Deceit Game Cover

"Deceit" is a horror shooter game designed for 2-6 players to test instincts of trust and deception in a multi-player co-op. Players wake up in an asylum, a third of whom are infected, and must complete objectives while surviving the darkness and each other's suspicions. As the game progresses, players must balance completing objectives, identifying the infected, and deciding whether to work together or pursue their own survival.

  • PC
  • Phone
  • Windows
  • Cloud
  • Linux
  • NVIDIA GeForce NOW
  • Tablet

Reviews

78%
Audience ScoreBased on 30,376 reviews
gameplay519 positive mentions
stability363 negative mentions
  • gameplay1,432 mentions

    The gameplay of "Deceit" has received mixed reviews, with many players praising its unique mechanics that blend social deduction and survival horror elements, creating intense and engaging experiences, especially when played with friends. However, numerous critiques highlight a decline in gameplay quality due to recent updates that have altered core mechanics, leading to repetitive and unbalanced gameplay, as well as a toxic community environment. While some players still find enjoyment in the game, the consensus suggests that it struggles with optimization issues and a lack of clarity in its mechanics, making it less appealing for newcomers.

    • “The game’s "meta" gameplay adds depth, making each session unique as you either defend yourself or manipulate others.”
    • “With its immersive atmosphere, strategic gameplay, and intense moments of deception and betrayal, it's a must-play for fans of the genre.”
    • “The balance between cooperation and betrayal adds depth to the gameplay, making every match a thrilling and unpredictable experience.”
    • “The gameplay became repetitive and lost the unique charm that initially drew players in.”
    • “The new gameplay is dog****, not playing this game until it's gone.”
    • “The gameplay and movement are somehow worse than before and it's a completely miserable experience if you're at all familiar with how the game used to play.”
  • graphics673 mentions

    The graphics of the game receive mixed reviews, with many players noting that while they are decent for a free title, they often feel outdated or poorly optimized. Some praise the visuals for creating an immersive atmosphere, while others criticize them as generic or reminiscent of older games. Overall, the graphics are seen as a strong point for a free game, but there is a consensus that improvements and better optimization are needed to enhance the experience.

    • “The graphics and gameplay in this title are top-notch, truly next-level.”
    • “The visuals in Deceit are impressive, delivering a hauntingly beautiful environment that adds to the game's immersive atmosphere.”
    • “The graphics are amazing for a free-to-play game by a small company, and the game itself is, in my opinion, one of the funnest titles that you can get for free on Steam.”
    • “The graphics are mediocre at best; the gameplay is terrible, the weapons and items are weak, and the community, especially the developers, are extremely toxic.”
    • “Quality of a game, even free, in this day and age, using graphics from 10 years ago... you'd find these graphics qualities from Left 4 Dead... and most of the monsters look nothing like their mythological counterparts, and all look the same, like some of the necromorphs from Dead Space.”
    • “The graphics are clunky, and the controls can be weird sometimes, but the premise of the game is very fun.”
  • humor479 mentions

    The humor in the game is widely praised, with players highlighting its ability to create hilarious moments, especially when played with friends. Many reviews mention the comedic interactions facilitated by proximity chat and the absurdity of the game's scenarios, leading to laughter and memorable experiences. While some players note the presence of toxic behavior, the overall sentiment is that the game's humor significantly enhances the enjoyment of gameplay.

    • “The game's humor and witty dialogue add a whole new level of enjoyment.”
    • “It's a symphony of comedic incompetence that will have you laughing until tears stream down your face.”
    • “You'll eventually have a Russian guy who only knows the n-word yelling at you, but who cares? It's funny.”
    • “These changes are terrible, it's not funny anymore.”
    • “Game is so dead it's not funny.”
    • “This game is not wrong, but not funny anymore when a player like this is still playing with a stupid logic.”
  • stability369 mentions

    The game's stability is a significant concern among players, with numerous reports of crashes, freezes, and glitches that hinder gameplay. Many users express frustration over the frequency of these issues, which often disrupt matches and require restarts. While some find the game enjoyable despite its bugs, the overall consensus is that it needs substantial improvements in stability to enhance the gaming experience.

