- January 15, 2020
- ACQUIRE Corp.
- 32h median play time
Wizardry: Labyrinth of Lost Souls
XSEED and ACQUIRE reached back into the past to bring Wizardry: Labyrinth of Lost Souls to modern PCs, but does this dusty dungeon crawler hold up? Our review.
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About
Wizardry: Labyrinth of Lost Souls is a single player tactical role playing game with fantasy and anime themes. It was developed by ACQUIRE Corp. and was released on January 15, 2020. It received mostly positive reviews from both critics and players.
The magic torches are lit, the monsters are ravenous, and the kingdom is waiting for a new hero. Experience the legendary Wizardry series’ modern rebirth as you traverse perilous dungeons and take on hordes of fantastic enemies. Are you up to the challenge?











- Faithful to classic old-school dungeon crawler mechanics, preserving the challenging and strategic gameplay of early Wizardry titles.
- Robust character and class customization with diverse strategies enabled by multiclassing and skill use.
- High replay value with varied dungeons, quests, and a large loot pool appealing to niche fans of hardcore dungeon crawlers.
- Severe usability and user interface issues, including clunky controls on PC, unintuitive menus, and lack of in-game tutorials or guidance.
- Excessive grind and punishing RNG leading to frustrating difficulty spikes, save scumming requirements, and slow progression.
- Sparse story, repetitive and uninteresting dungeon design, and limited content variety leading to boredom for players outside the core fanbase.
- story81 mentions Positive Neutral Negative
The story in this game is minimalistic and often confusing, with vague, broken quests that require tedious backtracking and grinding, making it difficult to progress without external guides. It serves mainly as a backdrop for challenging dungeon-crawling gameplay rather than offering deep narrative or character development. Players seeking rich storytelling or cinematic experiences may find it lacking, while hardcore fans of old-school dungeon crawlers may appreciate its nostalgic, grind-heavy approach.
“The story in Wizardry: Labyrinth of Lost Souls is deliberately minimalistic, serving primarily as a backdrop for the player’s adventures.”
“You’ll encounter occasional snippets of lore, a few quest-givers, and some minor narrative threads, but the focus remains squarely on exploration and survival rather than character-driven storytelling.”
“The DLC story is much more interesting and involving, however, so after you beat the main game, definitely give it a try.”
“The quests are bare bones, and the directions are vague to the point of being opaque.”
“You can easily explore an entire dungeon only to learn you have to run through it again because a quest demands that you find something somewhere in it with little direction, and you must complete these quest check points in sequence.”
“RNG-overladen battles against random numbers of opponents who use random skills for random (like, 1-200 random) amounts of damage (a problem which the permadeath mechanic only aggravates, though the game mercifully allows you to savescum freely); incoherent dungeon design on a level never seen before—Wizardry 1, the game that started the subgenre, was less ugly and baffling; flag-maze quests that force you to blindly wander either previously-cleared floors or the hallowed halls of GameFAQs.”
Wizardry: Labyrinth of Lost Souls Review - Stumbling in the dark
XSEED and ACQUIRE reached back into the past to bring Wizardry: Labyrinth of Lost Souls to modern PCs, but does this dusty dungeon crawler hold up? Our review.
50%Wizardry: Labyrinth of Lost Souls Review
The core of the game is a very old-school RPG/dungeon crawling experience, for all its positives and mostly negatives. Unless not having a map and spending hours trying to re-roll viable characters sounds like fun, this one is better off left alone. The anime portraits look nice, but they are just dressing on a framework of something that simply does not stack up to better options in the genre.
50%PSN Review - 'Wizardry: Labyrinth of Lost Souls'
70%
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Frequently Asked Questions
Wizardry: Labyrinth of Lost Souls is a tactical role playing game with fantasy and anime themes.
Wizardry: Labyrinth of Lost Souls is available on PC, Windows, PlayStation 3, PlayStation and others.
On average players spend around 24 hours playing Wizardry: Labyrinth of Lost Souls.
Wizardry: Labyrinth of Lost Souls was released on January 15, 2020.
Wizardry: Labyrinth of Lost Souls was developed by ACQUIRE Corp..
Wizardry: Labyrinth of Lost Souls has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.
Wizardry: Labyrinth of Lost Souls is a single player game.
Similar games include Stranger of Sword City, Elminage Gothic, Wizardry: The Five Ordeals, Legend of Grimrock, Wizardry: Bane of the Cosmic Forge and others.







