Wayhaven Chronicles: Book Three Game Cover
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In "Wayhaven Chronicles: Book Three," you continue your life in Unit Bravo, investigating a series of kidnappings with supernatural ties. As the kidnapper targets you, your choices will determine allies and romances, with a focus on growing closer to a certain vampire. This 1,200,000-word interactive novel offers choices that shape your story without graphics or sound effects.

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  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

78%
Audience ScoreBased on 114 reviews
story16 positive mentions
replayability3 negative mentions
  • The character development and relationships continue to evolve, providing engaging interactions and emotional depth.
  • The writing remains strong, with vivid descriptions and a compelling narrative that keeps players invested in the story.
  • The game offers significant replayability with multiple routes and choices that affect the storyline and character dynamics.
  • The pacing feels off, with some plot points dragging and others feeling rushed, leading to a lack of tension and excitement.
  • The main antagonist lacks depth and impact compared to previous villains, resulting in a less satisfying conflict resolution.
  • Many players feel that the romance progression is frustratingly slow, with some routes feeling stagnant and lacking meaningful development.
  • story92 mentions

    The story in this installment has received mixed reviews, with many players feeling that it lacks depth and coherence, often prioritizing romance over plot development. While some appreciate the character dynamics and relationship growth, others criticize the pacing, underwhelming villains, and a sense of rushed storytelling that detracts from the overall experience. Overall, the narrative seems to set the stage for future developments but struggles to maintain the engaging quality of earlier entries in the series.

    • “The story and characters are great.”
    • “The relationship development is really well-written and I'm interested in where the plot goes.”
    • “It expanded the worldbuilding and introduced interesting characters, factions, and dynamics that add tension and nuance to the story and world, while expanding on certain side characters and making them feel so real.”
    • “The poor pacing and drop in story quality is frankly jarring.”
    • “The plot now consists of scenes designed for you and your chosen love interest to make eyes at each other rather than actual substance.”
    • “It has become painfully obvious there is not enough to fill seven books, and managing a complex plot seems beyond the author’s ability.”
  • emotional17 mentions

    The emotional aspect of the game is characterized by a mix of intense feelings, including moments of emotional abuse and deep romantic connections that can evoke strong reactions from players. Many reviewers appreciate the evolution of relationships and the emotional depth of characters, particularly in slow-burn romances, while others feel that certain routes may not effectively capture the essence of this narrative style. Overall, the game elicits a wide range of emotions, from heartwarming moments to profound sadness, making it a compelling experience for fans of emotional storytelling.

    • “The author even seems to know this, as many of your dialogue options with them start to become much more emotionally charged and even bitter.”
    • “Safe to say, I cried about 30% of Adam's route.”
    • “Also, the found family trope kicked me so hard in the stomach in this one, made me cry a few times.”
  • humor7 mentions

    The humor in the game is a mix of slapstick and irony, with moments that elicit both laughter and emotional responses. While some jokes may feel overused, there are still genuinely funny interactions and absurd situations that resonate with players, creating a blend of humor that is both cute and touching. Overall, the comedic elements contribute to memorable moments, even if not all jokes land effectively.

    • “The only reason it exists is to create funny moments in the town with the main character resorting to slapstick plans to get out of giving blood.”
    • “The mind-oriented detective grabbing a strange-looking box made me laugh.”
    • “Some moments between the characters made me laugh at the ridiculousness of what was happening, then bite my lip so as not to break into tears!”
  • replayability4 mentions

    The game offers significant replayability due to its multiple endings and branching storylines, with players noting that each installment in the series enhances this aspect by introducing more choices and alternatives. Many users feel that even after several playthroughs, there are still unexplored paths, indicating a strong incentive to revisit the game.

    • “There are enough branches (romance, Bobby/Douglas, Tina/Verda, and this one adds a friendship route with one of the characters) to give the game a fair amount of replayability. I feel like I've barely scratched the surface even after four playthroughs.”
    • “There is plenty of replayability in this series of visual novels; I suspect with each book that comes out, the replayability increases as more choices and alternatives become available.”
    • “But there are enough branches (romance, Bobby/Douglas, Tina/Verda, and this one adds a friendship route with one of the characters) to make up for it and give the game a fair amount of replayability. I feel like I've barely scratched the surface even after four playthroughs.”
    • “A really fun game with multiple endings and a strong amount of replay value.”
  • character development2 mentions

    Character development in the series is criticized for being inconsistent, with choices often feeling undermined and relationships taking precedence over meaningful growth. While some users appreciated the development in earlier installments, the third book is seen as lacking in comparison, leading to a sense of disappointment.

    • “I know that the character relationships are the main focus of the series, and while I liked the character development in book 3, it just fell a bit short compared to the previous two.”
    • “The character development is incredibly rich, allowing players to form deep connections with each character and witness their growth throughout the story.”
    • “Each character's journey is thoughtfully crafted, making their development feel organic and rewarding as the narrative unfolds.”
    • “If you want your choices undermined so that the plot of the series can move at a snail's pace, or if you like to watch any character development reset at the whims of the author, give it a try.”
  • optimization1 mentions

    The optimization aspect of the game has been criticized for forcing players into uncomfortable and limiting roleplay scenarios, which can detract from the overall experience. Players feel constrained by the mechanics that trigger various physical ailments, leading to frustration rather than immersion.

Positive mentions (%)Positive
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