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Wayhaven Chronicles: Book Two

Wayhaven Chronicles: Book Two Game Cover
99%Game Brain Score
story, replayability
grinding, graphics
99% User Score Based on 174 reviews

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Wayhaven Chronicles: Book Two Game Cover

About

Wayhaven Chronicles: Book Two is a single player casual role playing game with fantasy, romance, drama and mystery themes. It was developed by Hosted Games and was released on May 7, 2020. It received overwhelmingly positive reviews from players.

"Wayhaven Chronicles: Book Two" is a visual novel game where you play as a detective in a supernatural world. The game features a branching storyline with multiple romance options and the choice to play as male, female, or non-binary. In this second installment, you must investigate a series of mysterious disappearances while navigating complex relationships and uncovering dark secrets. Your choices and actions will determine the outcome of your story.

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99%
Audience ScoreBased on 174 reviews
story40 positive mentions
grinding3 negative mentions

  • The game features well-developed characters and engaging writing, making it easy to become attached to them.
  • The romance options are well-paced and allow for organic relationship growth, enhancing the overall experience.
  • The story is captivating and offers plenty of replayability with multiple routes and choices that impact the narrative.
  • The lack of a save feature can make it tedious for players wanting to explore all routes and outcomes.
  • Some players feel that the romance development is too slow, leading to frustration over prolonged tension without resolution.
  • The plot may feel less intense compared to the first book, with some players perceiving it as a filler leading to future installments.
  • story
    99 mentions Positive Neutral Negative

    The story of Wayhaven Chronicles is highly praised for its engaging writing, well-developed characters, and the seamless integration of romance and plot. Players appreciate the depth of choices that influence the narrative, allowing for a personalized experience, while the balance between relationship development and overarching mysteries keeps the gameplay interesting. Although some feel the main plot could be stronger, the rich world-building and character interactions make it a compelling read, with many looking forward to future installments.

    • “The author does a fantastic job of weaving this story and really dedicates a wonderful amount of time to character development, both personal and relationship-wise.”
    • “The story is strong, the characters are well written and authentic, and the challenges they face are convincing.”
    • “The story, world building, and characters are so varied and detailed it's easy to get absorbed in.”
    • “My only complaint was for the main storyline; it felt too short, but maybe that is just because of how much I love this game.”
    • “However, while the plot takes the back seat in book 2, romance takes the stage.”
    • “Some scenes feel more like filler if you were looking extensively for plot, but for just moments to hang out with the gang, they're pretty nice.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers exceptional replayability, allowing players to explore various story paths and character interactions, which significantly impacts the plot's outcome. With a rich narrative filled with diverse characters and choices, players can enjoy multiple playthroughs, making it a highly recommended experience for fans of interactive storytelling.

    • “There is plenty of replayability, exploring all the different options and discovering hints about how the plot may unfold, and whether all is as it appears on the surface.”
    • “It's an engaging story with amazing characters and great replayability due to the amount of choice the player gets.”
    • “The replayability of this series is mind-boggling, honestly, and I can't recommend it enough.”
    • “So, with the added replay value of other routes, which I would highly recommend, this is a must-buy for fans of the Choice of Games & Hosted Games label.”
    • “Love the story; it does lean heavily into the fantasy aspect of demons, vampires, and many other creatures (though many of them don't show up until book 2), and it's extremely replayable as there are so many characters to make connections with or anger if you choose to go that way.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its charm and ability to evoke genuine laughter, particularly through the interactions of well-developed characters like Farah/Felix and Mason/Morgan. Reviewers highlight the comedic elements as a key aspect of the experience, with moments that elicit strong emotional reactions, blending humor with romance and supernatural themes effectively. Overall, the light-hearted humor enhances the engaging narrative, making it a standout feature for players.