    • “It runs great.”
    • “Awesome game, great graphics, runs great, barely any wait times to queue for games.”
    • “Simply a better game all around, especially since it's not buggy like Deceit and has credible mods.”
    • “Left without repair updates with many crashes and glitches.”
    • “After about 15 matches played, it just doesn't connect to the servers anymore. The game freezes and crashes, which stops you from being able to do anything in the game or stop the game from running, so you have to restart your computer just to run it again.”
    • “The game is buggy as hell, to the degree that I have had pop-in, random crashes with no indication of what went wrong, just an error box asking for my email and a description of what I was doing when the crash happened.”
  • optimization239 mentions

    The optimization of the game has received overwhelmingly negative feedback, with many users reporting severe performance issues, including low frame rates, stuttering, and frequent crashes. While some players express hope for future improvements, the current state is described as poorly optimized, making it difficult to recommend for those with lower-end systems or seeking a smooth gaming experience. Overall, the game's fun factor is often overshadowed by its significant optimization problems.

    • “Good game, could be great if it's optimized properly.”
    • “Was buggy at a point, came back to see how the game is going on and it's much better, optimized too.”
    • “The optimization seems quite excellent.”
    • “Trash optimization: low 30 fps, medium 30 fps, high 30 fps.”
    • “Poorly optimized stutters harder than any other game I've ever played, but mods/admins are on point and even play the game. They ban rule breakers/cheaters/trolls, and it's nice. I hope Deceit 2 is optimized well because how active the staff is can be great, but currently, it's a no-go.”
    • “The worst thing about the game is that it is horribly optimized. This game is capped at 60 fps and occasionally just drops to 0 for a few seconds, usually resulting in your death.”
  • story211 mentions

    The game's story is often described as minimal or lacking depth, with many players noting that it primarily serves as a backdrop to the gameplay rather than a central focus. However, some reviews highlight the intriguing world-building and emotional investment in the narrative, particularly in the context of multiplayer interactions and the game's unique themes of trust and deception. Overall, while the story may not be the main draw, it adds a layer of engagement to the gameplay experience.

    • “This game strikes a perfect balance between story-driven and action-packed gameplay.”
    • “The game's world-building is unparalleled; every location has a story to tell.”
    • “One of the most insane, story-rich, immersive experiences I have ever witnessed with one of the all-time great plots and outstanding performances from the voice actors.”
    • “The game kind of throws you into a lobby with no context in regard to the story; you load as the enemy sometimes and don't know why or what to do.”
    • “This game has so much potential, but it lacks story and becomes repetitive quickly.”
    • “The storyline and theme are just bad overall; it’s like the developer didn’t even try.”
  • atmosphere112 mentions

    The atmosphere in *Deceit* is widely praised for its intense, immersive, and eerie qualities, effectively creating a sense of paranoia and tension among players. The game's haunting visuals and atmospheric sound design enhance the overall experience, making it a standout in the social deduction genre. Many reviewers highlight that the combination of psychological gameplay and a chilling environment contributes to a memorable and engaging gaming experience, especially when played with friends.

    • “The atmosphere in *Deceit* is built on pressure—every second feels like you’re being watched, and every corner holds a hidden threat.”
    • “With its immersive atmosphere, strategic gameplay, and intense moments of deception and betrayal, *Deceit* is a must-play for fans of the genre.”
    • “The game's eerie atmosphere and dark visuals add an extra layer of comedic contrast, creating a unique experience.”
    • “The horror atmosphere is completely gone.”
    • “Since the game mode rework, it's lost all tension, all atmosphere, and any kind of stakes.”
    • “Toxic is the only way to describe the atmosphere of this game.”
  • grinding80 mentions

    The grinding aspect of the game is widely criticized, with many players stating that it requires an excessive time investment, often likening it to needing "a second life" to complete. While some acknowledge that grinding is primarily for cosmetic rewards, the overall sentiment is that it becomes tedious and frustrating, especially when compounded by a toxic community and poor matchmaking experiences. Despite some enjoyment in gameplay, the grind is seen as a significant drawback.

    • “A bit grindy... sometimes.”
    • “You'll need a second life for grinding.”
    • “One long, tedious grind.”
    • “The game is artificially inflated through grinding and it encourages spending money on microtransactions for loot crates.”
  • monetization69 mentions

    The game's monetization model is primarily free-to-play with cosmetic microtransactions, which are generally viewed as non-intrusive and affordable. However, some players express frustration over the presence of paywalls for certain content and perceive the overall monetization strategy as a cash grab, especially in light of ongoing issues like cheating and poor game balance. While many appreciate the lack of pay-to-win elements, the community remains divided on the effectiveness and fairness of the monetization practices.

