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Fieldrunners 2

FIELDRUNNERS 2 IS ONE OF THE STRONGEST TOWER DEFENSE GAMES I'VE EVER PLAYED.
Fieldrunners 2 Game Cover
87%Game Brain Score
graphics, gameplay
story, monetization
87% User Score Based on 358 reviews
Critic Score 85%Based on 1 reviews

Platforms

PCTabletAndroidPhoneBlackberry OsiPadMobile PlatformiPhoneWindowsPlayStationPlaystation Vita
Fieldrunners 2 Game Cover

About

Fieldrunners 2 is a single player casual strategy game with warfare, comedy and kids themes. It was developed by Subatomic Studios LLC and was released on January 10, 2013. It received positive reviews from both critics and players.

"Fieldrunners 2" is a challenging tower defense game with upgraded weapons and tactical strategies. Defend against waves of enemies by strategically placing towers and traps on various maps. With multiple game modes, including a cooperative mode, and numerous levels, this game offers hours of addictive gameplay.

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87%
Audience ScoreBased on 358 reviews
graphics14 positive mentions
story3 negative mentions

  • Fieldrunners 2 is a fun and addictive tower defense game with a variety of towers and strategic gameplay that appeals to both beginners and experienced players.
  • The game features well-balanced levels with multiple difficulty settings, allowing for a satisfying challenge and replayability.
  • It has charming graphics and a humorous tone, making it an enjoyable experience for casual gaming sessions.
  • The game employs predatory mechanics, requiring players to link social media accounts and grind excessively to unlock towers, which can feel frustrating and unfair.
  • Some players find the pacing of levels to be slow, with long missions that can become repetitive, especially when losing and having to replay waves.
  • There are issues with tower targeting and AI pathing, leading to frustrating gameplay moments where towers do not effectively engage enemies.
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising their colorful, crisp quality and significant improvement over previous versions, while others criticize them as generic and overly cartoony, suggesting they cater more to a younger audience. Some players noted that the graphics are visually appealing but can cause lag and long load times, detracting from the overall experience. Overall, the game's graphics are seen as charming and well-animated, contributing positively to the gameplay despite some technical issues.

    • “The best tower defense game with really good graphics and simple game mechanics!”
    • “The graphics and characters (towers, soldiers, vehicles, etc) are colorful, crisp, and a huge improvement over Fieldrunners 1.”
    • “Fieldrunners 2 has fantastic graphics and has really good challenge.”
    • “I also thought the graphics looked aimed at children rather than adults.”
    • “Generic cartoony graphics don't even attempt to hide the lack of originality or character (but still somehow the game has long load times even on 2500k @ 4ghz, gtx 780, 16gb ddr3, and ssd).”
    • “As a fond liker of tower defense games, I give it every chance, more than I should in this case. It's a cheap, poorly built game, screaming of being on a free-to-play market. It goes against any decent feature of its category. As for the graphics, well, if they didn't cause so much lag, I might say they were decent; as for the game, it's a waste of anyone's time.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay of this tower defense game is praised for its impressive graphics and variety of mechanics, including different modes and unlockable content that enhance player engagement. However, some players criticize the slow pace and simplistic design, noting that it can feel grindy and lacks creativity. The introduction of semi-open enemy pathing adds a unique challenge, though inconsistencies in this mechanic can complicate maze design at higher difficulty levels.

    • “The best tower defense game with really good graphics and simple game mechanics!”
    • “It's nice to see gameplay improve like this from one installment to the next.”
    • “There are 3 difficulties for each level, the hardest of which requires you to unlock the more advanced towers by playing more of the game, a mechanic I appreciate as I like games that provide 'unlockables' to work towards instead of having all content available from the get-go.”
    • “That means there aren't many functions, everything is really big and the gameplay is very slow.”
    • “Beyond the simplistic mobile approach and total lack of creativity, competency, or imagination, the worst failing of Fieldrunners 2 is that it's built entirely around the worst tower defense grind mechanics you can imagine, and they're all hidden invisibly underneath a layer of flash/mobile simplicity.”
    • “Enemy re-pathing isn't always consistent and can lead to difficulty designing mazes at harder levels that limit your design by introducing new level mechanics or obstacles.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is engaging but can feel stretched due to lengthy missions, with the first mission featuring 60 waves. Players can expect around 20-25 hours to complete the basic story, but achieving full completion and unlocking all towers may take over 100 hours. While the narrative includes unique enemies and puzzle maps, the endless mode can become repetitive after finishing the main missions.

