Lili: Child of Geos
- May 9, 2014
- BitMonster, Inc.
- 4h median play time
"Lili: Child of Geos" is an adventure game set on a vibrant island filled with quirky creatures. As Lili, you'll explore the island, solve puzzles, and befriend the locals to uncover the mysteries of Geos. With its engaging story and unique charm, this game offers a refreshing take on the adventure genre.
Reviews
- Beautiful graphics and charming art style that create an enchanting atmosphere.
- Fun and quirky characters with humorous dialogue that adds to the overall enjoyment.
- Unique gameplay mechanics involving flower picking and non-violent interactions with spirits.
- Very short gameplay, typically completed in 3-6 hours, which may not justify the full price.
- Repetitive gameplay loop with limited variety in tasks and combat mechanics.
- Lack of voice acting and some awkward controls that can detract from the experience.
- story266 mentions
- 27 % positive mentions
- 68 % neutral mentions
- 5 % negative mentions
The story of "Lili: Child of Geos" is generally described as simplistic and short, often taking around 3-4 hours to complete, with a focus on light-hearted themes and quirky characters. While some players appreciate its charming visuals and humor, many criticize the narrative for being shallow, repetitive, and lacking depth, primarily revolving around fetch quests and a basic premise of freeing constructs from spirits. Overall, it is seen as a casual, atmospheric experience suitable for younger audiences, but those seeking a more substantial story may find it lacking.
“The story is simple but serves the purpose well, as does the crude level-up stats system.”
“Lili: Child of Geos tells the story of a young botanist, Lili, set on a quest to the supposedly uninhabited island of Geos as part of a school research project, but as the stories never tell the whole truth until you live them, you will soon find out that the island is actually inhabited by creatures called the spirits and their creations meant to serve them, the constructs.”
“The story is cute, but it's rather short and plain.”
“The story couldn't hook me at all, so I gave up and uninstalled.”
“The story was incredibly short and rather lacking.”
“The story is not impressive or captivating, but the funny and varied cast of characters sure compensate for what could be a dull, uninspiring experience.”
- graphics248 mentions
- 65 % positive mentions
- 34 % neutral mentions
- 1 % negative mentions
The graphics of "Lili: Child of Geos" are widely praised for their vibrant, enchanting art style and charming character designs, creating a visually stunning and immersive experience. Many reviewers highlight the game's colorful aesthetics and smooth animations, which contribute to its overall wholesome and heartwarming ambiance. However, some players note that while the visuals are impressive, the gameplay can feel simplistic and repetitive, suggesting a disconnect between the beautiful graphics and the depth of gameplay.
“The graphics are beautiful, the world is beautiful, the character and object designs are really nice, and there's even a hint of a decent plot in there.”
“The graphics are stunning with beautiful art direction and an immersive environment.”
“The graphics are just downright gorgeous and full of color.”
“A bit late, but if there's anyone who sees this game beyond the year or two of this game's release, you must know this is a graphical upgrade of a mobile game.”
“Don't let the pretty visuals and charming design fool you.”
“They upgraded the graphics but the entire game design and controls should have gone a full overhaul to make this a proper PC game.”
- gameplay223 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The gameplay of "Lili: Child of Geos" is characterized by its simplicity and repetitiveness, primarily revolving around a flower-picking mechanic from spirits, which can become monotonous over time. While the game features charming visuals and a casual, relaxing atmosphere, many players find the mechanics lack depth and variety, making it more suitable for younger audiences or those seeking a light-hearted experience. Overall, the gameplay is easy to grasp but may not satisfy those looking for more engaging or challenging mechanics.
“The gameplay is charming, but fairly limited.”
“The gameplay loop has an amazing difficulty curve that always keeps you challenged and the art direction and visual fidelity is a wonder to look at.”
“The mechanics are simple and easy to understand for gamers of most ages, and the rest of the game is made to be a family-friendly adventure.”
“The gameplay is very repetitive, but this does not matter that much because the game is rather short.”
“The gameplay and UI have not been altered for PC.”
“The gameplay becomes quite repetitive after some time, but there are some mini side quests if you just want to take a break from chasing spirits.”
