Fieldrunners 2
- January 10, 2013
- Subatomic Studios LLC
- 20h median play time
FIELDRUNNERS 2 IS ONE OF THE STRONGEST TOWER DEFENSE GAMES I'VE EVER PLAYED.
"Fieldrunners 2" is a challenging tower defense game with upgraded weapons and tactical strategies. Defend against waves of enemies by strategically placing towers and traps on various maps. With multiple game modes, including a cooperative mode, and numerous levels, this game offers hours of addictive gameplay.
Reviews
- Fieldrunners 2 is a fun and addictive tower defense game with a variety of towers and levels that keep gameplay interesting.
- The game features charming graphics and sound, making it visually appealing and enjoyable to play.
- It offers multiple difficulty levels and game modes, providing a good challenge for both casual and hardcore players.
- The game can feel grindy, requiring a significant amount of time to unlock towers and upgrades, which may frustrate some players.
- Some players have noted that the game lacks innovation and feels formulaic compared to other tower defense games.
- There are concerns about the game's balance, with some towers being underpowered and the economy feeling off, leading to difficulty in progressing.
- graphics25 mentions
- 36 % positive mentions
- 52 % neutral mentions
- 12 % negative mentions
The graphics of the game are generally praised for their colorful, crisp, and charming cartoonish style, which enhances the overall experience and is a significant improvement over its predecessor. While some reviewers note that the graphics may appear aimed at a younger audience and criticize the lack of originality, many appreciate the clean artwork and well-designed animations that contribute to the game's appeal. However, there are concerns about performance issues, such as lag and long load times, which detract from the visual experience.
“The artwork is clean and scales up just fine for large screens, and you can even zoom in on the action.”
“The graphics and characters (towers, soldiers, vehicles, etc) are colorful, crisp, and a huge improvement over Fieldrunners 1.”
“The lighthearted nature and cartoonish humor inherent in the graphics and soundscape encapsulate a charming identity that makes the game unique.”
“I also thought the graphics looked aimed at children rather than adults.”
“Generic cartoony graphics don't even attempt to hide the lack of originality or character, but still somehow the game has long load times even on a high-end system.”
“As a fond liker of tower defense games, I give it every chance, more than I should in this case. It's a cheap, poorly built game that goes against any decent feature of its category. As for the graphics, if they didn't cause so much lag, I might say they were decent.”
- gameplay21 mentions
- 38 % positive mentions
- 48 % neutral mentions
- 14 % negative mentions
Gameplay in this tower defense game is a mixed bag, featuring solid graphics and a variety of modes that enhance the experience, but it suffers from issues like underpowered towers and grindy mechanics. While many players appreciate the improvements and diverse level designs, some criticize the slow pace and lack of creativity compared to its predecessor. Overall, the game offers a blend of addictive fun and strategic depth, though it may frustrate those seeking a more streamlined experience.
“The best tower defense game with really good graphics and simple game mechanics!”
“Also, the wide variety of game modes, map designs, and difficulty levels all contribute to the diverse and enticing core gameplay.”
“This game still manages to be both a good quick timewaster, and something more dangerous - the fun cartoony gameplay can wind up addicting you for hours before you realize you'd intended to go to bed quite a long time ago.”
“Your towers are underpowered, overpriced, and always have a niche flaw in their mechanics that make them useless.”
“That means there aren't many functions, everything is really big, and the gameplay is very slow.”
“Beyond the simplistic mobile approach and total lack of creativity, competency, or imagination, the worst failing of Fieldrunners 2 is that it's built entirely around the worst tower defense grind mechanics you can imagine, and they're all hidden invisibly underneath a layer of flash/mobile simplicity.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its lighthearted and sarcastic tone, with amusing elements like the polymorph tower that transforms enemies into sheep. Players appreciate the charming, cartoonish graphics and soundscape that enhance the overall fun experience, making it a standout in the tower defense genre. Overall, the game successfully combines humor with engaging gameplay, creating a casual and entertaining atmosphere.
“They've managed to insert some humor into the game as well, such as the polymorph tower that changes the enemy into sheep and cattle!”
“The lighthearted nature and cartoonish humor inherent in the graphics and soundscape encapsulate a charming identity that makes the game unique.”
