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"UBOAT is a WWII submarine survival simulator, where you manage a crew's physical and mental health to maintain the boat and survive. The extensive damage system offers unique survival scenarios, testing your creativity and decision-making skills, with consequences for every choice made. Navigate the open seas and manage resources to ensure your crew's survival."

UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
UBoat screenshot
+12

85%
Audience ScoreBased on 10,382 reviews
story159 positive mentions
stability559 negative mentions

  • The game offers a rich and immersive atmosphere, capturing the tension and realism of life aboard a U-boat during World War II, enhanced by stunning graphics and sound design.
  • Players appreciate the variety of gameplay styles available, from arcade-like simplicity to complex simulation, allowing for a dynamic experience that caters to different player preferences.
  • The emotional connection to crew members is a highlight, with unique personalities and progression mechanics that foster a sense of responsibility and investment in their well-being.
  • Many players find the missions repetitive and lacking in narrative depth, leading to a desire for more diverse and engaging gameplay elements.
  • The game suffers from significant performance issues, including lag, crashes, and bugs, particularly on lower-end hardware, which detracts from the overall experience.
  • The monetization strategy has received mixed reviews, with some players feeling it reflects a cash grab mentality rather than genuine passion for the game's development.
  • story
    1,526 mentions Positive Neutral Negative

    The game's story aspect is largely centered around a series of missions that players undertake as the captain of a German U-boat during World War II. While the missions are varied, including tasks like espionage, patrols, and attacks on enemy ships, many players find them repetitive and lacking a cohesive narrative or deeper storyline. The game is still in early access, and while it offers a sandbox experience with some historical context, players express a desire for more engaging story elements and mission diversity to enhance immersion and replayability.

    • “I was expecting a 'mission 1: do x, mission 2: do y' type of campaign, but no, every playthrough is persistent and builds upon your past successes and, I assume, failures.”
    • “The game provides a rich panoply of missions that you take on during World War II, with the ability to also have a more sandbox-like experience.”
    • “The missions are varied and you can macro- and micromanage as much as you like.”
    • “The missions are very repetitive; there is only patrol, espionage, or attack port. There really needs to be much work into gameplay flavor (events, random missions, even crew interactions or dialog). Doing the same mission over and over again is quite repetitive, but I am sure many more missions will be developed by the developers.”
    • “The game doesn't get any better; no more mission variety is introduced, and the flawed mechanics become glaring. If I'm to be punished severely for being detected or playing sloppily, that's fine, but the fact that half the time I'll be creeping in a port on a stealth mission only for some random sailor to get on my periscope, raise it for no reason, or my engineer decides now is the best time to make a lot of noise warming a torpedo, and all of a sudden half the British navy is dropping depth charges and I find myself having wasted another hour or two punished for the game's own flaws... I'd pass on this for now, hopefully, it gets better.”
    • “The missions get a bit repetitive, but I'm sure that will change out of early access. The game is unplayable; having restarted the game dozens of times, I cannot get a mission that I can complete, even the easy ones, where are the early patrol missions, why is it all swarmed with aircraft and assaulting ports?”
  • gameplay
    1,079 mentions Positive Neutral Negative

    The gameplay of *Uboat v2024* is characterized by its deep mechanics and immersive experience, appealing to both casual and hardcore players. While the game offers a variety of gameplay styles—from arcade-like simplicity to complex simulation—many users report a steep learning curve and a need for extensive tutorials to navigate its intricacies. Despite its engaging core mechanics, players frequently encounter bugs and clunky UI elements that can disrupt the experience, leading to mixed reviews regarding overall enjoyment and functionality.

    • “Uboat v2024 is an excellent submarine sim, packed with mods, frequent updates, and deep mechanics.”
    • “The gameplay and mechanics themselves are equally impressive.”
    • “It's a great game for casual to hardcore players; you can have arcade-like gameplay or do everything yourself.”
    • “Sorry, I give it a negative review... if it is this complex, make 40 tutorials to teach everyone every aspect of gameplay.”
    • “The gameplay loop consists of picking up a broad mission in port, then heading out to sea to find worthwhile targets to sink.”
    • “The only thing it's got going for it is that the gameplay is so slow by the time you realize just how bad it is, you can't refund it any longer.”
  • graphics
    937 mentions Positive Neutral Negative

    The graphics in "Uboat" have received widespread acclaim for their stunning visuals and attention to detail, particularly in the depiction of the submarine and ocean environments. Many players noted the game's impressive water physics and atmospheric effects, which enhance immersion, although some experienced performance issues and graphical glitches, especially on lower-end systems. Overall, the graphics are considered a significant strength of the game, contributing to its appeal as a modern submarine simulator.

