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Fallen Hero: Retribution

98%Game Brain Score
story, emotional
monetization
98% User Score Based on 630 reviews

Platforms

iPadiPadiPhiPhoneMOMac OSPCPCPhoPhoneWinWindowsAndAndroidLinLinuxMPMobile PlatformTabTablet

About

"Fallen Hero: Retribution" is a single-player Role Playing game with a wonderful and wholesome story, where you find yourself transformed into a villain. Navigate through challenging quests, make moral choices, and explore a richly developed world. The game promises a unique experience with the enticing tagline, "So, you're a villain now? Let's see if you survive the experience".

Fallen Hero: Retribution screenshot
Fallen Hero: Retribution screenshot

98%
Audience ScoreBased on 630 reviews
story74 positive mentions
monetization2 negative mentions

  • Fallen Hero: Retribution features some of the best writing in interactive fiction, with memorable characters and a richly developed world that resonates with players long after finishing the game.
  • The game offers a vast array of choices that genuinely impact the story, allowing for a high level of replayability and personal investment in the character's journey.
  • The emotional depth and complexity of the narrative, along with the well-crafted relationships between characters, create a compelling experience that keeps players engaged and eager for more.
  • Some players feel that the sequel leans too heavily into romance and interpersonal drama at the expense of the action and villainy that characterized the first game.
  • The game ends on a significant cliffhanger, leaving players frustrated and anxious for the next installment, which may take years to release.
  • A few players have noted that certain choices and character developments feel abrupt or unsatisfying, leading to a sense of disconnection from the protagonist's motivations.
  • story
    298 mentions Positive Neutral Negative

    The story is a standout feature, praised for its depth, complexity, and the significant impact of player choices, which lead to a multitude of branching paths and endings. While some reviewers noted unresolved plot points and a lack of overarching narrative cohesion, many found the character development and emotional weight compelling, making it a highly engaging experience. Overall, the writing is described as immersive and well-crafted, with a strong emphasis on themes of identity, trauma, and personal agency, leaving players eager for future installments.

    • “The writing itself is compelling, the characters you interact with have a lot of depth and the overall plot is both thrilling and heartbreaking - I can't wait to see what happens in the next book!”
    • “The story is so gripping, the characters are well written with lots of depth and character growth.”
    • “This story is a masterpiece of interactive fiction.”
    • “At the end of the story, it leaves you with nothing to remember.”
    • “Not one of the plot points Retribution starts is resolved by the end.”
    • “There's no overarching story of Retribution.”
  • emotional
    50 mentions Positive Neutral Negative

    The emotional depth of the game is widely praised, with players expressing how profoundly it moved them through its compelling writing, complex characters, and heart-wrenching storylines. Many reviewers noted the game's ability to evoke a range of feelings, from joy to frustration, and highlighted the impactful choices that enhance the emotional experience. Overall, players feel that the game offers a unique and nuanced exploration of emotions, making it a standout in the genre.

    • “These games are amazing and simultaneously gut-wrenching and heartwarming.”
    • “It's beautiful and heartbreaking, all while dropping little clues that will make you want to play through several times to uncover exactly what happened to your character in the past.”
    • “It takes you on an emotional rollercoaster and leaves you wanting to replay it again and again just to see what new pathways unfold.”
  • humor
    22 mentions Positive Neutral Negative

    The game's humor is characterized by witty dialogue and impactful choices, featuring a cast of brilliantly crafted characters that deliver both dark and lighthearted moments. Players appreciate the balance of sincerity and humor, with interactions that range from hilarious jabs to profound conversations, creating an engaging and emotionally resonant experience. Overall, the writing is praised for its creativity and ability to evoke a wide spectrum of emotions, from laughter to introspection.

    • “The writing is creative and genuinely enjoyable to read. It's snappy and realistic - funny when it needs to be but for the most part just very sincere and very personable.”
    • “Also when you romance Steel, the game hilariously takes a jab at you by saying, 'this is the worst possible person to have a crush on' or something like that, lol.”
    • “I live for the freedom to pursue not just villainy (which is hilariously fun), but self-sabotage.”
  • replayability
    18 mentions Positive Neutral Negative

    The game boasts exceptional replayability, with numerous branching paths and outcomes that encourage players to explore different narratives and character relationships. Each playthrough offers unique experiences, making it worthwhile to revisit the game multiple times to uncover secrets and variations in the story. Players appreciate the depth and variety, noting that the game thrives on its replay value, enhancing the overall enjoyment.

    • “No path feels right or wrong, canon or inconsequential, as long as it is the path you want to take, because Ryden treats all of them like they are the main narrative and every possible iteration of the story and characters has something interesting to explore, meaning this game has a massive amount of replayability.”
    • “Such a fun story, and a ton of replay value with all the branching paths available to the player.”
    • “The first time my goal was money, but this time it's political and I'm loving the replayability in seeing my relationships change and the world really come together differently from a new motivation.”
    • “It's not like every time I finish a playthrough I start gushing about the variables, the secrets, the characters, the end states, the romances, and general replayability value of this book to everyone I know who is also into interactive fiction - even if they haven't read it yet and aren't likely to, because superpowers and heroes are just not their thing.”
    • “This game is long, but it lives off its replayability.”
    • “Edit after a few more runs: the replayability is huge and hard to skim over the first time around.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay in "Fallen Hero" is highly praised for its impactful choices, which significantly influence the narrative and player experience. Reviewers highlight the depth of storytelling and the effectiveness of the choice mechanics, enhancing overall engagement.

    • “The choices you make in Fallen Hero, nearly all of them, have genuine gameplay impacts, whether or not you notice them.”
    • “I've just played through the first two chapters and I am floored by the quality and depth of storytelling and choice mechanics.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers appreciate the monetization approach, noting that the games feel like genuine projects crafted with care rather than cash grabs, which enhances their overall value and encourages replayability.

  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its engaging storytelling and accessibility, creating an immersive experience that resonates well with players.

    • “Very good storytelling, easy to read, and has a great atmosphere.”

Buy Fallen Hero: Retribution

40h Median play time
40h Average play time
40-40h Spent by most gamers
*Based on 2 analyzed playthroughs

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