- March 14, 2017
- Tonguç Bodur
Nephise
Platforms
About
"Nephise is a single-player Adventure game with a focus on atmosphere, spectacular visuals, and compelling music. As you explore the enchanted forest and silver cave, you'll solve puzzles by rotating statues and collecting red orbs, all while being guided by the narration of an elder. The game is a short and relaxing experience, ideal for those seeking to immerse themselves in a mysterious and moody world."
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- Beautiful graphics and calming atmosphere create an enjoyable experience.
- The game features a nice little puzzle and a humorous twist at the end.
- It's a short, relaxing game that can be completed quickly, making it suitable for casual play.
- The game is extremely short, taking only about 15-30 minutes to complete, which may leave players wanting more.
- Slow walking speed and lack of a sprint option can make the gameplay feel tedious.
- The story is vague and lacks depth, with many elements feeling disconnected or unexplained.
story
196 mentions Positive Neutral NegativeThe story in the game is widely criticized for being minimal, incoherent, and lacking depth, often described as non-existent or merely a collection of random elements that fail to form a cohesive narrative. While some players appreciate the visuals and atmosphere, many find the storytelling to be simplistic and unsatisfying, with a few noting that it feels more like a walking simulator than a fully realized game. Overall, the narrative is seen as a weak point, with many reviewers recommending it only for those who prioritize aesthetics over story.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“While quite simple, the story in Nephise is effective and amusing, and as such marks a bit of a departure from the more somber topic matters covered in the Drizzlepath series.”
“The narration has good voice acting, and the story is short, simple, and concise with a funny little twist at the end.”
“The 'story' was not even that, and you literally will never get through it without a walkthrough because the 'answers' to the puzzles are illogical and sometimes flat out wrong.”
“The story is non-existent, the puzzles can't even be considered easy because they practically don't exist, and it may or may not have been made for the sole purpose of eating up as much of your time as possible.”
“The story is pointless and goes nowhere.”