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Void And Meddler Game Cover

About

In "Void and Meddler," play as Fyn in a single, rainy night of self-discovery, as she explores fragments and details of her lost memories, and ponders on the blurry lights that define her life. This introspective game features a compelling narrative and is devoid of combat, focusing on exploration and dialogue. Experience Fyn's emotional journey and uncover the truth behind her lost past.

Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot
Void And Meddler screenshot

62%
Audience ScoreBased on 215 reviews
music73 positive mentions
gameplay4 negative mentions

  • The game features stunning visuals and a captivating cyberpunk aesthetic that immerses players in its world.
  • The soundtrack is excellent, enhancing the overall atmosphere and experience of the game.
  • There are interesting story ideas and multiple paths to explore, which can lead to different outcomes.
  • The writing is often cringeworthy and tries too hard to be edgy, making it difficult to connect with the characters.
  • Gameplay can be frustrating due to vague objectives and puzzles that require excessive backtracking and trial-and-error.
  • The main character is unlikable and lacks depth, which detracts from the overall narrative experience.
  • music
    154 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its ability to create a captivating atmosphere that complements the stunning visuals. Described as "amazing," "haunting," and "unique," the soundtrack features a mix of electronic and synth-heavy tracks that resonate well with the cyberpunk aesthetic. However, some players noted issues with repetitive loops and the absence of voice acting, which detracted from the overall experience for a few.

    • “The soundtrack is amazing and I found myself on more than one occasion sitting idly at Stolearm Station with the robot just listening to the music.”
    • “The music is hypnotic and provides the perfect atmosphere to the stunning visuals.”
    • “The visuals and music are a potent and delightful combination, and the setting is refreshing and begging to be explored.”
    • “Subpar music, unlikeable protagonist, and the worst of all: the writing in this game is horrible.”
    • “The first 'quest' is to turn on some music to relax, and of course the protagonist's relaxing music is the most horrendous noise.”
    • “Awful music and you cannot disable it.”
  • story
    129 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it disjointed, confusing, and lacking coherence. While some appreciate the surreal and edgy themes typical of cyberpunk narratives, others criticize the absence of engaging characters and a clear plot, leading to a sense of aimlessness in gameplay. Overall, the story is seen as an incomplete and frustrating experience, overshadowed by its artistic visuals and atmosphere.

    • “An amazing amalgamation of cyberpunk color, atmosphere, and a beautiful story interwoven with references to basically every piece of cyberpunk fiction out there.”
    • “The storytelling combined with the environments create such an exciting atmosphere throughout the game... plus the references to literature, cult movies, and music.”
    • “The story is very non-linear and strange, and the puzzles doubly so; you will have plenty of time to wander the city, which is large and lonely, both colorful and dark at the same time.”
    • “This is a problem when the whole joy of cyberpunk storytelling is to listen to people's tales of how they have been affected by the messed up way of the world - without that, you feel no connection with the game world or its characters, and it's a matter of trudging aimlessly from one location to another to progress the action - I avoid saying story, as there largely isn't one.”
    • “The story is non-sensical, and the dialogue incites eye-rolling.”
    • “The plot itself, already hampered by Fyn and the dialog, is uneven and underdeveloped.”
  • graphics
    106 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning cyberpunk aesthetic, featuring beautiful visuals, rich use of light and shadow, and a compelling atmosphere that enhances the overall experience. However, many reviewers note that while the art style is impressive, it often overshadows the gameplay, which can be lacking or frustrating, particularly due to issues like pixel hunting. Overall, the visuals and music are considered the game's strongest aspects, making it a worthwhile experience for those who appreciate aesthetic design over gameplay depth.

    • “The visuals, designs, music, and especially the atmosphere are absolutely incredible and are definitely this game's strongest features.”
    • “The graphics are pure sweet burning eye candy, creating goosebumps in combination with the music.”
    • “I love the universe, the art style, and the music is on point.”
    • “Blurry graphics that seem somber and just a bit loveless, packed with effects and lights that on one hand totally fit into the dystopian cyberpunk world that we get to know here, yet it was difficult for me to find some objects at all and my interest and it seemed a bit soulless and hard to spot to me.”
    • “Also, you're supposed to pixel hunt for objects, and unfortunately the drunken neon visuals make this really annoying.”
    • “Just like many of the negative reviews say, this game is good in aestheticism but disappointing in gameplay.”
  • atmosphere
    56 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning visuals, immersive music, and unique aesthetic, creating a captivating experience that resonates with players. Many reviews highlight the effective combination of art style and sound design, which together evoke a range of moods from dark and gritty to dreamlike and melancholic. However, some players note that while the atmosphere is a standout feature, it does not compensate for weaknesses in narrative and gameplay complexity.

