- September 10, 2013
- Sir-Tech
- 755h median play time
Wizardry: Crusaders of the Dark Savant
Platforms
About
In "Wizardry: Crusaders of the Dark Savant" , players can import characters from a previous game or create a new party to explore an alien world and search for a powerful secret. The game features a full soundtrack, point-and-click mouse interface, and auto-mapping, as well as multiple starting points and a vast, non-linear world. The player's actions and choices will determine how the story unfolds, making for a unique and engaging role-playing experience.









- Wizardry 7 offers deep character customization with a variety of races and classes, providing a rich RPG experience.
- The game is challenging and rewarding, requiring strategic thinking and perseverance, reminiscent of classic dungeon crawlers.
- It features a unique blend of fantasy and sci-fi elements, creating an engaging and immersive world for exploration.
- The game has aged poorly, with dated graphics and frustrating controls that may deter modern players.
- It lacks quality-of-life features such as an automap, quest log, and autosave, making navigation and progression cumbersome.
- The difficulty can be overwhelming, with many players finding it unplayable without extensive grinding and character preparation.
story
60 mentions Positive Neutral NegativeThe story in Wizardry VII is praised for its depth and engaging writing, building on the narrative established in previous installments while offering a rich world filled with memorable NPCs. However, players note that the story can become convoluted and difficult to track without modern conveniences like quest logs or maps, leading to confusion about objectives. Overall, while the storytelling is considered strong and intricate, it requires players to actively engage and remember details to fully appreciate the experience.
“Overall, this is a wonderful game with a fun story and brilliant writing.”
“This member of the classic Wizardry series is perhaps the most amazing RPG story ever told on so little space.”
“The seventh game continues that trajectory not only offering an intriguing story with a lot of characters, but also letting the player explore a huge and beautiful open world full of dangers and secrets.”
“There is a story that is explained at length in the introduction, but has so little to do with a large portion of the game that it is very easy to forget what the objective is.”
“Indeed, possibly the biggest flaw in Wizardry VII is that it is almost impossible to keep track of what is going on and what you need to do if you stop playing for a while. Despite finishing both Wizardry VI and VIII, I never did make it all the way through VII because I lost track of which NPC had stolen some of the items you need to progress the story, and also where that NPC even would be hanging out if I knew who it was.”
“You need a tight story: the main story is vague and is told in a piecemeal fashion similar to Dark Souls.”