- humor131 mentions
- 99 % positive mentions
- -2 % neutral mentions
- 2 % negative mentions
The humor in "Lili: Child of Geos" is characterized by its charming, childlike dialogue and quirky characters, often filled with playful references to video games and pop culture. Players appreciate the blend of lighthearted and occasionally dark humor, making it enjoyable for both younger audiences and mature gamers. Overall, the game's witty writing and funny interactions contribute significantly to its appeal, creating a delightful and entertaining experience.
“Lili: Child of Geos is full of hilarious and beautifully rendered characters, heartwarming side quests, and is just overall a fun, refreshing return to the type of games that made my childhood.”
“The humor is what really makes it.”
“The game is cute and filled with humorous references to other games.”
“It's not funny or cute if you do it every other freaking minute.”
“The jokes fall flat and feel forced, making the humor more cringeworthy than entertaining.”
“I expected clever wit, but instead, I got tired clichés that just don't land.”
- music84 mentions
- 43 % positive mentions
- 54 % neutral mentions
- 4 % negative mentions
The music in the game is generally well-received, with many players noting its charm and relaxing qualities, often drawing comparisons to the soundtracks of Zelda games. While some find the music beautiful and fitting, others mention it can become repetitive and occasionally mismatched with gameplay. Overall, the soundtrack enhances the game's vibrant atmosphere, contributing positively to the overall experience.
“Stunning visuals and amazing soundtrack.”
“A pleasant and eclectic mix of beautiful art, a great soundtrack, and a Zelda-esque atmosphere.”
“The music is charming and pleasant, the designs and palettes are visually appealing, and there are some great particle effects.”
“The writing, gameplay, sound design, and music are all middling, if that, and the whole thing wraps up far too quickly.”
“The last area felt a bit off sometimes as it went into action-heavy music even though I was just running around collecting flowers.”
“Music seems rather short, loops quickly.”
- atmosphere32 mentions
- 66 % positive mentions
- 25 % neutral mentions
- 9 % negative mentions
The atmosphere of the game is widely praised for its charming, colorful visuals and relaxing soundtrack, creating a delightful and immersive experience. Reviewers highlight its appeal to younger audiences and its lighthearted, whimsical tone, reminiscent of classic adventure games like Zelda. While some note that the game may lack depth in story and variety, the overall ambiance and artistic detail are considered standout features that enhance the gameplay.
“It's all about cute characters, charming animations, and a heartwarming atmosphere.”
“A pleasant and eclectic mix of beautiful art, a great soundtrack, and a Zelda-esque atmosphere.”
“I really enjoyed the overall look and atmosphere of the game, and the attention to detail of the artists.”
“At first, I was worried that this is a kiddie game because of the bright colors and cheerful atmosphere.”
“It's a simple straightforward game and you should play for the atmosphere and let the story and gameplay slide.”
“Lili is a short, casual, visually exceptional 3D adventure game that's heavy on atmosphere and charm but light on story and variety.”
- grinding30 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The grinding aspect of the game has received mixed feedback, with many players finding it tedious and repetitive, particularly regarding achievements that require extensive farming, such as breaking pots and collecting flowers. While some players appreciate the charm and replayability, they note that the grind can detract from the overall experience, making it feel unnecessarily prolonged. Overall, while the game can be completed without excessive grinding, achieving 100% completion often demands significant time investment.
“The game had a lot of charm to it, and I really may come back to it to 100% it, if it's not too tedious.”
“The flower picking is not tedious; it comes spontaneously while you walk around enjoying the scenery.”
“The grinding tasks don't make it any better.”
“Combat is extremely repetitive and the vast majority of achievements are absolutely mind-numbingly grindy.”
“Get ready for the long-haul, because the number of pots to break and flowers to pick requires 3-4 playthrough-lengths of grinding spawn points over and over.”
- character development14 mentions
- 50 % positive mentions
- 29 % neutral mentions
- 21 % negative mentions
Character development in the game is generally viewed as simplistic and somewhat lacking depth, with some characters appearing one-dimensional. However, the vibrant and creative character designs, along with the colorful graphics, contribute positively to the overall experience, making the game visually appealing. While Lili's journey offers some moments of growth, it is often described as awkward, leaving players with mixed feelings about the depth of character arcs.
