Victorian Admirals
- January 2, 2014
- Totem Games
Victorian Admirals is a naval combat strategy game set in the age of steam and sail. Players command a fleet of ships, managing resources and completing missions in turn-based battles. The game offers a blend of historical events and fictional campaigns, with a focus on tactical decision-making and strategic planning.
Reviews
- The ship models are detailed and visually appealing, showcasing a variety of historical designs.
- The game is lightweight in terms of storage space, making it easy to install and run.
- The sound effects, particularly the engine and cannon sounds, add some immersion to the gameplay.
- Gameplay is extremely limited, with players only able to control ship direction and speed, leaving little room for strategy.
- There is a lack of customization options, including no volume control or graphics settings, which detracts from the overall experience.
- Battles are slow-paced and repetitive, often resulting in boredom as players watch ships engage without meaningful interaction.
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics in the game receive mixed reviews; while some players praise the detailed ship models and vibrant environmental visuals, others criticize the lack of customization options and poor overall quality, describing the graphics as "horrendous" and reminiscent of outdated technology. The absence of a user interface and resolution settings further detracts from the visual experience, leaving some players feeling disappointed.
“The ship models are truly detailed, especially the damage textures, and the environment graphics look good as well with beautiful colors set in the Pacific and Caribbean.”
“I have this game maxed out and the graphics improve substantially; take a look at my video on YouTube.”
“While an interesting time period and some good artwork, the play is... well, very disappointing to say the least.”
“There is no options menu, there is barely any user interface, the graphics look horrendous, and there is no strategy.”
“No resolution choice, no graphics scaler, nothing.”
“Not only do the graphics look like they were pressed through a potato - the gameplay is slow and repetitive.”
- music6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is noted as one of its few positive aspects, but it tends to become repetitive and annoying over time. Players have the option to customize the music settings, allowing them to lower the volume or mute it entirely if desired. Overall, while the music starts off well, it ultimately fails to maintain player interest.
“The only good thing is the music, which gets annoying fast.”
“Even the in-game music sounds strangely familiar...”
“The music quickly gets boring.”
- gameplay4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The gameplay features a familiar system where players can control the speed and firing options of their ship squadrons, though some users express frustration over the inability to speed up gameplay, suggesting a lack of dynamic pacing.
“The in-battle UI has changed a little, but the gameplay remains fundamentally the same - you can direct the speed and course of each squadron of ships and choose whether ships can fire at will or hold their fire.”
“What gameplay!?”
“There is no way to speed up the gameplay.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game evokes strong negative emotions, leaving them with a sense of discomfort or sadness.