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Viking: Battle for Asgard

Viking's got good ideas, but you'll see most of them in the first third of the story.
Viking: Battle for Asgard Game Cover
52%Game Brain Score
story, graphics
gameplay, optimization
46% User Score Based on 1,173 reviews
Critic Score 64%Based on 4 reviews

Platforms

Playstation 3Xbox 360PCXboxWindowsPlayStation
Viking: Battle for Asgard Game Cover

About

Viking: Battle for Asgard is a single player hack and slash game with a historical theme. It was developed by Creative Assembly, PC Port - Hardlight and was released on October 17, 2012. It received mostly positive reviews from critics and neutral reviews from players.

In "Viking: Battle for Asgard," the goddess Hel, banished from Asgard, seeks to release the wolf-god Fenrir and bring about Ragnarok. Freya, goddess of love and wisdom, chooses Skarin, a young warrior, to stop Hel's army and defend mankind. A fierce battle ensues in the mortal realm of Midgard, as Skarin faces resurrected Viking warriors and strives to save both worlds from destruction.

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46%
Audience ScoreBased on 1,173 reviews
story80 positive mentions
gameplay56 negative mentions

  • The large-scale battles are visually impressive and create a sense of epic warfare.
  • The combat can be satisfying, especially when executing enemies with brutal finishing moves.
  • The game offers a nostalgic experience for those who played it on older consoles.
  • The game is poorly optimized for PC, with a frustrating 30 FPS cap and frequent performance issues.
  • The combat system is clunky and repetitive, leading to a lack of engagement over time.
  • The story is weak and lacks depth, making it hard to stay invested in the game.
  • story
    354 mentions Positive Neutral Negative

    The story in "Viking: Battle for Asgard" is generally viewed as weak and poorly executed, with many reviewers noting its simplicity and lack of depth. While it draws on Norse mythology, the narrative often feels generic and repetitive, primarily revolving around liberating Vikings and battling the forces of Hel. Despite some moments of potential, the storytelling is frequently criticized for being unengaging, with a rushed ending and minimal character development, leaving players feeling disconnected from the plot and its characters.

    • “The story is an interesting take on Viking mythology through modern (post-Christianity) understanding.”
    • “The story can pretty much be summed up as you need to kill Hel's forces because she's evil, and that's literally what the game is all about.”
    • “The story, although it's rather simple, is executed in a weird way and how it progresses further, just leaves you either wanting for more or just trying to figure out what the hell happened.”
    • “I won't even go into how it slaughtered the Norse mythology or lacks any coherent story.”
    • “The story is you going around and liberating vikings to fight the legions of Hel; not the best storytelling, but it's decent. The ending was quite rushed.”
    • “There's almost no story to speak of; the game does allow you freedom of exploration and doing certain secondary objectives in whichever order you want, but you realize you're going to fight the same 3-4 types of enemies in most of the game.”
  • gameplay
    214 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its repetitive nature and clunky mechanics, particularly in combat and stealth. While some appreciate the fun and engaging hack-and-slash elements, others criticize the lack of depth and polish, leading to a monotonous experience. Overall, the game offers moments of enjoyment but is marred by inconsistencies and outdated mechanics, making it a decent choice for fans of the genre, especially if purchased at a discount.

    • “The gameplay is meaty and solid, the story is a nice revenge arc, and it's the first game to my mind where I could be a part of a large scale battle.”
    • “It's not a bad game, repetitive for the most part but it's a solid gameplay loop and the giant battles were ahead of its time.”
    • “The gameplay is solid enough, with combos and upgradable abilities.”
    • “Enemy variety is modest, and encounters often rely more on fighting through crowds than mastering nuanced mechanics.”
    • “The mechanics lack the precision needed for satisfying infiltration, and detection is often inconsistent.”
    • “The gameplay gets boring quickly, the combat is slow and clumsy and it just doesn't have enough enjoyable parts to make it worth a playthrough.”
  • graphics
    184 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they feel dated, resembling titles from the late PS2 or early Xbox 360 era, despite the game being released in 2012. While some appreciate the art style and find the visuals acceptable for their time, others criticize the poor performance, including a locked 30fps and limited graphical options, which detracts from the overall experience. Overall, the graphics are seen as a significant drawback, especially for those accustomed to modern standards, but some players still find enjoyment in the gameplay despite these issues.

