aegon Games Ltd
- 3h median play time
Astray
Platforms
About
Astray is a single-player Horror Adventure game set in a creepy, abandoned museum in 1909. As the nephew of the museum’s missing curator, you must survive and solve puzzles to unravel the mystery of the museum and the mysterious artifact that your uncle has acquired. With its good plot, game mechanics, pretty visuals, and dense atmosphere, Astray offers an immersive and thrilling experience for players.







- The game features a well-crafted atmosphere and impressive visuals, particularly in the museum setting.
- Puzzles are engaging and provide a rewarding experience, with a good variety at the start.
- The Lovecraftian elements and story snippets create an intriguing narrative that keeps players interested.
- The enemy AI is simplistic and not very threatening, making encounters less scary.
- The game is relatively short, with many players completing it in under 2 hours, leading to a lack of replay value.
- There are numerous bugs and glitches, including clipping issues and inconsistent physics, which detract from the overall experience.
story
176 mentions Positive Neutral NegativeThe story of *Astray* is primarily conveyed through scattered notes and documents, which reveal a Lovecraftian backstory involving a missing uncle and a mysterious museum. While some players found the atmosphere engaging and the narrative intriguing, many criticized the story for being generic, poorly fleshed out, and lacking character development, leading to a sense of disconnection from the plot. Overall, the storytelling method received mixed reviews, with some appreciating the mystery it created, while others felt it was insufficient to elevate the gameplay experience.
“The atmosphere is great; the Lovecraftian story delivers; the ending is predictable, yet acceptable; it has some pretty cool locations to explore; simple puzzles, yet not too many as to get boring; and a pretty decent length for the price.”
“The story unfolds in notes being left by others where you have to piece together what's happening in order to follow along.”
“The game has good spooky atmosphere, interesting level design, and an interesting story (I liked the ending).”
“Overall, I think this game's strengths lie in its puzzle design, but it isn't enough to rise above the poorly conveyed story and generic horror elements.”
“The story is just too generic, and the puzzles require little thought.”
“You would think the main goal was to find your uncle since it says so in this game's description; however, this objective gets dropped by the end of the game, which leaves you wondering what happened and why none of the story makes sense.”