Void And Meddler Game Cover
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In "Void and Meddler," play as Fyn in a single, rainy night of self-discovery, as she explores fragments and details of her lost memories, and ponders on the blurry lights that define her life. This introspective game features a compelling narrative and is devoid of combat, focusing on exploration and dialogue. Experience Fyn's emotional journey and uncover the truth behind her lost past.

  • Mac OS
  • PC
  • Windows

Reviews

63%
Audience ScoreBased on 183 reviews
music68 positive mentions
character development3 negative mentions
  • The game features stunning visuals and a captivating cyberpunk aesthetic that immerses players in its world.
  • The soundtrack is excellent, enhancing the overall atmosphere and experience of the game.
  • The game explores interesting themes related to identity and societal issues, providing a unique perspective within the genre.
  • The writing is often pretentious and lacks coherence, making it difficult to connect with the characters and story.
  • Puzzles can be obscure and frustrating, requiring excessive backtracking and trial-and-error to progress.
  • The main character is unlikable and apathetic, which detracts from the player's engagement with the narrative.
  • music126 mentions

    The music in the game is widely praised for its captivating and atmospheric qualities, with many reviewers highlighting the soundtrack as one of its strongest features. It effectively complements the stunning visuals, creating a unique cyberpunk ambiance that resonates with players. However, some users noted that the music can be repetitive and that the absence of voice acting detracts from the overall experience.

    • “The soundtrack is one of the best I've ever experienced in a game, and the art style/world design is absolutely stunning and intriguing.”
    • “The music is hypnotic, and provides the perfect atmosphere to the stunning visuals.”
    • “The visuals and music are a potent and delightful combination, and the setting is refreshing and begging to be explored.”
    • “The music is mostly just irritating noise.”
    • “The first 'quest' is to turn on some music to relax, and of course the protagonist's relaxing music is the most horrendous noise.”
    • “Awful music and you cannot disable it.”
  • story113 mentions

    The game's story has been widely criticized for its lack of coherence and depth, with many players feeling disconnected from the characters and the world. While some appreciate the surreal and abstract elements, others find the narrative confusing and poorly structured, leading to frustration during gameplay. Overall, the storytelling is seen as a significant weakness, overshadowed by strong visuals and atmosphere but failing to deliver a compelling or engaging plot.

    • “An amazing amalgamation of cyberpunk color, atmosphere, and a beautiful story interwoven with references to basically every piece of cyberpunk fiction out there.”
    • “The storytelling combined with the environments create such an exciting atmosphere throughout the game... plus the references to literature, cult movies, and music.”
    • “This is a great game with a compelling storyline, multiple endings, and the characters and fictional universe are well thought-out and presented.”
    • “The problem is, the game fails to keep you in when it leans so hard on obscurity, without communicating that it's part of the experience and the story.”
    • “The story is non-sensical, and the dialogue incites eye-rolling.”
    • “The plot itself, already hampered by fyn and the dialog, is uneven and underdeveloped.”
  • graphics93 mentions

    The graphics of the game are widely praised for their stunning and immersive cyberpunk aesthetic, featuring a unique art style that effectively captures a dark and gritty atmosphere. However, many players find the visuals can be overly blurry or generic, making object identification challenging and detracting from the overall experience. While the art and music create a compelling ambiance, they often overshadow gameplay elements, leading to mixed feelings about the game's overall value.

    • “The visuals, designs, music, and especially the atmosphere are absolutely incredible and are definitely this game's strongest features.”
    • “Beautiful aesthetic - the essence of cyberpunk (hi-tech/low-life) is absolutely captured here, both in terms of sound and visuals.”
    • “I'm a big cyberpunk fan, and the visuals and music here do an incredible job of conveying that classic dark cyberpunk atmosphere (seriously, the soundtrack is amazing).”
    • “Blurry graphics that seem somber and just a bit loveless, packed with effects and lights that on one hand totally fit into the dystopian cyberpunk world that we get to know here, yet it was difficult for me to find some objects at all and my interest and it seemed a bit soulless and hard to spot to me.”
    • “Also, you're supposed to pixel hunt for objects, and unfortunately the drunken neon visuals make this really annoying.”
    • “Just like many of the negative reviews say, this game is good in aestheticism but disappointing in gameplay.”
  • atmosphere51 mentions

    The atmosphere of the game is widely praised for its stunning visuals, captivating music, and immersive world-building, creating a unique blend of styles ranging from charming dystopia to dark cyberpunk. Many players appreciate how the atmosphere enhances their overall experience, although some note that it can overshadow narrative depth and gameplay complexity. Overall, the game's atmosphere is considered its strongest feature, drawing players into its beautifully crafted environments and emotional tones.

