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"Venge is a single-player Horror Stealth game with an interesting plot, excellent mechanics, and plenty of humor set in the haunted world of Rotnic Entertainment. Explore different lands with unique bosses and art styles, and experience a dynamic world that adapts to your choices. Act 0 introduces the backstory for Act 1, with more acts to be released."

Reviews

92%
Audience ScoreBased on 180 reviews
story19 positive mentions
optimization3 negative mentions
  • The game offers a great value for its price, providing a fun and engaging experience with a decent amount of content.
  • The developer shows a lot of passion and creativity, which is evident in the game's unique monster designs and engaging story.
  • The game successfully creates a suspenseful atmosphere with clever jump scares and interesting gameplay mechanics.
  • The game suffers from technical issues, including resolution problems and inconsistent mouse sensitivity, which can hinder the gameplay experience.
  • Some design choices feel bizarre or poorly executed, such as clunky inventory management and illogical puzzles that can break immersion.
  • The game lacks depth in horror elements, with many players finding it not very scary and relying too heavily on loud noises for jumpscares.
  • story45 mentions

    The game's story has received positive feedback for its engaging and cohesive narrative, with many players appreciating its spooky atmosphere and memorable characters. The branching paths and choice-driven mechanics enhance replayability, allowing for varied experiences in each playthrough. Overall, players are excited about the story's potential and eagerly anticipate future acts.

    • “There are so many characters and an amazing story. If you haven't played Venge, play it now; it's worth it, trust me!”
    • “The characters are memorable, the story is cohesive, the music is awesome, and the gameplay is fun and, for the most part, solid.”
    • “Not only is the story amazing, but the immersion is awesome, and it is truly creepy.”
    • “☐ no story”
    • “[*] poorly written story and 'notes' everywhere, which breaks game flow and don't make sense.”
    • “Part of what this game does for me is that due to it not being well known, I have been able to avoid spoilers, which means I have no idea what the story is, what anything does, what I'm doing, what to do.”
  • gameplay30 mentions

    The gameplay has received mixed reviews, with many praising its fun mechanics, memorable characters, and atmospheric design, while others criticize it for being simplistic and reliant on fetch quests. Players appreciate the diversity in gameplay across different acts, though some feel that certain elements, like the save system, need improvement. Overall, the game is seen as solid and enjoyable, especially for its low price, but it may not satisfy those seeking more complex gameplay experiences.

    • “The characters are memorable, the story is cohesive, the music is awesome and the gameplay is fun and, for the most part, solid.”
    • “What started as a game that seemed like it was going to be a bit silly ended up getting me really good with scares that I didn't expect and gameplay that was extremely fun.”
    • “Highly recommend for a unique, mechanically varied, genuinely creepy, charming and funny horror game.”
    • “The gameplay is a bit simple, a lot of fetch quests so far.”
    • “Bland environments, boring gameplay, cheap loud jumpscares... sure it seems like the original concept that Poppy took came from this game, but Poppy is like 100 times better, scarier and more polished; this game is trash.”
    • “It feels pretty basic in gameplay; Act 0 for me was by far the worst thing I saw in a horror game since it's well the demo.”
  • graphics23 mentions

    The graphics of the game receive mixed reviews, with some players noting that while they are not groundbreaking, they are decent and complemented by good animations and lighting. Many users appreciate the game's performance on lower-end systems, though some report minor graphical bugs and resolution issues. Overall, the visuals are considered satisfactory and do not detract from the gameplay experience.

    • “I find the animation quality of the monsters very good and the style of the graphics nice.”
    • “Even on a low-end computer, this game still manages to look good and run fairly well on low graphics settings.”
    • “Great animations and graphics.”
    • “The issue persists on all graphics settings, with or without mouse smoothing, and it makes navigation a nightmare.”
    • “The graphic settings kept changing as well which was annoying.”
    • “My only issues with this game are the weird resolution bug (opening the settings menu changes resolution to 700 x 400) and graphics card crashes (crashes that result in me needing to force reboot my computer).”
  • atmosphere16 mentions

    The atmosphere in the game is widely praised for its effective blend of suspense, humor, and well-timed jumpscares, creating a terrifying yet enjoyable experience. Many reviewers highlight the game's ability to maintain tension and immersion, with strong sound design and voice acting enhancing the overall ambiance. However, some players note that lengthy traversal between areas can occasionally disrupt the pacing, though the overall atmospheric quality remains a standout feature.

    • “Venge is one of those games that is absolutely perfect when it comes to maintaining a terrifying atmosphere.”
    • “Honestly, I love this game; it's really scary at times and the atmosphere is amazing. The story is also pretty good.”
    • “The atmosphere in this game is phenomenal and it's beautiful too!”
    • “Disregarding what I said earlier about the atmosphere, sometimes you'll spend entire minutes walking from one room to another, and in a game this short, it occasionally gets tedious.”
    • “Some of the AI was a little wonky, but the atmosphere and sound stage in the game is very good.”
    • “The music volume is linked to the atmosphere audio, so if you turn the music off, you're missing ambience.”
  • music11 mentions

    The music in the game is widely praised for its ability to enhance the atmosphere and fit the tone of various scenes, contributing significantly to the overall experience. However, some users noted issues with sound balance, where the music volume is tied to ambient sounds, potentially leading to a loss of immersion if the music is turned off. Overall, the soundtrack is considered a standout feature, effectively heightening tension and engagement during gameplay.

