- December 29, 2020
- Home Fire Games
What We Pretend To Be
18%Game Brain Score
emotional, atmosphere
story, gameplay
30% User Score 10 reviews
Platforms
About
A small game about farming, community, and loss. Farm for the war effort - and listen to the long space people leave behind when they're gone.








Audience ScoreBased on 10 reviews
emotional2 positive mentions
story2 negative mentions
- The game features a compelling narrative that evokes genuine emotions, particularly during character deaths.
- It offers a casual and straightforward gameplay experience, making it accessible for players looking for a brief gaming session.
- The concept of developing a village adds an enjoyable layer to the gameplay, allowing for a sense of progression.
- The game is very short, with limited story depth and repetitive gameplay that can become boring quickly.
- There are technical issues, such as glitching clouds, and a lack of essential features like volume control and graphics options.
- Players feel a lack of emotional attachment to the characters and town, with unclear mechanics regarding the impact of supplies on the war.
story
3 mentions Positive Neutral NegativeThe game's story is minimal and primarily revolves around the theme of loss, with a focus on the inevitability of death in war. While some players found the narrative to be impactful despite its brevity, others felt it lacked depth and complexity. Overall, the emotional weight of the story resonated with some, but its simplicity left others wanting more.
“I liked the game; it is small and simple, but the story is good enough. I was sad when people died in the war, to be honest.”
“Very short gameplay, not much story.”
“No story other than 'everybody dies.'”