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Witchinour Game Cover

About

Witchinour is a roguelite twin-stick shooter centered around fast-paced action and rising difficulty. As an explorer, descend through 7 progressively dangerous areas of a dungeon where an apprentice witch named Nour once got lost. Unlock 6 class abilities, 5 spells, 21 weapons, and 40 upgrades, while facing 1 dynamic difficulty system and 6 difficulty modifier levels to test your skills.

Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot
Witchinour screenshot

91%
Audience ScoreBased on 46 reviews
music6 positive mentions
gameplay3 negative mentions

  • The game features satisfying controls and a fun, fast-paced gameplay experience that keeps players engaged.
  • The soundtrack evolves as players progress through levels, adding a layer of immersion and enhancing the overall atmosphere.
  • It's a cute and visually appealing game with a retro aesthetic that appeals to fans of twin-stick shooters and roguelikes.
  • The game suffers from a lack of content and variety, leading to repetitive gameplay and a feeling of sameness across runs.
  • Many upgrades and abilities have minimal impact on gameplay, making it feel less rewarding and dynamic.
  • Boss fights can be unbalanced and frustrating, with some levels feeling overly punishing due to enemy placement and attack patterns.
  • music
    18 mentions Positive Neutral Negative

    The music in the game is widely praised for its progressive and immersive qualities, with each level introducing new layers of instrumentation that enhance the gameplay experience. Reviewers appreciate how the soundtrack evolves in intensity and complexity as players progress through the dungeons, creating a sense of escalating difficulty. While some express a desire for more dynamic boss music, the overall consensus is that the charming and retro-inspired soundtrack significantly contributes to the game's appeal.

    • “Another thing I almost forgot, the music progression from floor to floor is genius; it gives off a wonderful feeling of elevating difficulty.”
    • “I love it, especially that the theme of each tier of levels gets another musical layer as you progress through each level.”
    • “The soundtrack is wonderful, adding new layers of instruments as you go deeper in the dungeons: every biome starts with a shy melody, and as you progress, the melody grows and other instruments join the music.”
    • “Although I do kind of wish the boss music for each world was an even more congested version of the world's music.”
    • “Really plain and simple in fact, but the graphics and music grow on you.”
    • “Each level starts off with a relatively minimal theme before a new layer of music is added with the progression of each floor – it’s a nice touch, deceptively cute on the earlier levels but with some filthily intense distorted bits as the game gets harder.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are described as simple and minimalist, which effectively complements its fast-paced gameplay by minimizing distractions. While the aesthetic may initially seem plain, it resonates well with fans of arcade-style visuals, and many players find it surprisingly pleasing over time. Overall, the combination of graphics, music, and combat creates an enjoyable experience for those who appreciate the genre.

    • “The graphics combined with the music and the combat is just so fun.”
    • “This game is very fast-paced, so the almost minimalist graphics help you to focus on the hectic gameplay, with no visual distractions to confuse you.”
    • “Surprisingly pleasing graphics.”
    • “The graphics are very simple, but that’s actually a good thing.”
    • “This game is very fast paced, so the almost minimalist graphics help you to focus on the hectic gameplay, with no visual distractions to confuse you.”
    • “Really plain and simple in fact, but the graphics and music grow on you.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by simple and enjoyable mechanics, but it suffers from repetitiveness and a lack of meaningful impact from class abilities and upgrades, leading to a linear experience. While the fast-paced twin-stick roguelite style is engaging and reminiscent of titles like Nuclear Throne, the minimalist graphics enhance focus on the action, albeit at the cost of depth and variety.

    • “I like the music, presentation, and gameplay.”
    • “Fast and mechanically sound twin-stick roguelite.”
    • “The reason for this is that special class abilities and level-up upgrades have very little impact on your gameplay, making every single run feel exactly the same regardless of your loadout.”
    • “Heavily reminds me of Nuclear Throne, except it's quite a bit simplified in gameplay.”
    • “This game is very fast-paced, so the almost minimalist graphics help you to focus on the hectic gameplay, with no visual distractions to confuse you.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability thanks to its procedural generation and diverse classes and power-ups, making each run feel unique. However, the limited variety of relics can detract from the experience, as players often encounter similar items across runs. Overall, while the game is fun and addictive, the lack of relic diversity may impact long-term replay value.

    • “High replay value due to procedural generation and a variety of classes and power-ups.”
    • “A good variety of enemies and bosses makes each run enjoyable, even if the relics can feel repetitive.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate that success in the game relies more on skill than on grinding for power, similar to the mechanics in Spelunky. This design choice encourages a focus on mastering gameplay rather than repetitive resource gathering.

    • “In the end, your skills will be the decisive factor for success, as you won’t be grinding for more power.”
    • “The grinding feels endless and tedious, making the game more of a chore than an enjoyable experience.”
    • “I find the grinding mechanics to be overly repetitive, which detracts from the overall enjoyment of the game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's retro pixel art effectively contributes to a captivating atmosphere, enhancing the overall experience for players who appreciate simplicity in design.

    • “I love the simple, retro pixel art; it creates a fantastic atmosphere.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world.”
    • “The haunting soundtrack perfectly complements the visuals, enhancing the overall atmosphere.”

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