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White Day 2: The Flower That Tells Lies

White Day 2: The Flower That Tells Lies Game Cover
51%Game Brain Score
story, graphics
gameplay, grinding
51% User Score Based on 79 reviews

Platforms

PCWindows
White Day 2: The Flower That Tells Lies Game Cover

About

White Day 2: The Flower That Tells Lies is a single player role playing game with horror and thriller themes. It was developed by Rootnstudio Ltd. and was released on February 15, 2023. It received neutral reviews from players.

In "White Day 2: The Flower That Tells Lies - Complete Edition," four individuals return to Yeondu High on the night of March 14th, 2001, to uncover the school's hidden mysteries and confront dark secrets. Jung Soo-jin searches for answers to clear her name, while Kang Seo-yeon investigates her father's death. Meanwhile, an ancient ritual and a powerful ghost await Seo-yeon, creating a chilling atmosphere filled with suspenseful encounters. This immersive horror experience combines Korean folklore and haunting tales, offering a gripping narrative and intense gameplay for players to explore.

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51%
Audience ScoreBased on 79 reviews
story5 positive mentions
gameplay4 negative mentions

  • The graphics have significantly improved, providing a visually appealing experience.
  • The atmosphere is engaging and captures the horror elements well, with some effective jump scares.
  • The game has potential with its story and character development, and fans of the original may still find enjoyment despite its flaws.
  • The game suffers from numerous bugs, including game-breaking issues that prevent players from accessing certain endings.
  • The AI for the enemies is poorly designed, making chases frustrating and tedious rather than thrilling.
  • The episodic structure and lack of meaningful choices detract from the overall experience, leaving players feeling disconnected from the story.
  • story
    42 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with many players expressing frustration over game-breaking bugs that prevent access to true endings, particularly in the second story arc. While some appreciate the initial plot and character potential, others criticize it for being disjointed, filled with plot holes, and lacking emotional depth, leading to a diminished sense of immersion and tension compared to its predecessor. Overall, the narrative is seen as underdeveloped and poorly executed, with issues in translation and voice acting further detracting from the experience.

    • “The story had me hooked; the documents provided some good lore, and the ghost stories are just as intense as in the first game.”
    • “I really like the plot of the first two chapters and look forward to the content of the third chapter!”
    • “This is a cult classic done right, and the hints it makes at what happened in the first one, as if to remind you this is continuing the original story, are fantastic.”
    • “The story is not that good either; there are a lot of plot holes and it confuses me as a fan of the first game. I feel like the writer really didn't do research on the last game because some theories clash with the facts and notes from the first game. If this is a prequel to the first game, why do the theories crash and some notes not make any sense?”
    • “The game fails to build any real tension or create a sense of dread that would make the player feel invested in the game's story.”
    • “Story-wise, at least in English, this is a mess. The story makes no sense, the notes feel badly translated and poorly phrased, the English voice acting is terrible, and after playing the story, I still have absolutely no idea what really happened.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many players noting a significant improvement over the previous installment, particularly in terms of detail and rendering quality. However, some users have pointed out issues such as sync problems during cutscenes and a lack of immersive atmosphere compared to the original. Overall, while the visuals are generally praised, they are not universally appreciated, and some players feel that the game falls short in other areas like sound design and character development.

    • “I love the graphics update to the game.”
    • “The graphics are stunning, and the spooky atmosphere is spot-on.”
    • “Graphics wise, a massive step up.”
    • “Hmmm honestly I haven't been playing it for too long yet, but one thing I have noticed is that the graphics look off.”
    • “The game's visuals also fall short of the original's standards.”
    • “While the graphics are an improvement over the first game, the atmosphere is not as immersive as it could have been.”
  • gameplay
    19 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of frustration and enjoyment, with many players noting significant issues such as poor AI, delayed voice acting and subtitles, and confusing UI elements. While the atmosphere and graphics are praised, the gameplay itself is often described as boring and plagued by bugs, with mechanics that feel underdeveloped or inconsistent. Overall, the experience is marred by a lack of engaging gameplay elements, making it less enjoyable compared to its predecessor.