    • “Despite its shortcomings, the PC version improves the experience through enhanced graphical options and smoother performance compared to its original console release.”
    • “The graphics held up surprisingly well, and I love that I didn't have to struggle to make it work for my ultra-wide monitor.”
    • “The graphics are good for its time, but the capped framerate and the annoying position of the camera sometimes may ruin your overall experience with the game.”
    • “The game was released in 2012, the same year as Dishonored, Far Cry 3, COD BO 2, Assassin's Creed III, etc., but this here has the graphics of a 2008 game.”
    • “The graphics look like a late PS2 game and do not age well at all, and the framerate is locked at 30fps (which I personally don't mind, but I know it's a big drawback for some).”
    • “For a 2012 game, the graphics are horrible in comparison to other games of that time.”
  • music
    60 mentions Positive Neutral Negative

    The music in the game has received mixed to negative feedback, with many players noting a significant lack of background music throughout most of the gameplay, which detracts from the overall experience. While some appreciated the ambient and battle music when it was present, others found it forgettable or poorly mixed, leading to a feeling of silence during key moments. Overall, the absence of a robust soundtrack has been highlighted as a missed opportunity to enhance the game's atmosphere and epic battles.

    • “When speaking of the sound, the nice, Norse-themed ambient music is relaxing to listen to while you slice undead vikings in half.”
    • “The battle music for raids and open field battles is epic and really gives you the feeling of fighting a war, where everything is at stake.”
    • “Siege music is beautiful and I even keep some of it for my D&D campaigns, as that's how solid it is.”
    • “The music: I honestly can't rate it, because despite turning my master volume up very high, and the music volume in the game to max, I heard almost no music the entire game, and what I did hear was extremely quiet.”
    • “Music is completely missing for much of the game and it really undercuts some of the better moments the game has.”
    • “There's no music, which is a shame because there was lots of opportunity to have a soundtrack inspired by Scandinavian culture and legend.”
  • optimization
    50 mentions Positive Neutral Negative

    The game's optimization has received overwhelmingly negative feedback, with many players reporting severe performance issues, including a frustrating 30 fps cap, stuttering, and crashes, even on high-end systems. While some users noted that the PC version offers improved graphical options compared to the console release, the overall consensus is that it is poorly optimized, making it difficult to enjoy the gameplay experience. Many players expressed disappointment with the lack of intuitive controls and the need to reboot the game for performance adjustments, further detracting from the experience.

    • “Despite its shortcomings, the PC version improves the experience through enhanced graphical options and smoother performance compared to its original console release.”
    • “Maybe the price is a bit high for such an old game, but I must admit, it does still look quite good and plays quite smoothly. I did not have any performance issues, even in the bigger battles with many NPCs, so the port has worked quite well.”
    • “I would recommend it if the problems with performance and options would be improved.”
    • “Pc optimization is lacking and the worst issue of all - the save file became corrupted.”
    • “The worst thing about the game is the performance; even on high-end systems, I've heard it runs pretty badly.”
    • “The game is capped at 30 fps, which becomes apparent from the first minute, and the pc optimization is just plain terrible.”
  • grinding
    38 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, often feeling like a chore rather than an engaging experience. Many reviews highlight the lack of a sprint function, excessive backtracking, and the slow process of upgrading skills as particularly frustrating elements. While some appreciate the potential rewards from grinding, the overwhelming sentiment is that the game suffers from a lack of meaningful engagement, making the grinding feel more like a time sink than a fulfilling challenge.

    • “It's not a long game, and the last part of the game on the island of Isaholm seems like the developers purposely did everything they could to make it tedious and time-consuming for the sake of padding the game's length.”
    • “The final battle might be the most tedious thing I've ever done in a hack and slash game; I was getting angry not at the difficulty but just how boring and repetitive it was.”
    • “Questing is tedious and enraging, as most of the quests are either fetch or kill certain enemies.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and performance issues, including freezing, falling through the world, and unresponsive controls. Many players describe it as a "buggy mess," making it frustrating and often unplayable, particularly on PC. While some users note that the game can run adequately with specific tweaks, the overall consensus is that its stability significantly detracts from the experience.

    • “The game is fairly bug-free, though I did experience falling through the world once and the final boss model did not load.”
    • “Just download Dxtory and run the game; this is how I play it, and it runs great with no FPS drops, even in big battles.”
    • “Additionally, it happened at least once every hour that the game freezes between two frames, and kept on switching between these two frames.”
    • “This game is buggy and runs terribly on a gaming PC that can run CS:GO at max at 200 FPS and GTA 5 at 100 FPS on high.”
    • “Very bad port from console to PC, clunky, laggy, and buggy.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere in "Viking: Battle for Asgard" is widely praised for its mythic and immersive qualities, effectively capturing the essence of Nordic culture through dynamic weather changes and large-scale battles. While some players note mechanical issues and simplistic gameplay, the overall ambiance, enhanced by decent music and voice acting, contributes significantly to the game's appeal. Despite its flaws, many reviewers highlight the atmosphere as a standout feature that elevates the experience.