“A true fun game, great graphics, 'old school' sarcastic humor, lots of different strategies depending on your various selections of weapons and positioning of towers... well, what more to ask from a tower defense game?”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The game's story is engaging, featuring a variety of missions and unique enemies, but it suffers from lengthy mission durations and repetitive gameplay in endless mode. Players can expect around 20-25 hours to complete the basic story, with additional time required to unlock all towers and achieve high scores across multiple modes. The inclusion of puzzle maps adds depth, making it a solid experience for tower defense enthusiasts.
“There are puzzle maps too and a lot more story and special unique enemies like a legendary panzer and even the Hindenburg.”
“As a tower defense game, this is brilliant; there are loads of towers, lots of replayability as harder difficulties are almost impossible without some of the later locked towers, 25 missions across multiple modes including some which really get you thinking.”
“Good game at first, but after you do all missions, the endless level is so repetitive.”
“Basic story at casual difficulty will take around 20-25 hours to complete, but will take around 100 hours+ to unlock all the towers and get three stars on all maps...if not more.”
“The first flaw is a long duration of missions.”
- music6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its enjoyable and fitting quality, enhancing the overall experience with a fun and engaging atmosphere. Reviewers highlight its contribution to the game's charm, alongside solid controls and appealing graphics.
“It has a nice cartoony look, solid controls, and fun music and sound effects.”
“It consists of all great features: it is single-player, it makes you think exactly where to put each tower (and when to use an item), music is nice to listen to, and this game is much fun in general.”
“It's a very good game with challenging level designs, beautiful graphics, and nice music.”
- monetization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The monetization strategy of the game has faced criticism for its previous reliance on microtransactions, which have been removed in the PC version, leading to lower item costs compared to the iOS version. However, players express frustration over being indirectly pressured to promote the game through social media connections, viewing this as a form of forced advertising. Overall, the game's monetization approach is seen as detrimental to the gameplay experience, with some players feeling it encourages a grind to drive potential future purchases.
“In-app purchases have been removed from this version, and the cost of each item/tower is significantly reduced compared to the iOS counterpart.”
“I have never spent a penny on in-app purchases (sorry, Subatomic Studios).”
“And if you don't want to invest money, you have to connect it to Facebook and Twitter, which I don't appreciate when you're indirectly forced to do some 'free advertising' for a game.”
“Obviously aimed at mobile money markets with microtransactions removed for PC, this is definitely the worst tower defense game I've played in several years.”
“I get that the game sucks and grinds purely to drive microtransactions, but I rebel against this negative approach to game design.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game excessive, noting that while it improves upon its predecessor, the time required to earn coins and unlock achievements detracts from the overall experience. The solid gameplay and level design are overshadowed by the tedious nature of grinding for upgrades and rewards.
“Though an upgrade to the first one in the series, it's too grindy to name just one issue.”
“Check the achievements if you doubt my claim of long-term grinding being a big selling point of this game.”
“And the way you earn coins needs to be reworked because at the moment it takes a huge amount of time (aka grinding) to unlock anything.”
- replayability5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Overall, the game offers high replayability due to its diverse tower placements, numerous unlockable towers, and various difficulty levels that encourage experimentation. Players appreciate the engaging gameplay and the challenge presented by random event bosses and achievements, making it a compelling choice for those seeking extended playtime. However, some users feel that the game could benefit from additional replayable content.
“The maps also allow the player a ton of freedom when it comes to tower placement, thereby allowing the player to try numerous layouts and configurations, which, in my opinion, also increases the replayability.”
“A ridiculously large amount of towers to unlock, random event bosses, and achievements add a satisfying amount of replay value.”
“As a tower defense game, this is brilliant. There are loads of towers and lots of replayability, as harder difficulties are almost impossible without some of the later locked towers, with 25 missions across multiple modes including some that really get you thinking.”
“I can't really recommend a game that offers so little replayability.”
“The maps also allow the player a ton of freedom when it comes to tower placement, thereby allowing the player to try numerous layouts and configurations which, in my opinion, also increases the replayability.”
- stability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Overall, users report that the game appears to be largely bug-free, although some glitches related to achievements have been noted.
“The game seemed bug-free, providing a smooth and enjoyable experience.”
“I was impressed by the overall stability; it ran without any crashes or glitches.”
“The stability of the game really stood out, allowing for uninterrupted gameplay.”
“I think there are some glitches with some of the achievements.”
“The game crashes frequently, making it hard to enjoy.”
“I've experienced several bugs that disrupt gameplay.”