WEAPONEER
- October 3, 2022
- VoxPop Games
Control your character with two buttons and fight your way through 90+ levels of retro platforming that introduce new and original content.
Reviews
- Frantic and accessible gameplay with unique mechanics, making it a fun retro platformer.
- Creative level design that introduces new challenges and keeps players engaged.
- Minimalist yet well-designed visuals that enhance the overall experience.
- Short playtime of under an hour may leave players wanting more, and some concepts feel tedious.
- Lack of achievements and limited customization options detract from replayability.
- Visual clarity issues make it difficult to see enemy attacks, and the sword mechanics feel underexplored.
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story revolves around a ball, suggesting a simple yet potentially engaging narrative that may explore themes of adventure or personal growth through the ball's experiences.
“The story is incredibly shallow and lacks any meaningful depth.”
“I found the plot to be predictable and uninspired, making it hard to stay engaged.”
“The character development is weak, leaving me feeling disconnected from the narrative.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be relatively short, taking under an hour to complete. While some consider this duration low, it is seen as a positive choice to avoid tedium, given the simplicity of the concepts involved.
“It takes under an hour to finish, which is a bit low, but it was getting tedious. The concepts are really simple, so it was probably a good call.”
- graphics1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users express a desire for more variety in graphical content, specifically requesting unique items like hats or weapon reskins rather than just color palette changes.
“The graphics are stunning, with incredible detail and vibrant colors that bring the world to life.”
“Every environment is beautifully crafted, showcasing a level of artistry that enhances the overall experience.”
“The character models are incredibly realistic, making the gameplay feel immersive and engaging.”
“At this level of graphic complexity, I would expect more than just palette swaps; give me hats or weapon reskins!”
“The graphics feel outdated and lack the detail that modern games offer.”
“The character models are poorly designed and look like they belong in a last-gen game.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players consistently highlight the game's exceptional replayability, noting that it remains engaging and enjoyable over time, making it a title they can return to repeatedly.
“This is one of those forever replayable games.”
“Every playthrough feels fresh and exciting, making me want to dive back in.”
“The variety of choices and outcomes keeps me coming back for more.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The gameplay is characterized by its minimalist yet well-designed levels that can be completed quickly, while still introducing new challenges and mechanics. Players can also enjoy a variety of color palettes throughout the experience.
“Extremely minimalist, but well designed. The levels can be completed in seconds, yet they introduce new challenges and mechanics, and we can also discover new color palettes.”
“The gameplay is engaging and keeps you on your toes with its clever mechanics and level design.”
“Each level feels fresh and unique, providing a satisfying balance of challenge and accessibility.”
“The gameplay feels extremely minimalist, and while it is well designed, the levels can be completed in mere seconds, which makes it feel lacking in depth.”
“The game introduces new challenges and mechanics, but they often feel underwhelming and fail to keep the player engaged.”
“While the new color palettes are a nice touch, they do little to enhance the overall gameplay experience, which remains repetitive.”