Urja
- January 9, 2015
- Breaking Fourth
Urja is a fast-paced, challenging first-person shooter where you must destroy entities in 12 beautiful worlds using stealth and strategy. Entities can discharge energy and transfer into higher ranking entities for increased power, while you attempt to climb global leaderboards and win real-life prizes. Inspired by chess, each entity has unique abilities, adding depth and strategy to the gameplay.
Reviews
- The game has a unique and interesting concept, combining FPS mechanics with chess elements.
- Some players find the gameplay fun and addictive, enjoying the challenge of climbing the ranks from pawn to king.
- The graphics and sound design are considered sleek and clean, contributing to the overall aesthetic of the game.
- The AI is overly difficult and often unfair, leading to frustration and a lack of enjoyment for many players.
- There is no tutorial or clear instructions, making it hard for players to understand the objectives and mechanics.
- The gameplay can feel repetitive and lacks depth, with limited map variety and a lack of engaging content.
- gameplay22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by simple concepts that are easy to grasp but difficult to master, leading to a repetitive experience that lacks longevity. Players navigate an expansive environment, engaging in combat mechanics that feel disconnected from traditional chess elements, which may frustrate fans of the game. Overall, while some find the mechanics interesting, many reviewers suggest that the gameplay does not justify its cost compared to other available options.
“Simple concepts and simple gameplay but hard to master.”
“Urja is a hard game with some interesting mechanics.”
“Interesting new FPS gameplay.”
“It is an original concept, but the gameplay is repetitive and doesn't provide any gaming longevity.”
“The gameplay consists of wandering around various pieces of concept art, some of which span out on an apparently infinite plane, and waiting for pieces to isolate themselves so you can stunlock them to death before another one joins the party, then you can take its place.”
“If this is how the game is providing social commentary, it does so at huge expense of the gameplay experience.”
- story4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's story is virtually nonexistent, with players noting a lack of narrative and multiplayer elements, leading to a consensus that it does not justify its price. Many recommend purchasing it only at a significant discount or as part of a bundle.
“Once you turn on the game, you are in the game; there is no story and no multiplayer.”
“Doesn't worth the price; there is no story and the gameplay is hard and frustrating. Maybe consider it in a bundle or at 90% off.”
- music2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The music in the game is consistently described as chill, creating a relaxed and soothing atmosphere that enhances the overall experience.
“The chill music creates a relaxing atmosphere that enhances the overall experience.”
“I love how the chill music complements the gameplay, making it feel immersive.”
“The soundtrack is perfectly curated, with chill music that sets the right mood.”
- graphics2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are described as sparse yet sleek and clean, evoking a minimalist aesthetic that some players appreciate for its elegance, akin to the simplicity of chess.
“I quite like the sparse graphics and sound -- while many might consider them lame, I consider them to be sleek and clean, not unlike chess itself.”