- July 30, 2020
- What Happened
- 2h median play time
What Happened
What Happened is a wonderful tale of the consequences of dealing with drugs, relationships and much more at the same time, leading into a hell of emotions that may be shown in the wrong way and maybe too many times.
Platforms
About
“What Happened puts you in the shoes of high-school student Stiles, a teenage boy suffering from acute anxiety and depression. You must guide him through the dark and twisted corridors of his own sub-conscious, with his fate depending entirely on your empathy with his tortured state of mind.” Psychological thriller in which you guide high school student Stiles on an uncompromising journey through…











- The game features absolutely gorgeous graphics and a visually stunning design that showcases a lot of effort and creativity.
- The story has potential and addresses important themes such as mental health, depression, and the struggles of adolescence.
- There are unique and imaginative puzzles, along with multiple endings that encourage exploration and replayability.
- The gameplay is often bogged down by excessive cutscenes and a confusing structure, making it feel more like an interactive movie than a game.
- Many players found the narrative to be repetitive and lacking depth, with characters that are difficult to empathize with.
- The game suffers from technical issues such as bugs, poor voice acting, and a lack of clear direction, leading to frustration during play.
story
44 mentions Positive Neutral NegativeThe game's story, centered on themes of regret, sorrow, and mental health, has garnered mixed reviews; while some players appreciate its emotional depth and mature handling of serious topics, others criticize its confusing narrative structure and pacing, leading to disengagement. Many feel that the execution falls short, with a lack of character development and direction, resulting in a story that, despite its potential, often feels shallow and underdeveloped. Overall, the narrative's ambition is acknowledged, but its delivery leaves players divided, with some finding it thought-provoking and others deeming it tedious and lacking coherence.
“Overall, I liked playing it and I felt how much the creators cared about the story.”
“The story is good, and it addresses a very important subject.”
“This story is about anxiety and depression, bullying in school and personal tragedies, friendship and betrayal, your own demons and suicide.”
“Not because of the subject matter, but because of the confusing story, annoying gameplay structure, and pacing of the game.”
“What happened is a directionless, nauseating experience, with overly long cutscenes, that just go on and on without any creative storytelling or competent dialogue.”
“However, the game falters and fumbles when it comes to properly conveying said message in a powerful, thought-provoking manner – as a result, the otherwise visually stunning and often outright trippy levels are unfortunately placed in the service of a rather shallow and underdeveloped plot that fails to do its own subject matter justice.”
What Happened review – Playing brain games
More often than not, What Happened is a better sight-seeing trip than it is an exploration of anxiety and depression.
40%What Happened Review – A Tale of Drugs, Depression and Cannibalism
What Happened is a wonderful tale of the consequences of dealing with drugs, relationships and much more at the same time, leading into a hell of emotions that may be shown in the wrong way and maybe too many times.
70%What Happened Review
What Happened isn’t only the name of the game; it’s something you’ll find yourself asking over and over as you make your way through this nightmarish journey into a teenage boy’s subconscious.
70%