    • “There are puzzle maps too and a lot more story and special unique enemies like a legendary panzer and even the Hindenburg.”
    • “As a tower defense game, this is brilliant; there are loads of towers, lots of replayability as harder difficulties are almost impossible without some of the later locked towers, 25 missions across multiple modes including some which really get you thinking.”
    • “Good game at first, but after you do all missions, the endless level is so repetitive.”
    • “Basic story at casual difficulty will take around 20-25 hours to complete, but will take around 100 hours+ to unlock all the towers and get three stars on all maps...if not more.”
    • “The first flaw is a long duration of missions.”
  • replayability
    8 mentions Positive Neutral Negative

    The game is praised for its high replayability, offering diverse tower placements and numerous configurations that encourage experimentation. With 25 missions across various modes and challenging difficulties that require strategic thinking, players find it engaging and time-consuming. However, some users express disappointment with games that lack replay value, highlighting the importance of this aspect in their recommendations.

    • “The maps allow the player a ton of freedom when it comes to tower placement, enabling numerous layouts and configurations, which increases the replayability.”
    • “An incredibly replayable, engaging, and entertaining tower defense game that just absorbs whatever time you have to feed it.”
    • “As a tower defense game, this is brilliant. There are loads of towers and a lot of replayability, as harder difficulties are almost impossible without some of the later locked towers. With 25 missions across multiple modes, including some that really get you thinking.”
    • “I can't really recommend a game that offers so little replayability.”
    • “I can't really recommend a game that offers so little replayability.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is consistently praised for being enjoyable and well-suited to the gameplay, enhancing the overall experience. Reviewers highlight its pleasantness and how it complements the game's challenging level designs and beautiful graphics.

    • “It's a very good game with challenging level designs, beautiful graphics, and nice music.”
    • “The music fits the game very well.”
    • “The music is nice to listen to, and this game is much fun in general.”
  • humor
    6 mentions Positive Neutral Negative

    The game effectively incorporates humor, particularly through features like the polymorph tower that transforms enemies into sheep and cattle, adding a lighthearted touch to the gameplay. Reviewers appreciate the "old-school" sarcastic humor and find the overall experience to be fun and engaging, enhancing the strategic elements of the tower defense genre.

    • “They've managed to insert some humor into the game as well, such as the polymorph tower that changes the enemy into sheep and cattle!”
    • “A true fun game, great graphics, 'old school' sarcastic humor, lots of different strategies depending on your various selections of weapons and positioning of towers... well, what more to ask from a tower defense game?”
    • “Just epic pro tips, humor, fun, casual game.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for forcing players to connect to social media for free advertising if they wish to avoid spending money, which many find unappealing. Additionally, the game is perceived as heavily designed around microtransactions, leading to a grindy experience that detracts from overall enjoyment. Overall, the approach to monetization has been viewed negatively, particularly in the context of a tower defense game.

    • “If you don't want to invest money, you have to connect it to Facebook and Twitter, which I don't appreciate. It feels like you're being indirectly forced to do some 'free advertising' for the game.”
    • “This game is obviously aimed at mobile money markets, with microtransactions removed for PC. It's definitely the worst tower defense game I've played in several years.”
    • “I understand that the game is designed to grind purely to drive microtransactions, but I rebel against this negative approach to game design.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that the current coin-earning system requires excessive time investment to unlock content, suggesting a need for reworking to improve the experience.

    • “The way you earn coins needs to be reworked because, at the moment, it takes a huge amount of time (aka grinding) to unlock anything.”
    • “The current system for earning coins is excessively time-consuming, requiring a lot of grinding to achieve any meaningful progress.”
    • “Unlocking anything in the game feels like an endless grind due to the slow coin earning process.”
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20h Median play time
20h Average play time
20-33h Spent by most gamers
*Based on 8 analyzed playthroughs
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Fieldrunners 2 is a casual strategy game with warfare, comedy and kids themes.

Fieldrunners 2 is available on PC, Phone, iPad, iPhone and others.

On average players spend around 20 hours playing Fieldrunners 2.

Fieldrunners 2 was released on January 10, 2013.

Fieldrunners 2 was developed by Subatomic Studios LLC.

Fieldrunners 2 has received positive reviews from both players and critics. Most players liked this game for its graphics but disliked it for its story.

Fieldrunners 2 is a single player game.

Similar games include Kingdom Rush, Last Hope TD - Tower Defense, Dungeon Warfare, Defense Grid: The Awakening, Super Sanctum TD and others.