WizardChess Game Cover

WizardChess is a roguelike deckbuilding game that combines chess strategy with RPG elements, featuring procedurally generated maps, randomized encounters, and permadeath. Players must build and position specialized units with unique skills to defeat enemies and bosses, and can recruit, upgrade, and sacrifice units to create their ultimate army. With distinct biomes, room-types, and short runs, WizardChess offers a deeply strategic and engaging experience for players.

  • Mac OS
  • PC
  • Windows
  • Xbox

Reviews

73%
Audience ScoreBased on 29 reviews
music6 positive mentions
graphics3 negative mentions
  • The game is fun, inventive, and offers a unique blend of chess and roguelike mechanics, making it enjoyable for daily play.
  • It features charming art, excellent music, and a variety of character abilities that add depth and excitement to the gameplay.
  • The game has a lot of potential for growth and refinement during its early access phase, with players eager to see future updates and content.
  • Many systems in the game lack polish, leading to a feeling of imbalance and tedious gameplay, especially with the adherence to traditional chess rules.
  • The unit fatigue system can be frustrating, limiting players' ability to consistently use their favorite strategies and units.
  • Some players find the game less gripping compared to similar titles, with a few flaws that detract from the overall experience.
  • music6 mentions

    The music in the game is widely praised for its excellence and catchiness, with many players noting that the soundtrack is memorable and addictive. The combination of great tunes and a charming art style enhances the overall experience, making it a standout feature of the game.

    • “The soundtrack is great so far and I can't wait for more.”
    • “Oh and the soundtrack is insanely good, I can't get these songs out of my head!”
    • “Addicting and fun, the music is especially a treat!”
  • graphics3 mentions

    The game's graphics are praised for their excellent art style, which is described as silly, expressive, and simplified to its essentials. This unique visual approach complements the game's humor, creating an engaging and enjoyable aesthetic.

    • “The music is excellent, I love the art style and the sense of humor the whole game has.”
    • “The art style is so silly and expressive in the best way; I love how everything is simplified to its bare essentials.”
    • “Don't be fooled by the art style and humor!”
    • “The graphics look outdated and lack detail.”
    • “The character models are poorly designed and lack any real depth.”
  • humor2 mentions

    The game's humor is widely appreciated, complementing its excellent music and art style, though some caution that it may be misleading based on appearances. Overall, the humor adds a unique charm to the gaming experience.

    • “The music is excellent, I love the art style and the sense of humor the whole game has.”
    • “Don't be fooled by the art style and humor!”
  • grinding1 mentions

    Players find the grinding aspect of the game to be consistently tedious, indicating that it can become a monotonous and unenjoyable experience.

    • “It's regularly tedious.”
    • “The grinding feels endless and monotonous.”
    • “I find myself doing the same tasks over and over without any real reward.”
  • gameplay1 mentions

    The gameplay features a "deck-building chess-like" mechanic that shows promise for depth, potentially positioning the game alongside genre titans like Into the Breach if it lives up to its initial presentation.

    • “The deck-building, chess-like mechanics have depth that matches the initial presentation, making this game as solid and comparable to genre monoliths like Into the Breach.”
    • “The gameplay is incredibly engaging, with strategic elements that keep you on your toes and encourage creative thinking.”
    • “Each match feels unique due to the diverse strategies available, ensuring that players are constantly challenged and entertained.”
    • “If the deck-building chess-like mechanics had the depth to match the initial presentation, this game could have been as solid and comparable to monoliths of the genre such as 'Into the Breach.'”
    • “The gameplay feels repetitive and lacks the strategic depth that was promised, making it hard to stay engaged.”
    • “Despite the interesting concept, the execution of the gameplay is clunky and frustrating, leading to a less enjoyable experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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