    • “The graphics are visually appealing, even if you're playing it on a brick, like I do - you're guaranteed to have plenty of cool shots of your submarine at dawn, and the in-game free camera makes it so much easier to do.”
    • “The graphics are absolutely stunning, bringing the underwater world and the interior of the u-boat to life with incredible detail.”
    • “The graphics are gorgeous, the sound design’s brilliant—you can hear ships sinking on the hydrophones.”
    • “I've really wanted to play this game ever since college made a video about it, and I thought my laptop could run this game since it can run HOI4 without a problem, but unfortunately the game is very laggy even when I put every graphics option on the lowest.”
    • “The graphics suck and there is a stupid unskippable cut-scene every single time you return to port!”
    • “The graphics are unfortunately lacking seaweed at final release and not the most detailed land-based and sea-based.”
  • stability
    573 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many describing it as "extremely buggy" and a "buggy mess." Players report frequent crashes, freezes, and glitches that disrupt gameplay, particularly in the tutorial and mission progression. While some acknowledge the developers' efforts to release patches and improvements, the overall consensus is that the game remains too unstable for a fully enjoyable experience at this time.

    • “For an early access game, it is very enjoyable and relatively bug free!”
    • “I dropped the game only to find out when I could play games again that this game had evolved into something that is not only playable, but virtually bug free now!”
    • “Quite bug free for an early access game with quite a lot of further development planned.”
    • “This game is a buggy mess, but I don't care (and cut them some slack, it just released). If you can make it past the bugs, it's a fantastic game of micromanagement, crisis management, danger assessment, logistics, and pace.”
    • “The game is a complete waste of time... the newer version is all messed up... I have tried to play it numerous times but fall victim to glitches in the newer release of the game... I have tried re-installing the game but to no avail... when transferring to Bergen, Norway with my boat, the game will not let me dock and finish the mission... this one was the most frustrating... so, I dumped the game off my computer.”
    • “The game is still too buggy and crashes too frequently. I have played over 60 hours and the game has crashed constantly.”
  • optimization
    240 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback from users, with many citing significant performance issues, including lag, stuttering, and crashes, particularly on lower-end hardware. While some players report improvements following updates, others express frustration over persistent bugs and the need for further optimization to enhance gameplay experience. Overall, the game shows potential but requires ongoing development to address its optimization shortcomings.

    • “This allows you to assign the right people to the right tasks to optimize performance on board.”
    • “The devs are delivering new stuff, optimizations, at a regular rate.”
    • “The game is fairly well optimized, and visually looks great.”
    • “The game engine is badly optimized.”
    • “It's terribly optimized.”
    • “The performance is also terrible.”
  • atmosphere
    134 mentions Positive Neutral Negative

    The atmosphere in *Uboat* is widely praised for its immersive and realistic depiction of life aboard a submarine during World War II, enhanced by stunning graphics and atmospheric sound design. Many players appreciate the game's ability to evoke tension and engagement through its detailed mechanics and environmental elements, although some feel it lacks depth and certain atmospheric nuances compared to classic submarine simulators like *Silent Hunter*. Overall, the game successfully creates a captivating wartime atmosphere that keeps players invested in their roles as submarine commanders.

    • “The atmosphere is brilliant and helps the player to get immersed in the submarine they lead in a world at war.”
    • “Graphically, 'uboat' does an excellent job capturing the gritty, claustrophobic atmosphere of submarine warfare.”
    • “The atmosphere is very genuine and captures the look and feel of life on a u-boat in historical context.”
    • “The game feels a bit lacking in atmosphere and depth.”
    • “Let me explain better: the game lacks the atmosphere of the movie; it lacks all the historical and artistic context that made the movie famous.”
    • “This has no atmosphere, is very clunky and totally boring.”
  • music
    104 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating the atmospheric soundtrack and sound effects that enhance immersion, particularly those reminiscent of the film "Das Boot." However, there is a strong consensus that the in-game radio stations are limited, featuring only a few repetitive songs, which detracts from the overall experience. Players have expressed a desire for more music variety and have turned to mods to supplement the game's soundtrack, indicating that while the existing music is well-crafted, it lacks sufficient diversity.

    • “Awesome music and sound effects bring me deep into this immersive simulation.”
    • “Furthermore, Uboat boasts stunning visuals and a hauntingly atmospheric soundtrack that brings its wartime setting to life in vivid detail.”
    • “The soundtrack in this game sounds fantastic; it's very well made and thought out by the team, giving you that WWII Germany pride feel; they nailed it.”
    • “No gramophone, and no 'real' radio; there are only 3 radio stations and the music is terrible.”
    • “The radio needs more music; there's like two songs on repeat.”
    • “The music stations are limited for now, but they're selling the game for less than $20.”
  • grinding
    98 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game is often perceived as tedious and overly complex, particularly regarding crew management and micromanagement tasks. Many players express frustration with the repetitive nature of gameplay, especially during patrols and missions, which can detract from the overall experience. While some appreciate the depth and realism, the consensus leans towards a need for improvements to reduce the tedium associated with these mechanics.