    • “From the character arcs to the foreshadowing for the next book in the series, every part was charming, funny, and had my heart doing happy dances.”
    • “My favorite romance was Mason/Morgan, who never failed to disappoint in making me laugh, sigh with pleasure, and entertain me - side note/semi-spoiler: pick the sideshow option with them, you will not be disappointed. I literally had to walk away and calm down for half an hour before I could come back and continue; I was laughing that hard.”
    • “The comedy had me laughing out loud, the packed scenes had me tensing, and I often found myself just overall reacting loudly at all the story had to throw at me.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay in the sequel is praised for its satisfying mechanics, particularly the ability to carry over playthroughs from the first game, enhancing the overall narrative experience. While the new threat may not drive the plot as effectively as the previous installment, it adds depth and intrigue to the gameplay. Overall, the mechanics contribute positively to the player's immersion in the story.

    • “The mechanics of it all are engaging and add depth to the gameplay experience.”
    • “Carrying over your playthrough from the first game is satisfying if you want to have one full story experience.”
    • “The new threat is much more interesting in its own right, enhancing the overall gameplay.”
    • “Lastly, the mechanics of it all.”
    • “[b]Mechanics:[/b] carrying over your playthrough from the first game is satisfying if you want to have one full story experience (until book three...).”
  • emotional
    4 mentions Positive Neutral Negative

    Reviews highlight a strong emotional depth in the writing, with genuine and touching moments that enhance character development and interpersonal drama. The author effectively creates complex characters, leading to profound emotional consequences that resonate throughout the narrative.

    • “The writing style is very fluid and emotional.”
    • “Genuine touching moments, some brilliant writing and character building.”
    • “Sera manages to heighten the interpersonal drama of the b-team and doubles down on the deep emotional consequences, whilst managing to maintain an engaging story.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to the inability to save at any point, making it challenging for completionists who wish to experience every reaction without repetitive playthroughs.

    • “It doesn't allow saving at any point, so the replays for a completionist who wants to see every reaction will be tedious.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I spent hours grinding for resources, only to find that the rewards weren't worth the effort.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is praised for its depth and authenticity, with the author skillfully crafting personal and relational growth that feels organic rather than repetitive. This thoughtful approach alleviates concerns often associated with sequels, ensuring a fresh and engaging experience.

    • “The author does a fantastic job of weaving this story and really dedicates a wonderful amount of time to character development, both personal and relationship-wise.”
    • “It's not just a rehash, which always worries me with sequels, and the character development is done in a very natural way.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in the game are noted to be lacking, but this shortcoming is more than compensated for by the rich content and engaging storytelling. Players who appreciate narrative-driven experiences, particularly in the romance and relationship genre, may find the visuals less important.

    • “Whatever it lacks in graphical representation, it more than compensates for in content.”
    • “I will happily buy anything else this author writes and highly recommend this book and obviously the first one to anyone who enjoys CYA's and romance/relationship games in general (assuming you're not put off by a lack of visuals).”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the book is highly praised for its immersive quality, drawing readers into a captivating and exciting world. The well-written characters and the realistic unfolding of events, particularly the thoughtful approach to consent in romance scenes, enhance the overall experience.

    • “Simply the best book I've read in a very long time. It feels like you're being sucked into their world; the characters are once again very well written, and the whole atmosphere is captivating and exciting. I really loved the attention put into the enforcement of consent in romance scenes and the realistic and natural way events unfold.”
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10h Median play time
8h Average play time
5-11h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Wayhaven Chronicles: Book Two is a casual role playing game with fantasy, romance, drama and mystery themes.

Wayhaven Chronicles: Book Two is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 8 hours playing Wayhaven Chronicles: Book Two.

Wayhaven Chronicles: Book Two was released on May 7, 2020.

Wayhaven Chronicles: Book Two was developed by Hosted Games.

Wayhaven Chronicles: Book Two has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Wayhaven Chronicles: Book Two is a single player game.

Similar games include Wayhaven Chronicles: Book One, The Fernweh Saga: Book One, Wayhaven Chronicles: Book Three, Fallen Hero: Rebirth, The Golden Rose: Book One and others.