WEAPONEER Game Cover

Control your character with two buttons and fight your way through 90+ levels of retro platforming that introduce new and original content.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 20 reviews
replayability1 positive mentions
grinding2 negative mentions
  • Frantic and accessible gameplay with unique mechanics that keep players engaged.
  • Creative level design that introduces new challenges and color palettes, making it replayable.
  • Minimalist yet well-designed visuals that enhance the overall experience.
  • The game is quite short, taking under an hour to finish, which may feel lacking for some players.
  • Visual choices can be confusing, making it difficult to see enemy attacks and navigate the screen.
  • The sword mechanics feel underexplored, lacking depth and variety in gameplay.
  • story2 mentions

    The story centers around a ball, though details about its journey or significance are not elaborated. Overall, the narrative appears to be simple and focused on the ball itself.

  • grinding2 mentions

    Players note that the grinding aspect of the game is relatively short, taking under an hour to complete. While some find this duration a bit low, it is seen as a positive choice to avoid tedium, given the simplicity of the concepts involved.

  • graphics2 mentions

    Users express a desire for more diverse cosmetic options, such as hats and weapon reskins, rather than just palette swaps, given the game's graphic complexity.

    • “At this graphic complexity, give me a hat or maybe weapon reskins, not only palettes!”
  • replayability2 mentions

    Players consistently highlight the game's exceptional replayability, noting that it remains engaging and enjoyable over time, making it a title they can return to repeatedly.

    • “This is one of those forever replayable games.”
  • gameplay2 mentions

    The gameplay is characterized by an extremely minimalist yet well-designed approach, where levels can be completed in seconds while introducing new challenges and mechanics, along with various color palettes to enhance the experience.

    • “Extremely minimalist, but well designed. The levels can be completed in seconds, yet they introduce new challenges and mechanics. Additionally, we can discover new color palettes.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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