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Who Am I: The Tale of Dorothy

Who Am I: The Tale of Dorothy Game Cover
80%Game Brain Score
story, gameplay
grinding, music
80% User Score Based on 70 reviews

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Who Am I: The Tale of Dorothy Game Cover

About

Who Am I: The Tale of Dorothy is a single player simulation game. It was developed by Onaemo Studio and was released on April 16, 2018. It received mostly positive reviews from players.

"Who Am I: The Tale of Dorothy" is a narrative-driven game following 14-year-old Dorothy, who has dissociative identity disorder. Players enter Dorothy's Dream Space to counsel her and her personalities, Alice, Gretel, and Cindy, in hopes of helping her adjust to middle school and heal from her childhood trauma. By interacting with these personalities, players can foster integration and offer support to Dorothy in her journey towards self-discovery and acceptance.

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80%
Audience ScoreBased on 70 reviews
story10 positive mentions
grinding4 negative mentions

  • The game offers a deeply emotional experience with significant replayability, as players can explore different endings and character interactions.
  • The art style is beautiful, and the narrative effectively addresses mature themes, making it a touching exploration of trauma and mental health.
  • Players appreciate the challenge of making choices that impact the story, leading to a rewarding experience as they navigate Dorothy's complex personalities.
  • The game has been criticized for perpetuating negative stereotypes about Dissociative Identity Disorder (DID), which may misinform players about the condition.
  • Some players found the gameplay mechanics limited and the overall experience too short, leading to a feeling of being overpriced for the content provided.
  • Achieving the 'good' endings can be frustratingly difficult, with many players feeling locked into negative outcomes without clear guidance on how to succeed.
  • story
    46 mentions Positive Neutral Negative

    The story revolves around Dorothy, who grapples with childhood trauma leading to multiple personalities, and unfolds through various narrative paths that reveal her past gradually. While the storytelling is praised for its depth and emotional resonance, some reviewers noted that the mechanics can lead to confusing outcomes, and the overall narrative could benefit from further expansion. Despite its humble production values, the game offers a rich, engaging experience with significant replay value due to its branching storylines and mature themes.

    • “The truth of her past is revealed little by little throughout each story path, so it really is worth it to do all of them.”
    • “While it is a very humble game in production, this game manages to overcome its lack of production value with a beautiful story filled with humanity and emotion, as well as extremely enjoyable characters which you get to understand better and better as you go through the different storylines.”
    • “It's really inspired me as a writer and I would highly recommend this game to anyone wanting to explore a rich and rewarding story.”
    • “Also, the storylines often end up making no sense because of how the mechanics work.”
    • “However, the art was very pretty; I just feel that the story could have been expanded upon a bit more.”
    • “Well presented interactive story that is over very quickly.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is characterized by simple mechanics that effectively support a story-driven experience, where player choices influence multiple endings. While the core mechanics are engaging and the art is praised, some players express concerns about the portrayal of mental illness and the coherence of the storylines. Overall, the gameplay is functional but limited, earning mixed reviews.

    • “The gameplay is very good.”
    • “I also liked the mechanics of this game, including the fact that how you respond to Dorothy and her other personalities can affect what ending you will get (and there are a total of 6).”
    • “It's a small indie story-driven game with simple mechanics but a deep and touching plot that presents some rather mature themes.”
    • “Also, the storylines often end up making no sense because of how the mechanics work.”
    • “- limited gameplay mechanics”
    • “From the gameplay perspective, there isn't really much to it but it works fine: you act like a therapist for a girl with dissociative disorder and her three other personalities (representing anger, vanity, and immaturity).”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to deeply engage players, often evoking strong feelings such as joy and sadness. Many reviews note its touching narratives and mature themes, with some players expressing that the game made them cry. Overall, it is described as a heartfelt and challenging experience that offers significant replayability.

    • “I'm not going to lie, this game made me cry.”
    • “An interesting, heartfelt and challenging game at a remarkable price, even when not on sale.”
    • “It's a small indie story-driven game with simple mechanics but a deep and touching plot that presents some rather mature themes.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are generally praised for their appealing visuals and warm aesthetics, reminiscent of the PS1 game "Serial Experiments Lain." While the artwork is limited to portraits and can be overly cartoonish at times, it effectively complements the narrative and characterization, contributing positively to the overall experience.

    • “It reminded me in some way of Serial Experiments Lain, the game for PS1, but with warmer aesthetics.”
    • “While it is relatively simplistic, the narrative and characterization are relatively good, and the art style captures what is being described (while being overly cartoonish in some cases).”
    • “There is some nice artwork, but just portraits really.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability due to its multiple dialogue choices and various endings, allowing players to explore different narrative paths in a relatively short playtime of under four hours. The emotionally engaging story, which delves into complex themes like depression and psychological issues, enhances the incentive to replay and uncover all aspects of the narrative.

    • “Very emotionally involving, if frustratingly hard visual novel with lots of replayability.”
    • “Since there are different lines of dialogue to choose from, there is much replay value (it took me less than 4 hours to get all endings), and the story of why the other personalities came into existence is pretty interesting (it deals with depression, anger, psychological abuse, delusion, etc., but the story is better off left unspoiled). I would really recommend it.”
    • “+ replay value”
    • “Since there are different lines of dialogue to choose from, there is much replay value. It took me less than 4 hours to get all endings, and the story of why the other personalities came into existence is pretty interesting. It deals with depression, anger, psychological abuse, delusion, etc., but the story is better off left unspoiled. I would really recommend it.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly when it comes to tracking responses for achieving the good ending. However, many also note that the overall challenge is light and not overly repetitive, making the experience enjoyable despite the grind.

    • “Having to note every response to make it to the good ending was more than a little tedious and frustrating.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received criticism for its poor looping, which some players find annoying. This aspect detracts from the overall experience for those sensitive to audio continuity.

    • “The only thing that's a con for me is that the music doesn't loop well and it's a little annoying.”
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Frequently Asked Questions

Who Am I: The Tale of Dorothy is a simulation game.

Who Am I: The Tale of Dorothy is available on PC, Mac OS, Phone, iPad and others.

Who Am I: The Tale of Dorothy was released on April 16, 2018.

Who Am I: The Tale of Dorothy was developed by Onaemo Studio.

Who Am I: The Tale of Dorothy has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Who Am I: The Tale of Dorothy is a single player game.

Similar games include The Novelist, Lydia, Will: A Wonderful World, Journal, Yes, Your Grace and others.