- November 13, 2018
- White Chamber
Who Must Die
26%Game Brain Score
atmosphere, replayability
gameplay, music
36% User Score 22 reviews
Platforms
About
Who Must Die is a simulation game where you play as a doctor assigned to discover which of three patients is contaminated, using experimental tests or ordering the guard to do the dirty work. The game emphasizes the impact of choices on human life and offers an escape room-like experience. Developed to raise awareness about decision-making with moral implications, the game also features behind-the-scenes videos of the team.
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Audience ScoreBased on 22 reviews
atmosphere2 positive mentions
gameplay3 negative mentions
- The game has an interesting premise and execution, with a unique concept that engages players.
- The full motion video and atmospheric background score enhance the overall experience.
- Some players found it entertaining and appreciated the moral dilemmas presented in the gameplay.
- The game is plagued by technical issues, including frequent crashes and lack of save functionality, making it unplayable for many.
- It is extremely short, with gameplay lasting only about 20-30 minutes, leading to a feeling of insufficient content for the price.
- The quality of the game is criticized for being akin to an asset flip, with poor acting and minimal depth in gameplay mechanics.
gameplay
5 mentions Positive Neutral NegativeThe gameplay is criticized for being minimal and repetitive, primarily involving simple button and lever operations, which some players find boring. Additionally, technical issues such as frequent crashes on modern PCs render the game unplayable for many users.
“The core game mechanic is simple.”
“Gameplay itself is somewhat minimal with the player mainly operating buttons and levers and seeing reactions.”
“Anyway, that's all I could tell about the actual gameplay because this crashes all the time and is unplayable on modern PCs.”
“Gameplay itself is somewhat minimal, with the player mainly operating buttons and levers and seeing reactions.”
“20 minutes of boring gameplay accompanied by monotonous elevator music.”