    • “The music is hypnotic, and provides the perfect atmosphere to the stunning visuals.”
    • “The visuals, designs, music, and especially the atmosphere are absolutely incredible and are definitely this game's strongest features.”
    • “The global atmosphere is like a disenchanted dream in which you’ll enjoy taking your time, admire the urban landscapes, and explore every hidden recess of the city.”
    • “Again, I'm guessing they want to take in the atmosphere, but towards the middle of the first chapter, I was feeling like 'I want this to be over,' and that is the wrong feeling you want to get out of a player.”
    • “The atmosphere of the game is fairly well done (the art style, music, and setting), but that is probably the only good thing I have to say about it.”
    • “But the atmosphere is so thick!”
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay has received mixed to negative feedback, with many players finding it boring, poorly constructed, and lacking in engagement. While the point-and-click mechanics offer some non-linear exploration, they are often criticized for being counterintuitive and disconnected from the story, leading to confusion and frustration. Despite the game's appealing art style and sound design, the overall gameplay experience is deemed unsatisfactory, leaving players wanting more depth and coherence.

    • “Gameplay wise, you have a number of paths you can take, and even on the first episode, you have completely different experiences per playthrough.”
    • “The gameplay is pretty straightforward, point and click with a few different actions, and there are different routes to play the game that are worth exploring.”
    • “The gameplay consists of a somewhat non-linear point and click playstyle.”
    • “Middling gameplay, cringeworthy dialogue, trying way too hard to be dark and edgy.”
    • “The gorgeous art style and sound design can't make up for the horrible gameplay, and that's saying a lot.”
    • “Gameplay drags out far too long, having to revisit places over and over again; one minute the character can run, the next she can't. The puzzles are a mess to figure out, most have nothing to do with the story at all, and I feel as though this occurs only for the need to make up for the fact that the story is quite hollow.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players appreciating its dark and edgy wit, while others find it overly cynical and lacking in genuine comedic moments. There are highlights, such as fourth wall breaks and some funny dialogues, but the writing can feel pretentious and forced at times. Overall, those who enjoy a dry, existential humor may find it rewarding, while others might be left wanting more engaging and lighthearted content.

    • “Some darkly funny moments.”
    • “The fourth wall breaking is hilarious.”
    • “Twenty minutes later, I'd bullied a nerd, flirted with a robot, romanced Ewan McGregor, and made a guy shoot himself like twelve times, which never stops being funny.”
    • “Not funny.”
    • “The jokes fell flat and felt forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players feel a strong attachment to the atmosphere and scenes, others find the story boring and characters annoying, leading to a sense of apathy towards the outcomes of their actions. Overall, the game evokes a mix of emotional engagement and detachment.

    • “It really captures the overall mood and atmosphere of each scene, and made me feel somewhat of an attachment to each scene as well.”
    • “Emotional and apathetic.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted to be limited, with a focus on strong character designs rather than deep narratives. While some characters, like Fyn, are appreciated for their unique and appealing aesthetics, the overall storytelling does not prioritize extensive character growth, aligning more with the humor and tone of classic titles like "Monkey Island."

    • “Fyn's character design is reminiscent of Jane from the TV show 'Daria'.”
    • “The character development is rich and engaging, adding depth to the overall narrative.”
    • “The beautiful art and awesome character designs enhance the immersive experience of the game.”
    • “Even though I love her tomboyish and badass character design, I want to know more about her.”
    • “Fyn's character design is straight up 'Jane' from the TV show 'Daria'.”
    • “You can't expect Monkey Island humor or light-hearted characters, or too much character development in settings like the ones stated above.”
  • stability
    1 mentions Positive Neutral Negative

    The stability of the game has been criticized, particularly in Episode 2, where players report a recurring bug that causes the game to freeze and crash consistently towards the end.

    • “Episode 2 was even more annoying, particularly a bug near the end where the game freezes and crashes every single time.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the potential for replayability through multiple solutions to puzzles and varied story progression, as it caters to different play styles. However, there is a call for clearer guidance on objectives to avoid frustration and enhance the overall experience.

    • “Having multiple solutions to a puzzle or ways to progress the story is a great idea that adds replay value and accommodates different play styles.”
    • “The variety of choices and outcomes encourages players to experience the game multiple times, making each playthrough feel unique.”
    • “The game offers different paths and endings, which significantly enhances its replayability and keeps players engaged.”

Buy Void And Meddler

7h Median play time
6h Average play time
5-7h Spent by most gamers
*Based on 2 analyzed playthroughs

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