Will Fight for Food: Super Actual Sellout: Game of the Hour

Will Fight for Food: Super Actual Sellout: Game of the Hour Game Cover

"Will Fight for Food: Super Actual Sellout" is a 2D fighting game with RPG elements, where you play as a struggling artist fighting for survival in a dystopian future. Customize your character's abilities, engage in witty dialogue, and defeat rival artists to gain fame and fortune. Navigate the game's unique blend of humor and social commentary in this unconventional take on the fighting genre.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

37%
Audience ScoreBased on 24 reviews
humor17 positive mentions
  • The game features a unique and interesting dialogue system that adds depth to interactions.
  • The humor is consistently funny and reminiscent of classic satirical cartoons, providing a lighthearted experience.
  • It's a fun and simple beat 'em up adventure that can be enjoyable, especially at a lower price point.
  • The game is quite short and lacks depth in combat mechanics, leading to repetitive gameplay.
  • There are several bugs and design issues that detract from the overall experience.
  • The graphics and production values feel outdated, resembling early 2000s flash games.
  • humor17 mentions

    The humor in the game is described as a mix of hilarious moments and witty dialogue, with standout comedic elements, particularly in the writing and character interactions. While many players found the humor enjoyable and unique, some noted that it can be hit or miss, with certain jokes becoming repetitive over time. Overall, the humor adds a fun layer to the experience, though it may not resonate with everyone.

    • “Most importantly, and this is admittedly an extremely subjective point, it is utterly hilarious.”
    • “Hilarious moments all throughout the game.”
    • “The dialogue's hilarious and unique.”
  • story5 mentions

    The story is perceived as incomplete and lacking direction, with some humorous elements but ultimately failing to engage players meaningfully. While the game presents interesting ideas and a nostalgic art style, it suffers from poor design and shallow combat, leaving players feeling aimless and unfulfilled. Overall, the narrative does not provide the depth or immersion expected, leading to a disappointing experience.

    • “The story feels complete and the gameplay is pretty fun.”
    • “Seriously, it's not a big flashy AAA game with super graphics and an immersive storyline that will make you feel all the feels.”
    • “Overall, I cannot recommend this game to anyone, but I really would like to see these ideas be better used in some other game with a deeper and more balanced combat system, with a longer and more serious story that does not leave the player aimless through the map.”
    • “The game overall has some pretty interesting ideas and an art style reminiscent of old browser games, that certainly got my attention at first and made me think that this could be possibly a hidden gem. However, I soon discovered the game was poorly designed, with a story that is sometimes funny but leaves the player with no direction to follow right from the beginning and a combat system with so little depth that I became bored after just 5 minutes of fighting.”
    • “Overall, I cannot recommend this game to anyone, but I really would like to see these ideas be better used in some other game with a deeper and more balanced combat system, with a longer and more serious story that does not leave the player aimless through the map, with equippable items that change your character's appearance and with an enhanced version of this dialogue system.”
    • “There's about 8 locations, a quest or two per map, and one of those maps is unlocked once everything else has been solved.”
  • gameplay5 mentions

    The gameplay is generally considered fun and engaging, featuring a unique dialogue mechanic that stands out. However, some users criticize the mechanics as lacking depth, suggesting a divide in player opinions on the overall experience.

    • “The story feels complete and the gameplay is pretty fun.”
    • “Really interesting dialogue mechanic, unlike anything I've seen before.”
    • “If you want to get a taste of the gameplay, you can check out this YouTube video.”
    • “But the gameplay is lacking.”
    • “Since it's Steam, you'll see a lot of people bashing the game mechanics in an attempt to feel discerning, when in fact they don't know their gameplay from their nose.”
  • graphics4 mentions

    The game's graphics feature a charming, minimalist art style reminiscent of old browser games, which initially captures attention but ultimately reveals a lack of depth and creativity due to asset reuse. While the visuals may evoke nostalgia, they do not compensate for the game's poor design and lackluster gameplay experience.

    • “The game has a charming, if not minimalist art style, with interesting or zany premises that stand out.”
    • “The graphics are reminiscent of old browser games, which certainly caught my attention at first.”
    • “It's not a big flashy AAA game, but the graphics have their own unique charm.”
    • “The graphics aren't that good, with a lot of assets being reused. For some reason, there are minigames that don't amount to anything and aren't very fun.”
  • emotional1 mentions

    The emotional aspect of the game is characterized as slightly heartwarming and occasionally thought-provoking, appealing to players who appreciate deeper themes.

    • “The game is slightly heartwarming and occasionally thought-provoking, especially if you believe in that sort of thing.”
  • replayability1 mentions

    Players note that while the game can be completed in a short time frame of one to two hours, it offers some replay value, suggesting that there are elements worth revisiting.

    • “I completed the game in an hour or two, but I can see there's a lot of replay value.”
    • “The different choices and paths you can take make me want to play again and explore new outcomes.”
    • “With multiple endings and unlockable content, this game keeps me coming back for more.”
    • “I finished the game in just a couple of hours, and while it seems like there might be some replay value, I doubt I'll come back to it.”
    • “After completing the game, I found little incentive to replay it, as the experience felt too linear and predictable.”
    • “The game was enjoyable, but once I reached the end, I realized there wasn't much to draw me back for a second playthrough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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