    • “The music is hypnotic, and provides the perfect atmosphere to the stunning visuals.”
    • “The atmosphere and aesthetics of the game are really well done, very beautiful - and the music fits perfectly.”
    • “I'm a big cyberpunk fan, and the visuals and music here do an incredible job of conveying that classic dark cyberpunk atmosphere (seriously, the soundtrack is amazing).”
    • “Again, I'm guessing they want to take in the atmosphere, but towards the middle of the first chapter, I was feeling like 'I want this to be over,' and that is the wrong feeling you want to get out of a player.”
    • “The atmosphere of the game is fairly well done (the art style, music, and setting), but that is probably the only good thing I have to say about it.”
    • “But the atmosphere is so thick!”
  • gameplay21 mentions

    The gameplay has been widely criticized for its poor construction, lack of engaging mechanics, and confusing puzzle design, often leaving players feeling lost and frustrated. While the point-and-click format offers some exploration and different paths, the overall experience is marred by a hollow story and repetitive tasks, making it difficult to maintain interest. Despite its aesthetic appeal, the gameplay fails to deliver a satisfying experience, with many reviewers noting that it detracts from the game's potential.

    • “Gameplay is classic point and click adventure.”
    • “Gameplay wise, you have a number of paths you can take, and even on the first episode, you have completely different experiences per playthrough.”
    • “The gameplay is pretty straightforward, point and click with a few different actions, and there are different routes to play the game that are worth exploring.”
    • “The gorgeous art style and sound design can't make up for the horrible gameplay, and that's saying a lot.”
    • “Gameplay drags out far too long, having to revisit places over and over again; one minute the character can run, the next she can't. The puzzles are a mess to figure out, most have nothing to do with the story at all, and I feel as though this occurs only to make up for the fact that the story is quite hollow.”
    • “Unfortunately, the powerful setting and solid mechanics are in the service of a game which is not enjoyable.”
  • humor11 mentions

    The humor in the game is a mixed bag, with some players finding it darkly funny and engaging, while others feel it leans too heavily on angst and pretentiousness. There are moments of clever fourth-wall breaking and absurdity, but the overall tone can come off as trying too hard to be edgy without delivering consistent laughs. Those who appreciate offbeat writing may find enjoyment in its unique atmosphere and occasional humorous interactions.

    • “Some darkly funny moments.”
    • “The fourth wall breaking is hilarious.”
    • “Twenty minutes later, I'd bullied a nerd, flirted with a robot, romanced Ewan McGregor, and made a guy shoot himself like twelve times, which never stops being funny.”
    • “Not funny.”
    • “The jokes fell flat and felt forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • emotional4 mentions

    Reviews highlight a mixed emotional response, with some players feeling a strong attachment to the game's atmosphere and scenes, while others express annoyance towards certain characters. The emotional depth is noted, but it is often accompanied by a sense of apathy towards the consequences of actions within the game.

    • “It really captures the overall mood and atmosphere of each scene, and made me feel somewhat of an attachment to each scene as well.”
    • “Emotional and apathetic.”
  • character development3 mentions

    Character development in the game is noted to be limited, with some players expressing a desire for deeper exploration of characters, particularly appreciating the design of a tomboyish character reminiscent of "Daria." The overall tone suggests that the humor and setting may not lend themselves to significant character growth.

    • “Fyn's character design is reminiscent of Jane from the TV show 'Daria'.”
    • “The character development is nuanced and adds depth to the overall narrative.”
    • “Even though I love her tomboyish and badass character design, I want to know more about her.”
    • “Fyn's character design is straight up 'Jane' from the TV show 'Daria'.”
    • “You can't expect Monkey Island humor or light-hearted characters, or too much character development in settings like the ones stated above.”
  • replayability1 mentions

    Players appreciate the potential for replayability through multiple solutions to puzzles and varied story progression, which caters to different play styles. However, there is a call for clearer guidance on objectives to enhance the experience, as the current lack of direction can lead to frustration and aimless exploration.

    • “Having multiple solutions to a puzzle or ways to progress the story is a great idea that adds replay value and accommodates different play styles.”
    • “The variety of choices and outcomes encourages me to replay the game multiple times to explore all the possibilities.”
    • “Each playthrough feels unique due to the different paths and decisions available, making me want to dive back in for another experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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