Warhammer: Arcane Magic Game Cover

"Warhammer: Arcane Magic" is a critically acclaimed turn-based strategy game set in the Warhammer Fantasy Battles world, available for single and multiplayer. Players take on the role of powerful magicians, battling enemies and completing quests in a highly entertaining journey. The game offers a challenging experience, taking about 4 hours to complete, making it perfect for both new and veteran strategy players.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Android
  • Mobile Platform
  • Tablet

Reviews

41%
Audience ScoreBased on 35 reviews
humor3 positive mentions
graphics3 negative mentions
  • Fun tactical spellcasting gameplay with a variety of wizards and spells to unlock.
  • Affordable price point with decent playtime, making it a good value for fans of turn-based strategy.
  • Offers a nostalgic feel for Warhammer fans, with mechanics reminiscent of classic tabletop games.
  • Game suffers from numerous bugs and poor controls, making it frustrating to play.
  • Heavy reliance on microtransactions for additional content and characters, which detracts from the overall experience.
  • Graphics and interface feel outdated, resembling a low-quality mobile port rather than a polished PC game.
  • story12 mentions

    The story in the game is criticized for its lack of coherence and relevance, with narrated introductions that do not align with gameplay or the Warhammer universe. Players feel that the narrative fails to provide meaningful context or engagement, and the progression system is hindered by monetization, limiting access to characters and resources. Overall, the storytelling aspect appears disjointed and unsatisfying, detracting from the overall experience.

    • “At the end of the elven chapter, (the first 8 missions), you will receive the elven sorceress.”
    • “Two more are unlocked just by completing the story of the game.”
    • “One last mage is unlocked as part of a story expansion costing three dollars.”
    • “The plot tells you nothing about the Warhammer world or any original adventure.”
    • “There is also a narrated story introduction before each chapter, but it has zero relevance to what happens during play and doesn't even correspond to how that chapter's board is set up.”
    • “-lack of story coherence”
  • graphics8 mentions

    The graphics of the game are generally considered dated and reminiscent of older flash games, with clunky animations and a limited user interface. While some characters and monsters exhibit a unique painted aesthetic, overall, the visuals are seen as subpar, though acceptable given the game's price and enjoyment factor. Many users express disappointment in the graphical quality, suggesting it could be significantly improved.

    • “The graphics on the characters and monsters even have a sort of painted look to them, and some of the monsters look fantastic.”
    • “The game may not have the best graphics, but they are good enough for the price and enjoyment of the game.”
    • “Think of a flash game from 10 years ago - it's generally going to have much better graphics, much more depth, and a much better interface.”
    • “- dated graphics/animations, clunky/limited UI/options”
    • “What's more, it's just a bad mobile port, and the aesthetic is odd.”
  • monetization7 mentions

    The monetization strategy in the game is mixed; while the deluxe edition offers a more favorable experience by including all content and eliminating in-game purchases, the standard version features excessive microtransactions for unlocking additional content, which many players find frustrating. Some users appreciate the option to use microtransactions to bypass grinding, but the reliance on in-game purchases for essential features has drawn criticism. Overall, the approach to monetization has led to divided opinions among players.

    • “When done well, in-game purchases are nice.”
    • “The deluxe version includes all of this content and turns off the in-game purchases so that you can only buy the card packs via the earned in-game gold (the way the game should have been from the beginning).”
    • “Added bonus: option to use microtransactions to avoid grinding if that is not your cup of tea.”
    • “You must buy the deluxe edition to have all wizards and additional content, or you'll be stuck with in-game microtransactions!”
    • “The standard version has horrible in-game purchases for unlocking both the added adventure and the extra wizards at too high a price, plus the annoyances of in-game purchases on card packs.”
    • “Half of the wizards are in-game purchases. :(”
  • gameplay6 mentions

    The gameplay is characterized by fun tactical spellcasting mechanics and a solid foundation drawn from tabletop elements, though it currently offers limited replayability due to the availability of only one extra chapter. Players express a desire for more character diversity in party creation, and while the tutorial effectively introduces the game's mechanics, it leaves some questions unanswered. Overall, the core gameplay mechanics are well-received, but the content may feel restrictive for some players.

    • “Fun tactics and spellcasting gameplay.”
    • “I love games like this that take elements from tabletop games and form their own unique experience around them; the core mechanics used for the gameplay are great.”
    • “The game launches you into a tutorial which, while not perfect and leaving me with some questions, does a good job of explaining the various mechanics, buttons, and controls.”
    • “At the time of writing this review, there is only 1 extra chapter to buy, which will result in very limited gameplay and little replayability.”
    • “You should be able to create an adventuring party with a few different types of characters. I know this would not be true to the original board game, but you now have all the game mechanics available to support both ranged and melee combat.”
    • “While I love games that take elements from tabletop games and form their own around them, the core mechanics used for the gameplay in this title leave much to be desired.”
  • grinding4 mentions

    The game features a grinding system that can feel tedious, but it also offers the option to bypass this through microtransactions, catering to both players who enjoy grinding and those who prefer to pay for quicker advancement. While some players initially hoped for a more rewarding grind, the exponential rewards system may lessen the need for extensive grinding.

    • “A game designed to make you grind tediously or pay money to advance without grinding.”
    • “I really wanted to like this, and was hoping that the negative reviews were nothing more than pay-to-win haters. I personally don't mind spending more time in a game 'grinding' to unlock things.”
    • “Added bonus: option to use microtransactions to avoid grinding if that is not your cup of tea.”
  • stability3 mentions

    The game suffers from significant stability issues, frequently freezing during scene changes and failing to display critical cues for progression. Users have noted that these bugs detract from the overall experience, alongside complaints about the intrusive cash shop and poor interface.

    • “What I don't like is how buggy it is; it freezes so often when changing scenes or when critical cues for progressing do not appear.”
    • “This buggy game has a cash shop, and it is always in your face.”
    • “A lot of Warhammer games are buggy, have bad interfaces, poor graphics, you name it.”
  • replayability3 mentions

    The game's replayability is limited, as players can only revisit the same maps to improve spells and collect gold, with minimal additional content available. Currently, there is only one extra chapter for purchase, which contributes to a lack of varied gameplay once all spells are unlocked.

    • “The maps are replayable, allowing you to improve your spells and collect gold.”
    • “Replayability is high, but once you unlock all the wizards' spells, there isn't much left to do.”
    • “At the time of writing this review, there is only 1 extra chapter to buy, which I guess will make for very limited gameplay, with little replayability.”
    • “Replayability - maps stay the same; after you unlock all wizards' spells, there's not much left to do.”
  • humor1 mentions

    The humor in the game is highlighted by clever elements such as the strategic use of spells and the exaggerated effects of abilities like overpower terror and vortex, adding a lighthearted touch to the gameplay experience.

    • “The game is filled with hilarious moments, especially with the strategic use of spells that lead to unexpected outcomes.”
    • “I love how the humor is woven into the gameplay, particularly with the over-the-top terror and vortex mechanics.”
    • “The witty dialogue and funny character interactions keep me laughing throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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