Voidrun Game Cover

Voidrun is a single-player Science Fiction Arcade game where you control a ship and navigate through a black hole to sink balls into glowing goals to score points. Adjust your shots for the gravity of the black hole and avoid falling into it. The game features a player ship model from Antonio Gordillo AG3D, UI icons from Font Awesome, music from Plastic Sound Design, and a black hole shader from Mert Kirimgeri.

  • PC
  • Windows
  • Xbox

Reviews

69%
Audience ScoreBased on 42 reviews
gameplay16 positive mentions
grinding2 negative mentions
  • Voidrun features a fantastic core idea and design, with innovative mechanics that keep gameplay fresh and engaging.
  • The game has a great retro aesthetic, complemented by an excellent soundtrack that enhances the overall experience.
  • It offers multiple game modes and a variety of enemy designs, providing plenty of content and replayability.
  • The game can be overly difficult and frustrating, especially for casual players, with some enemies being unfairly evasive and attacks lacking clear indications.
  • Pacing issues and a lack of gradual difficulty progression can lead to tedious gameplay, making it hard to enjoy the experience fully.
  • The mechanics can be confusing for beginners, requiring a lot of trial and error to understand, which may deter new players.
  • gameplay32 mentions

    The gameplay of Voidrun features a core mechanic centered around managing orbs while battling inventive enemies, offering a unique twist on classic space shooter elements. While the game is praised for its satisfying mechanics and retro aesthetic, players often find themselves underpowered at the start of stages, facing frustrating enemy designs and readability issues that can detract from the experience. Overall, the game provides a mix of enjoyable and tedious moments, making it a worthwhile experience for fans of inventive gameplay, despite some inconsistencies.

    • “Very satisfying and addictive game mechanic.”
    • “Unique reinvention of old-school Qix mechanic and a good microgame in its own right - lots of inventive enemy designs and some fresh twists.”
    • “Love the art style and music, and plenty of variation to the interesting gameplay mechanics.”
    • “But some combination of the core mechanics and enemy design just leads to extremely tedious and frustrating gameplay.”
    • “Possibly inspired by that one computer game from the late 80s I can't recall the name of, Voidrun tries to present the player a slightly different approach to space shooters, but ends up slowing down the gameplay a tad too much.”
    • “Some frustrating readability issues arise from the visual busy-ness and intricate dodging mechanics - the fact that your friendly 'void balls' and enemy bullets both flash similarly, cluster around the player at crucial freeze-frame moments, then spray in similar patterns making them difficult to tell apart. It's deadly confusing and frustrated the hell out of me; more often than not, this is what killed me and it felt unfair.”
  • music14 mentions

    The music in the game is consistently praised as the standout feature, with reviewers highlighting the amazing soundtracks that accompany various planets and environments. The art style complements the music well, contributing to an overall engaging experience, and many users rate the soundtrack exceptionally high, often giving it a perfect score.

    • “The soundtrack is the best part of the game.”
    • “The soundtrack is definitely the highlight though, much like most bad Sonic games.”
    • “Love the art style and music, and plenty of variation to the interesting gameplay mechanics.”
    • “The art and music are really well done.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, attributing this to a combination of core mechanics and enemy design that detracts from the overall experience.

    • “But some combination of the core mechanics and enemy design just leads to extremely tedious and frustrating gameplay.”
  • atmosphere2 mentions

    The atmosphere of the game is generally praised for its beauty, particularly in the post-game cinematic; however, some users reported sound bugs that detracted from the overall experience.

  • graphics2 mentions

    Reviewers praise the game's art style and music, highlighting their appeal and the variety they bring to the gameplay mechanics.

  • story2 mentions

    The story aspect of the game features a structured progression where players can explore by selecting the order of levels, advancing through different planets after completion, reminiscent of the story mode in "Hell is Other Demons."

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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