War in a Box: Paper Tanks
- July 4, 2014
- DQ Team
- 10h median play time
"War in a Box: Paper Tanks" is a 2D artillery game where players control paper tanks in combat. The objective is to destroy the enemy's base while protecting your own, using a variety of weapons and upgrades. Players can compete against AI or other players in multiplayer mode, with different maps and difficulty levels to choose from.
Reviews
- The game features a charming aesthetic with a unique cardboard and paper theme, making it visually appealing.
- It offers a good challenge that requires strategic planning and tower placement, especially in higher difficulty levels.
- The gameplay is easy to learn and can be quite addictive, providing a fun casual experience for players.
- The game suffers from limited tower types and placement options, leading to a lack of variety and depth in gameplay.
- Turret targeting is often inconsistent, causing frustration as they may shoot at obstacles instead of enemies.
- Overall, the game feels dated and simplistic compared to modern tower defense titles, which may leave players wanting more.
- graphics46 mentions
- 57 % positive mentions
- 37 % neutral mentions
- 7 % negative mentions
The graphics of the game are widely praised for their cute and clever aesthetic, featuring a charming paper and cardboard art style that enhances the overall experience. While some reviewers noted the simplicity of the visuals, they generally found them enjoyable and well-suited to the game's theme. However, a few critiques mentioned a lack of effort in the design of certain elements, suggesting that the graphics, while appealing, could have been more polished.
“Visuals and presentation are great as is in-game performance.”
“Graphics are great; overall a fun little game that is addictive as hell.”
“The graphical style is pretty inspired -- everything looks like it's made out of cardboard and paper and the levels look like a child's playset.”
“The programmers did not want to put any effort into the graphics, so the units are supposed to be from cardboard as an excuse for basic graphics.”
“The graphics are very simple, but it still has a certain cute appeal.”
“This game is endearing with its art style but has some rather annoying flaws that overwhelm the joy with frustration.”
- gameplay28 mentions
- 50 % positive mentions
- 39 % neutral mentions
- 11 % negative mentions
Gameplay in this tower defense game is a mixed bag; while some players praise its smooth mechanics and unique physics-based interactions, others find it simplistic and repetitive over time. The challenge of managing turrets based on incoming enemies adds depth, but the overall experience can feel unbalanced and lacks sophistication compared to other titles in the genre. It's enjoyable for casual play, but may not hold long-term interest for those seeking more complexity.
“The visuals are really nice, sounds are pretty good, and gameplay, woah, 10/10!”
“This makes gameplay more difficult as you are forced to shuffle turrets, depending on which enemy is incoming next wave.”
“Gameplay - some of the best in tower defense I've had so far.”
“Gameplay gets repetitive after a while.”
“On the flip side, the gameplay mechanics are not very sophisticated.”
“Overall, for a cheap game, it's not bad to just tinker with, but don't expect reasonable gameplay.”
- music20 mentions
- 30 % positive mentions
- 50 % neutral mentions
- 20 % negative mentions
The music in the game has received mixed reviews, with some players enjoying its energetic, arcade-style vibe that complements the action, while others find it repetitive and annoying, noting the limited variety with only two tracks available. Additionally, the lack of options to turn off the music has frustrated some users, leading them to mute the game entirely. Overall, while the sound effects are considered reasonably good, the music could benefit from more variety and customization options.
“The music is a blend of cheesy bravado-style muscle pumping arcade noise - that somehow meshes perfectly with the action (I wouldn't change it).”
“The music and art are enjoyable.”
“- reasonably good sound effects and music.”
“I found the music very repetitive and kind of annoying.”
“There are only 2 music tracks.”
“No options to turn off the music, so I had to mute the entire application just to listen to my own music.”
- story12 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The game's story is structured around a campaign featuring approximately 32 missions, with players facing various challenges across 24 levels. However, the narrative is undermined by repetitive gameplay mechanics, limited turret options, and frustrating mission layouts that can lead to abrupt restarts. Overall, the campaign feels short and lacks depth, with little incentive for strategic resource management.
“Later missions are fairly ridiculous in their layouts, such as having very few locations to place a turret, and in one instance, the path is straight across the screen.”
“The game is short, with only 24 missions available on normal and hard difficulty.”
“Sometimes shots get blocked, causing you to lose the level and forcing you to restart the mission from the beginning.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game has been criticized for its low replayability, especially when compared to more modern tower defense titles that offer greater variety and strategic options. Many players suggest that it may only be worth purchasing on sale due to its limited replay value.
“In a day and age where tower defense games have pretty much evolved to include a massive variety of towers and foes, along with higher degrees of replayability as well as a multitude of viable strategies.”
“The game offers a unique experience that encourages players to explore different strategies and approaches, enhancing its replayability.”
“Each playthrough feels fresh due to the diverse challenges and options available, making it a game worth revisiting.”
“Overall, I can only recommend it on sale, due to low replayability.”
“There would be a little replay value.”
“In a day and age where tower defense games have pretty much evolved to include a massive variety of towers and foes, along with higher degrees of replayability as well as a multitude of viable strategies, one may wind up moving on from this game in favor of those very kinds of tower defense games.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players generally praise the game's optimization, highlighting that both the visuals and overall performance are impressive.
“Visuals and presentation are great, as is the in-game performance.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization aspect of the game is criticized for being mediocre and poorly designed, leading to a frustrating experience that feels like a cash grab rather than a well-thought-out feature.
“The monetization system feels like a quick cash grab, lacking creativity and depth, making the overall experience unfun.”
“The game's design is so limited and poorly executed that it resembles a senior project for a video game design class, which detracts from the enjoyment.”
“The monetization approach is frustrating and detracts from the gameplay, making it feel more like a chore than an enjoyable experience.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a World War I theme that users find to be both hilarious and entertaining, making for a uniquely comedic experience.
“It is set in a WW1 theme and is hilarious to play and see.”