- April 23, 2021
- Zero Imagination Productions
VirtuaCreature
45%Game Brain Score
music, monetization
gameplay, graphics
59% User Score 27 reviews
Platforms
About
The ultimate monster simulation! Train, feed, and battle with your own personal creature - Treat it well, and you'll see it evolve!

Audience ScoreBased on 27 reviews
music1 positive mentions
graphics3 negative mentions
- The game offers a nostalgic experience reminiscent of Tamagotchi and Pokémon, allowing players to raise multiple creatures and engage in battles.
- The pixel art and music are well-received, contributing to the overall charm of the game.
- It's a decent source of entertainment for the price, providing hours of gameplay without the need for constant account creation.
- The game suffers from visual glitches and a lack of polish, with some minigames being frustrating and poorly designed.
- The gameplay can become repetitive and grindy, requiring frequent check-ins to maintain creature happiness, which may feel like a chore.
- There are concerns about the game's overall depth and replayability, with some players feeling it lacks content and innovation.
gameplay
7 mentions Positive Neutral NegativeGameplay is characterized by a mix of freedom and experimentation in raising creatures, with simple battle arenas that effectively teach mechanics without being overly guiding. However, the presence of a countdown timer and RNG elements for equipment acquisition detracts from the experience for some players. Overall, while the game offers enjoyable mechanics and creature designs, it suffers from some common pitfalls found in free-to-play titles.
“There's so much freedom to raising your virtuacreature to the point that most of my gameplay time was just me borderline experimenting... not to mention, the simple battle arenas, coupled with the designs of each virtuacreature (bearcub's s-tier btw) made it easy to learn the mechanics of affinities, while being subtle so that it isn't too hand-holding.”
“There is also an arena section divided into several modes with various difficulties to fight in. There are combats relying on a weakness stance type mechanic, and some require the use of battle moves similar to what can be found in an RPG.”
“Yes, I love this game, but for some reason, I think it's going to be one of those surprise horror games... fun mechanics and gameplay, yeah, but there are too many demons in my head to think it's innocent.”
“The biggest problem I have with this game is the countdown timer mechanic that you usually see in plenty of free-to-play games.”
“It's a godawful retro pixel hybrid of a Tamagotchi and Pokémon but with significantly worse gameplay and even worse graphics.”
“Only thing I wish was maybe changed up is some RNG aspects in terms of getting equipment; I'm honestly not a fan of surprise mechanics, but this is only a small gripe.”