“There's something about the beautiful character designs, bright and colorful environment, simple yet challenging gameplay, and yes even the collectathon-ing that really makes this game special.”
“The visuals and character designs were interesting, creative, and well-crafted.”
“The characters were pretty one-dimensional, and Lili's character development in the game is more awkward and strange than anything else.”
“- simplistic character design”
“However, it does have character development, albeit a little thin but no less profound, as Lili discovers what she truly wants from life.”
- emotional12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
"Lili: Child of Geos" is praised for its wholesome and heartwarming atmosphere, featuring charming characters and delightful animations that appeal to both children and parents. Reviewers highlight the game's ability to evoke strong emotional responses, combining humor with touching moments that resonate deeply, making it a nostalgic and enjoyable experience reminiscent of classic games. Overall, it is described as a cute and enchanting journey that leaves players with a warm aftertaste.
“Lili: Child of Geos is full of hilarious and beautifully rendered characters, heartwarming side quests, and is just overall a fun, refreshing return to the type of games that made my childhood.”
“The best part of Lili for me is that it is full of humor and I actually had a very powerful emotional response to part of the story.”
“And if you have never played any of those games, come with us on a journey which will make your sides ache with laughter, where you will get to know and love Lili, and maybe even shed a tear or two.”
- replayability12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
Overall, the game has low replayability, with most players noting that it offers little incentive to play again after completing it once. While some may return to collect missed items or achievements, the linear story and short length limit the reasons to replay. It is generally seen as a fun experience for a single playthrough, but not worth revisiting extensively.
“Lili is simple, fun, and I think it has a lot of replay value.”
“It makes for a fun afternoon of gaming and is definitely replayable.”
“Not much replay value but I didn't finish everything.”
“Not really any replayability, unless you (like myself) didn't get everything the first time round, uninstalled and then reinstalled it at a later time, and have to play through it all again.”
“Unless you are obsessed with getting 100% achievement, replayability is low.”
“And replay value is nigh zero, the story is linear and everything is collectible in the first run.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is characterized by minor bugs and glitches, particularly with the quest markers and camera transitions, but these issues are generally manageable. Players have reported occasional crashes and some inconsistencies with achievements, yet the experience remains enjoyable. It's worth noting that using a keyboard and mouse is recommended due to bugs with controller support.
“Keep in mind you have to use keyboard and mouse as the controller is buggy and not fully supported.”
“The game is charming and while there was one crash and a couple glitches, it's definitely worth your time.”
“Moving between areas, the game kind of freezes for two seconds when opening red doors, which is annoying.”
- optimization8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The game's optimization is a mixed bag; while some players report smooth performance even on older hardware, others experience significant sluggishness and performance drops on modern PCs. Additionally, the lack of voiced dialogue has been criticized as an oversight for a contemporary title. Overall, the game showcases beautiful art and engaging gameplay, but optimization issues remain a concern for some users.
“It's a wonderfully made game with an absolutely beautiful art style, great performance, engaging gameplay, tons of fun quests and side quests, hilarious writing, and an entertaining storyline.”
“After all, I got 9 hours of game time, so only 1 hour too less for best time/price performance.”
“This runs smoothly on my 3-year-old GPU, and I can appreciate that.”
“Surprisingly, the game was also very sluggish on a PC that is perfectly modern as of right now, so I was very displeased by the performance drops.”
“[b]Cons[/b]: inexplicably poor performance; dialogue is not voiced, instead it's text with moving models/faces, which is sort of ridiculous for a modern title.”
“Performance issues.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express disappointment with the game's monetization strategy, suggesting that the advertising is misleading and does not accurately represent the gameplay experience. They feel that the game lacks the depth and content implied in promotional materials, particularly in comparison to beloved titles like The Legend of Zelda.
“Don't let the advertising image fool you, as this is far from a Legend of Zelda game.”
“I only saw interest in this game for the Legend of Zelda vibe the advertising image had, thinking it would play like one of those games.”
“More areas, more quests, more story, etc! And maybe then the advertisement would actually be accurate.”