- November 27, 2017
- Angry Demon Studio
- 4h median play time
Unforgiving - A Northern Hymn
Platforms
About
Unforgiving - A Northern Hymn is a first-person norse horror adventure game. Explore the hauntingly beautiful landscapes of northern Sweden while solving puzzles and uncovering the dark secrets of your past. With a focus on narrative and exploration, uncover the truth behind the mysterious apparitions stalking you. Short summary: Immerse in a first-person norse horror adventure, exploring the eerie landscapes of northern Sweden, solving puzzles, and uncovering the dark truth of your past.
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- Great atmosphere and sound design that keeps players on edge.
- Unique take on Swedish folklore and mythology, adding depth to the horror experience.
- Engaging story with unexpected twists that keeps players invested.
- Very short gameplay, typically around 2-4 hours, which may not justify the full price.
- Gameplay can feel linear and repetitive, with limited puzzles and exploration.
- Graphics and character animations are dated and could use improvement.
story
424 mentions Positive Neutral NegativeThe game's story is a mix of intriguing elements and underdeveloped plot points, often drawing from Swedish folklore and Norse mythology. While some players found the narrative engaging and atmospheric, others criticized it for being simplistic, linear, or confusing, with a lack of meaningful choices and character development. Overall, the story has moments of brilliance but suffers from inconsistencies and missed opportunities, leaving players divided on its effectiveness.
“The story is intriguing and kept me on the edge of my seat until the very end.”
“An amazing experience through and through, full of excellent voice acting, harrowing environments, interesting background storytelling, terrifying creatures, and fantastic use of Scandinavian myth and lore.”
“A beautiful combination of Swedish folklore, great atmosphere, and an interesting story makes me want to play more and more.”
“Because the back story was depicted in one of the worst possible ways, the storyline was kind of disconnected.”
“The story feels like an 8-year-old kid wrote it.”
“The story just doesn't hook me up; for most of the game, I was confused about what was going on.”