    • “Ultimately, Viking: Battle for Asgard is a game defined by ambition and atmosphere.”
    • “A nice touch: invaded areas are indicated by stormy and rainy weather, and as you free them, the sun emerges and creates a peaceful atmosphere with NPCs going back to their respective business.”
    • “It successfully evokes a mythic atmosphere, even if it sometimes struggles with mechanical refinement and pacing.”
    • “While the camera and combat system can be a bit janky, it provides a quality atmosphere and feel to the Nordics!”
    • “Games are about the gameplay over graphics, narrative, and atmosphere, but when the gameplay is so bad, I struggle to carry on playing just for a cool concept.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game's replayability is widely criticized, with many reviewers noting a lack of multiplayer options and unlockables, leading to a consensus that it offers little incentive to replay. While some players found enjoyment in the initial experience, the general sentiment is that once completed, the game lacks the appeal to revisit, often suggesting it is best acquired at a discount.

    • “Great game, much replay value.”
    • “Replay value:”
    • “Don't get me wrong, the game is good; I rented it for Xbox 360 back in 2008 and I thoroughly enjoyed the large-scale battles.”
    • “It's too bad that there is no multiplayer or any kinds of unlockables, which limits the replay value.”
    • “There is no replay value, so I suggest waiting to get it on sale!”
    • “All in all, it's a game you are happy to never play again after completing it; there is no replay value whatsoever.”
  • character development
    8 mentions Positive Neutral Negative

    The reviews indicate that "Viking" suffers from minimal character development, with players expressing disappointment in the lack of depth and engaging storytelling. The game is criticized for its rehashed character designs and a bland narrative, offering little beyond unlocking new abilities through gameplay. Overall, the absence of meaningful character progression detracts significantly from the gaming experience.

    • “Character development is one of my favorite aspects of gaming, and Viking doesn't fail to disappoint.”
    • “I don't mind a hack and slash, so long as there is some interesting combat and RPG character development.”
    • “While the lack of interesting plot or character development can be forgiven, there is nothing to compensate for its absence.”
    • “Narratively, Viking offers mythological stakes but minimal character development.”
    • “Character development is one of my favorite aspects of gaming and Viking doesn't fail to disappoint.”
    • “There is no character development, aside from unlocking new combos and better magic using money.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players appreciate the deep story and character attachment, highlighting the conflict between Freya and Hel as particularly impactful, others criticize the protagonist's lack of development and the overall execution, describing it as awkward and lacking depth. Despite these criticisms, some players still find the game evokes strong feelings, particularly in its epic moments.

    • “Skarin is portrayed more as a silent champion than a fully realized protagonist, and most of the story’s emotional weight falls on the framing conflict between Freya and Hel.”
    • “It has a complex and deep story with emotional moments and characters you really get attached to.”
    • “But I've never felt half as epic in any other game as Viking: Battle for Asgard has made me feel!”
    • “Also a very pathetic game with awkward graphics, a boring storyline, and small maps.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by its comedic animations, such as characters faceplanting and suffering from the consequences of their choices, like not wearing armor. Players find the absurdity of the hack-n-slash gameplay, combined with the Viking theme, to be both immersive and entertaining, adding a lighthearted touch to the challenges faced.

    • “Immersive and funny hack-n-slash wannabe RPG with a Viking background.”
    • “When the dude falls, he faceplants on the ground and it's really hilarious.”
    • “Hilariously enough, unlike those previously mentioned games, he also suffers for not wearing armor and can't take on all the problems himself, 'cause the numerous enemies he has to deal with can wiffle bat him to death.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate a strong dissatisfaction with the monetization strategies in modern games, particularly criticizing them as cash grabs that dilute the quality of gameplay. Players express a desire for more authentic experiences reminiscent of older titles, suggesting that current offerings often prioritize profit over substance.

    • “I would settle for some games like the original Ninety-Nine Nights, but the older console tactic games have been watered down to worthless, brain-dead cash grabs.”
    • “Well... that bus has a big old 'Viking: Battle for Asgard' advertisement on it, and it isn't shifting.”
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10h Median play time
9h Average play time
2-15h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Viking: Battle for Asgard is a hack and slash game with historical theme.

Viking: Battle for Asgard is available on PC, Windows, PlayStation 3, Xbox 360 and others.

On average players spend around 9 hours playing Viking: Battle for Asgard.

Viking: Battle for Asgard was released on October 17, 2012.

Viking: Battle for Asgard was developed by Creative Assembly, PC Port - Hardlight.

Viking: Battle for Asgard has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Viking: Battle for Asgard is a single player game.

Similar games include Darksiders, Ryse: Son of Rome, Castlevania: Lords of Shadow, Lords of the Fallen, Star Wars: The Force Unleashed - Ultimate Sith Edition and others.