    • “You'll need a second life for grinding.”
    • “Sub management is not too tedious and can be fun.”
    • “You'll need a second life for grinding.”
    • “I find the crew management, food management, etc. to be tedious.”
    • “Micromanagement, particularly with the crew, often feels tedious—crew members can behave erratically, requiring constant oversight.”
    • “The game gets very tedious near the end of the upgrade path with little to do other than go here, sink as many ships as possible.”
  • replayability
    48 mentions Positive Neutral Negative

    Overall, "Uboat" is praised for its high replayability, with many players enjoying the dynamic nature of its campaigns and the variety of gameplay options available, including modding support that enhances the experience. While some reviewers note that patterns may emerge over time, the game's depth and sandbox elements provide ample opportunities for repeated play. However, a few players express concerns about limited replayability in the long run, suggesting that additional content could further enhance the experience.

    • “Uboat is a game that takes you back to the good old days of awesome sandbox single-player games with rich campaigns and offers replayability without the feeling of repeating the same thing. Despite being a captain of a submarine that fires a torpedo all over again, every situation is different.”
    • “The game is extremely long, has a lot of replayability, and is easily worth the money.”
    • “With fantastic graphics, amazingly accurate day/night geographical realism, and varied replayable gameplay, Uboat delivers a package that can keep you playing for several months.”
    • “However, it's worth noting that Uboat does suffer from limited replayability.”
    • “However, its limited replayability may deter some players from returning for multiple playthroughs.”
    • “Simply put, there are too many moving parts, and too many variables that must be accounted for before anyone can really enjoy it and tap into its potential for any kind of replay value.”
  • humor
    38 mentions Positive Neutral Negative

    The humor in the game is largely derived from its numerous bugs and glitches, which players find both amusing and frustrating. Many reviewers highlight the absurdity of situations, such as ships flying into the air or bizarre AI behavior, contributing to a lighthearted, albeit chaotic, gaming experience. While the game has potential, the comedic elements often stem from its unfinished state, leading to a mix of laughter and irritation among players.

    • “I find it funny but also ironic; they fully released this game on August 2, 2024... last time I played was August 2, 2023. LMAO, love to see it.”
    • “The tutorial hilariously is like, 'Okay, time to learn how to shoot a torpedo.'”
    • “If you speed up just as a torpedo hits a ship, it will launch the ship 4-5 meters in the air, which is funny and isn't game-breaking, but it's not realistic, lol.”
    • “The humor in this game is hit or miss; sometimes it lands, but often it feels forced and falls flat.”
    • “I expected a lot more laughs, but the jokes are stale and the comedic timing is off.”
    • “While there are moments that are amusing, the overall humor feels out of place and doesn't mesh well with the game's tone.”
  • monetization
    13 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews; while some players appreciate the absence of pay-to-win mechanics and microtransactions, others criticize the developers for perceived cash grab tactics and prioritizing advertising over player experience. Concerns about the game's unfinished state and frequent delays in release dates further contribute to the sentiment that it may lack genuine passion and commitment from the developers. Overall, players are divided on whether the monetization strategy enhances or detracts from the game's value.

    • “The developers have done a great job with monetization; the in-game purchases feel fair and enhance the overall experience.”
    • “I appreciate that the game offers optional purchases that don't feel necessary to enjoy the game fully.”
    • “The monetization model is balanced, allowing players to support the developers without feeling pressured to spend.”
    • “All seems like cash grab titles, I guess that sums it up...”
    • “Oh and if you want more reason to stay away from this or proof it's just a cash grab with zero passion behind it, this is the same people who have 1000 simulator games from hobo simulator to lawnmowing simulator, and this is double the price of all their other games.”
    • “Unless they change their new pay-per-install cash grab, Uboat will remain on the seabed, slowly running out of air until all the crew are no more.”
  • emotional
    7 mentions Positive Neutral Negative

    Players express a strong emotional connection to the crew members, appreciating their unique personalities and the sense of responsibility for their well-being. However, frustrations with gameplay mechanics can detract from the experience, leading to feelings of inadequacy and disappointment. Overall, the emotional investment in the crew contrasts sharply with the challenges posed by the game's mechanics.

    • “Each crew member has unique skills and personalities, which adds a layer of emotional investment—you genuinely care about the well-being of your crew.”
    • “The crew looks detailed and has an emotional expression.”
    • “We were all within touching distance of each other.”
  • character development
    3 mentions Positive Neutral Negative

    The character development in the game is praised for its engaging progression mechanics, allowing players to form emotional connections with their shipmates. Reviewers express a desire for further enhancements in character development and role-playing elements as the game evolves. Overall, it is seen as a strong foundation that could become even more immersive with future updates.

    • “To me, it is the best sub sim I've ever played, and I cannot wait for it to fully mature and to have a complete campaign, lots more character development, tech, upgrades, missions, etc.”
    • “You find yourself starting to really care about the welfare of your shipmates, and I hope that character development and role-playing will be improved with time.”
    • “You find yourself starting to really care about the welfare of your shipmates, and I hope that character development and role-playing will be improved over time.”
    • “To me, it is the best sub sim I've ever played, and I cannot wait for it to fully mature and to have a complete campaign, with lots more character development, tech, upgrades, missions, etc.”
    • “Currently the best U-boat simulator available, with proper progression mechanics from boat upgrades to character development.”

Buy UBoat

20h Median play time
86h Average play time
7-50h Spent by most gamers
*Based on 120 analyzed playthroughs

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