    • “The graphics are very nice, the ambiance is scary, and the gameplay is 100% my favorite.”
    • “White Day: A Labyrinth Named School is a great game with good mechanics and AI.”
    • “The basic gameplay has you running around a haunted school being chased by a possessed cop and, at times, various ghosts.”
    • “The mechanics of the game are very annoying.”
    • “The gameplay is also quite boring.”
    • “Gameplay mostly involves stumbling around looking for keys and solving terrible puzzles that at times make no sense (at least in English) while being frustrated by being chased by the ever annoying and present NPC who seems to always be where you don't want him to be.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of the game has received high praise for its immersive and spine-tingling qualities, with many users highlighting the effective use of "atmospheric scares" and improved graphics that enhance the overall experience. While the sequel has been noted to lack some of the original's immersive storytelling, it still delivers a creepy and engaging ambiance, making it a standout feature despite some gameplay shortcomings. Overall, the game's atmosphere is considered a significant strength, contributing to its horror elements and player enjoyment.

    • “Episode 1: great start, really nice atmosphere.”
    • “There are many 'atmospheric scares' like faces in windows that come in and out of existence that will definitely give you a fright, as does my mortal enemy, the locker ghost!”
    • “White Day 2 looks amazing, has great ambient music, and has a greater atmosphere than the remake.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the atmospheric and effective background music that enhances the gameplay experience, others criticize the overall sound design as generic and lacking in memorable tracks. The menu soundtrack is noted positively, but there is a desire for more diverse and engaging music throughout the game.

    • “I really liked the menu soundtrack.”
    • “The sound design and music is pretty good!”
    • “White Day 2 looks amazing, has great ambient music, and has a greater atmosphere than the remake.”
    • “And the soundtrack and familiar sounds, where are they?”
    • “Even before the game starts, the background music is scary enough to make it hard to play alone at night.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often involving long waits and difficult navigation due to large collision boxes. This leads to repetitive and time-consuming gameplay, detracting from the overall experience.

    • “It's just tedious, standing around, doing nothing, waiting for the guard to go away.”
    • “The main issue is how well-known the original game is for being stupidly tedious to set up.”
    • “His collision box is also huge, making it really hard to kite around him in small rooms, which makes the chases even more tedious and time-consuming.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers note a notable absence of character development in the game, which detracts from the overall experience and contributes to a sense of forgettability. The focus on jump scares and mundane gameplay elements further emphasizes this lack of depth in character portrayal.

    • “Another significant departure from the original game is the lack of character development.”
    • “The game's reliance on jump scares, lack of character development, mundane puzzles, and uninspired visuals and sound design result in a game that is forgettable and uninspired.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has significantly improved with recent patches, enhancing performance, movement, and overall stability compared to its initial release, which suffered from frequent crashes and frustrating gameplay issues. Players now appreciate the updated graphics and art style, which contribute to a more enjoyable experience.

    • “Now with patches and all that, the game plays much more like the original, but with better, updated movement, and is quite well optimized, especially compared to how it was before, which ran very poorly, crashed quite a bit, had AI issues, and also had specific places where you would just instantly die for no real reason, before you had the chance to react to anything that was going on.”
  • emotional
    1 mentions Positive Neutral Negative

    The sequel's characters are criticized for being forgettable and one-dimensional, resulting in a lack of emotional depth and motivation that diminishes the overall impact of the narrative.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization of White Day 2 has been criticized as exploitative, with users labeling it a rushed cash grab that is overpriced for its incomplete content, especially given the presence of DLC despite fundamental issues in the game.

    • “White Day 2 is a rushed-out cash grab that should not be charging half the price it does for this 'ep1', let alone what it currently does. It's atrocious that it already has DLC when the core fundamentals of the game are at times broken.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusingly broken AI, which provided players with entertaining moments despite the launch issues. Overall, while there are some technical problems, they do not significantly detract from the comedic experience.

    • “The AI was so hilariously broken at launch, it added a layer of unexpected humor to the game.”
    • “The game's humor shines through in its quirky character interactions and witty dialogue.”
    • “I found myself laughing out loud at the absurd situations the characters found themselves in.”
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Frequently Asked Questions

White Day 2: The Flower That Tells Lies is a role playing game with horror and thriller themes.

White Day 2: The Flower That Tells Lies is available on PC and Windows.

White Day 2: The Flower That Tells Lies was released on February 15, 2023.

White Day 2: The Flower That Tells Lies was developed by Rootnstudio Ltd..

White Day 2: The Flower That Tells Lies has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

White Day 2: The Flower That Tells Lies is a single player game.

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