    • “The music during the entire game fits the tone of the scene perfectly.”
    • “I can't praise the soundtrack enough, especially during tense sequences.”
    • “The music volume is linked to the atmosphere audio, so if you turn the music off, you're missing ambience.”
    • “I even got fooled a few times with the music, thinking I wasn't in danger, but the music would pick up again causing me to panic, which is, in my opinion, amazing music design and use.”
    • “Next, the music.”
  • humor9 mentions

    The humor in the game is well-received, with players enjoying funny loading texts, post-it notes, and character gags that provide comic relief amidst the horror elements. While not the funniest game ever, it successfully elicits genuine laughter and enhances the overall experience by balancing humor with tension. Overall, the humor contributes to a unique and charming atmosphere in this horror game.

    • “The loading text is funny and makes a usually dull period somewhat humorous.”
    • “Ethan also has a really great sense of humor; the gags in this game were hilarious!”
    • “Also, it attempts a lot of humor, and while I can't say it's the funniest game I've ever played, I did genuinely laugh out loud at the tickets menu.”
  • optimization5 mentions

    Overall, players have noted that while the game exhibits some impressive optimization for a Unity title, there are still performance issues, particularly when entering new zones or rooms, which can cause lag. Additionally, adjusting graphics settings does not significantly impact frame rates but can affect mouse sensitivity, leading some users to prefer a specific resolution and performance setting for a smoother experience.

    • “Venge genuinely has some of the best optimization I've seen in a Unity game.”
    • “Performance plays well on full graphics, but when you tone those down, it doesn't really affect your FPS, but your mouse sensitivity?”
    • “Optimization and performance improvements would also be nice; when you enter a new zone or room, the game lags a bit.”
    • “Performance - plays well on full graphics, but when you tone those down, it doesn't really affect your FPS, but your mouse sensitivity?”
    • “I eventually just decided to play the game at that resolution with the performance slider more toward the left (I have a decent mid-range system, so this game shouldn't be crashing it).”
  • replayability4 mentions

    The game offers significant replayability due to its adventure map style, which highlights missed branching paths and choices that affect outcomes. Priced affordably, it includes multiple modes and minigames, enhancing its replay value, though players would appreciate a cutscene skip feature to streamline repeated playthroughs. Overall, it stands out for its replayability compared to similar titles.

    • “The 'adventure map' style for indicating progress through the story and making clear what you could have missed in branching paths enhances replayability.”
    • “This game is extremely well made and it's super cheap while offering several modes and minigames alongside the main act, making it very replayable (unlike other games of a similar type).”
    • “Wouldn't hurt though to have a cutscene skip, especially with the replayability this game has to offer, with choices affecting the outcome of how things play.”
    • “The 'adventure map' style for indicating progress through the story and making clear what you could have missed in branching paths helps replayability.”
    • “There is a lot of replayability for a game that is only a couple of dollars.”
  • emotional3 mentions

    Players find the game emotionally impactful despite its short duration, with one reviewer highlighting a strong connection to the character Lucy and a sense of discomfort during a second playthrough. Overall, the emotional depth leaves a lasting impression, making it a worthwhile experience for many.

    • “Granted, the game time is fairly short; however, by the end, it made me feel like it's the best $2 I had ever spent on Steam!”
    • “Lucy was pretty cute and emotional at the end.”
    • “Knowing that information, the second run made me feel really uncomfortable, and I definitely spent a lot of hours trying to draw him out so I could get a good look at the fella.”
  • character development3 mentions

    Reviewers appreciate the creative character designs, noting that they offer a refreshing departure from typical mascot horror aesthetics. The integration of character design with gameplay and puzzles contributes to a well-balanced overall experience.

    • “The character designs for sure are a nice change from the usual mascot horror; they were very creative.”
    • “The character designs, gameplay, and puzzles all work together in a balanced way, which is always good.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, often requiring significant time spent walking between locations, which can detract from the overall experience, especially given the game's short length.

    • “You'll need a second life for grinding.”
    • “Disregarding what I said earlier about the atmosphere, sometimes you'll spend entire minutes walking from one room to another, and in a game this short, it occasionally gets tedious.”
  • monetization1 mentions

    The game's monetization is viewed positively, as it appears to be driven by genuine passion rather than exploitative cash-grab tactics commonly seen in other titles. Players appreciate the focus on quality and horror over profit.

    • “Aside from one jumpscare, the game is great and horrifying and comes from passion, not a cash grab like some other titles.”
  • stability1 mentions

    The game experiences several stability issues, including glitches that can obscure furniture, bugs during specific scenes that may require restarts, and occasional character collisions with objects. While these problems are noted, players generally seem to accept them as common in gaming.

    • “Let me start with the brief cons to playing this game: there are definitely some issues. It glitches out in one room and hides all the furniture. The scene after the phone when you're riding the bike bugged out, and I had to restart the game. I also got stuck on some furniture twice in the game. It has its bugs, but what game doesn't?”
    • “The game is fun, but the stability is a real issue. I experienced frequent crashes and had to restart multiple times, which really disrupted my gameplay experience.”
    • “I love the concept of the game, but the constant glitches and freezing make it hard to enjoy. I often find myself having to reload my save because the game just stops responding.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
7hAverage play time
1-13hSpent by most gamers
*Based on 3 analyzed playthroughs

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