    • “It's free and all in-game purchases are purely cosmetic; definitely worth trying this one out!”
    • “The microtransactions are purely cosmetic - except for XP boosts, but XP doesn't really matter that much.”
    • “For a free-to-play game, microtransactions are pleasantly non-intrusive with no pay-to-win systems, and the under-the-cup lootbox system has proven to be a surprisingly enjoyable mini-game which adds some skill to the luck.”
    • “Every time you launch the game, the developers want to bug you with an in-game advertisement to purchase Deceit 2, which is somehow worse than this one despite their false claims of it being an improved version.”
    • “This game was obviously made as a quick cash grab (for cosmetics) I rate it 1/10.”
    • “Just overall poorly designed, very unbalanced, and the microtransactions are very in-your-face.”
  • replayability66 mentions

    The game's replayability is a significant highlight, with many players praising its unique playstyles, procedural map generation, and the unpredictability of each match, which keeps them returning for more. However, some users express concerns about balance issues and the impact of multiplayer-only formats on the overall experience, suggesting that while the game has high replay value, it may vary depending on player dynamics and updates. Overall, it is regarded as a fun and engaging game with substantial replayability potential, especially when played with friends.

    • “One of the most compelling aspects of Deceit is its replayability.”
    • “The unpredictability and constant shifting of alliances make each match unique and highly replayable.”
    • “The game is extremely replayable, with tactics and outcomes being different almost every game.”
    • “Limited replayability due to the multiplayer-only format.”
    • “The game had a lot of replay value but is now just an Among Us copy after the massive overhaul.”
    • “Low replayability and hinging the game on potentially braindead teammates leaves much to desire.”
  • music53 mentions

    The music in the game is generally praised for its immersive and atmospheric qualities, enhancing the overall tension and suspense during gameplay. However, many players express frustration with disruptive audio from other players, such as loud music and poor microphone quality, which detracts from the experience. Overall, while the game's soundtrack is well-received, the player community's behavior often undermines its effectiveness.

    • “The soundtrack in this game is so immersive; I find myself humming the tunes all day.”
    • “The atmospheric sound design further amplifies the game's suspense, with haunting sound effects and an eerie musical score that perfectly complement the gameplay.”
    • “Game experience - 4/5, music - 4.5/5 really good with the sound effects.”
    • “The music plays, but none of the buttons work.”
    • “Everything is laggy when I exit; it still runs the game playing that horrible music. Very glitchy, everybody leaves almost instantly when a round doesn't start, the screen goes black, so overall it's doodoo and you shouldn't even waste your time trying it.”
    • “The community is riddled with 8-year-olds who spam loud music, and the lack of a mute button does not help at all.”
  • emotional9 mentions

    Players report that the game elicits a profound emotional response, with many feeling deeply invested in its story and characters. The experience is described as an emotional rollercoaster, marked by moments of joy, sadness, and intense psychological impact, leaving lasting impressions and even tears. Overall, the game's ability to evoke strong feelings and challenge players' emotional intelligence is a standout feature.

    • “But even now, months later, I can still feel the physical and emotional toll *Deceit* took on me.”
    • “I've never been so emotionally invested in a game's story before.”
    • “Mistrust, a mix of fear and cooperation make this game an emotional rollercoaster.”
  • character development8 mentions

    Character development in the game is praised for its depth and ability to foster player connection, though opinions on character design vary significantly. While some find the character designs engaging and appreciate the customization options, others criticize them as boring and mismatched with the characters' voices. Overall, the narrative and character interactions are seen as interesting, despite some dissatisfaction with the visual presentation.

    • “The character development in this game is so well-crafted; you really connect with them.”
    • “The dimly lit, claustrophobic environments add to the tension, and the character design of the infected is genuinely frightening.”
    • “Still, the gameplay is good, the story and character design are interesting even if we don't have much information about it, and it's a great game to play with friends.”
    • “Hate the art style and character design.”
    • “Great game, but horrible character design and voices. I swear the characters' looks don't match their voices.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
98hAverage play time
5-87hSpent by most gamers
*Based on 76 analyzed playthroughs

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