- August 15, 2019
- Peernet Games
When Wardens Fall
Platforms
About
When Wardens Fall is a virtual reality dungeon crawler about purging a prison deep underground which has been all but consumed by its demonic occupants. Use what you can find within the dungeon to improve your gear and craft powerful magical recipes to aid you in your journey. Built for VR, this fast-paced, thrilling dungeon crawler gives players the opportunity to live out their demon slayin…





- The game features a wide arsenal of weapons and interesting potion-making mechanics, adding depth to gameplay.
- Combat can be engaging and gruesome, with satisfying weapon collision effects and the potential for strategic play.
- The game has great potential and offers a unique dungeon-crawling experience, with random enemy placements increasing replayability.
- Controls are poorly implemented, leading to frustrating gameplay experiences such as drifting and unresponsive movements.
- The game suffers from numerous bugs and glitches, including issues with weapon pickups and enemy AI, which detract from immersion.
- Level designs are repetitive and lack variety, making the gameplay feel dull and uninspired over time.
gameplay
9 mentions Positive Neutral NegativeThe gameplay has been criticized for its challenging mechanics, particularly for new players, with issues surrounding dodging and combat responsiveness. While some players appreciate the overall combat mechanics, they suggest improvements such as better hitboxes and alternative dodging controls to enhance the experience. Despite these concerns, many still find enjoyment in the game, indicating that the core gameplay has potential.
“The game is a little bit difficult for fresh players because some of the mechanics are hard to get used to, such as parrying, blocking, dodging, and overall attacking.”
“I found the general mechanics of combat pretty good.”
“This and Crawling Dead have a similar premise, and yet they both fall short and demonstrate bad VR mechanics.”
“The game is a little bit difficult for fresh players because some of the mechanics are hard to get used to, such as parrying/blocking, dodging, and overall attacking.”
“I've rarely used the dodge mechanic, but having to move your head in order to dodge is disorienting, especially since you want to follow up with an attack, but you can't really achieve that follow-up sometimes.”