LOCKDOWN Protocol
- July 22, 2024
- Mirage Creative Lab
- 11h median play time
"LOCKDOWN Protocol" is a social deduction game for 3-8 players, combining real-time action and communication. Players work together to complete tasks, while a few dissidents aim to sabotage their efforts. It's a race against time to accomplish objectives and root out the traitors in this intense first-person experience.
Reviews
- humor315 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in this game is a standout feature, with players consistently reporting hilarious moments and chaotic interactions, especially when playing with friends or in lively lobbies. The proximity chat enhances the comedic experience, leading to spontaneous and often absurd situations that keep players laughing. Overall, the game is praised for its ability to create funny scenarios reminiscent of titles like "Among Us," making it a highly recommended choice for those seeking a fun and entertaining multiplayer experience.
“This is one of the games in the past year that have made me laugh so hard with my friends.”
“The chaos that ensues every round is hilarious and addicting.”
“Absolutely hilarious and feels pretty darn polished.”
“Remove the vine boom because it's not funny.”
“Not funny so far.”
- gameplay311 mentions
- 44 % positive mentions
- 53 % neutral mentions
- 3 % negative mentions
The gameplay of the game has been generally well-received, with many players praising its engaging mechanics, strategic depth, and fun social deduction elements reminiscent of "Among Us." However, there are calls for more variety, such as additional maps and tasks, to prevent repetition and enhance replayability. While the game features polished mechanics and a smooth gameplay loop, some players have expressed frustration with certain mechanics, like the stamina system and the lack of a voting mechanic, which they feel detracts from the overall experience.
“The gameplay is engaging and filled with unexpected moments that make it a joy to play.”
“Outstanding gameplay (even a bit addictive).”
“The gameplay has more depth than Among Us since anyone can kill anyone else, it doesn't have forced meetings breaking up the flow of tasks, and the proximity chat and overall sound design are stellar.”
“There's so many genius ways to sabotage that hiding one crucial item, preventing any real exciting gameplay for the rest of the session, feels like a middle finger to the developers who busted ass creating the game.”
“Terrible controls, terrible tutorials, terrible mechanics; you have to watch video tutorials in the lobby of how to do various tasks (that don't explain anything), running out of stamina causes health for some bizarre reason.”
“First off, the gameplay quickly becomes monotonous.”
- graphics134 mentions
- 60 % positive mentions
- 38 % neutral mentions
- 2 % negative mentions
The graphics of the game have received widespread acclaim for their polished, aesthetically pleasing design, often compared favorably to other popular titles like "Among Us." Players appreciate the clean, minimalist art style that enhances readability and accessibility, while the detailed environments and immersive atmosphere contribute to an engaging experience. Overall, the visuals are described as stunning, well-optimized, and a significant highlight of the game.
“Graphics & sound: visually, Lockdown Protocol impresses with its sleek, futuristic design and detailed environments.”
“I really can't stress this enough: this game is very well-polished and optimized with an amazing art style and direction, and in my eyes has a chance to dethrone Among Us.”
“Lockdown Protocol is a surprisingly fun and fast-paced social deduction game with clean, minimalist graphics that evoke the look of Portal, particularly with its sharp, sterile environments and smooth animations.”
“I believe the game is passable quality; what you see from the screenshots is accurate of the graphics in the game.”
“It's visuals and sounds should be more noticeable, in my opinion.”
“The graphics are very simple but make the game very readable and intuitive.”
- story66 mentions
- 27 % positive mentions
- 48 % neutral mentions
- 24 % negative mentions
The reviews present a mixed perspective on the story aspect of the game. While some players appreciate the gripping narrative and well-crafted plot that unfolds through missions, others criticize the lack of a substantial story, labeling it as a party game with repetitive missions and minimal narrative depth. Overall, the game's storytelling potential is noted, but many feel it falls short in delivering a compelling narrative experience.
“Storyline: the narrative is gripping, with a well-crafted plot that unfolds as you progress.”
“Verdict: Lockdown Protocol is a standout title for fans of strategy and immersive storytelling.”
“Thank you for letting me have this story arc.”
“No story, it's a party game.”
“The gameplay and art style is actually really good, and I wish I could like this game, but I just found it too boring. Basically, you do missions and nothing happens, and you would usually get killed really fast and probably by trolls.”
“Boring game with overly tedious mission objectives.”
- music41 mentions
- 41 % positive mentions
- 51 % neutral mentions
- 7 % negative mentions
The music in the game is highly praised, with many users rating it a perfect 10/10 for its engaging and cinematic quality, enhancing the overall experience. However, some players find the constant blasting of music from others annoying, suggesting a need for better volume control. Overall, the soundtrack and sound design contribute significantly to the game's fun atmosphere, with requests for more music and features to unlock additional tracks.
“Music is a 10/10”
“Fun and hope they add more music and new maps because I love how the music carries and the bass is great.”
“This game has a lot of good things going for it, very great quality features such as introduction videos to features, very good color palette, very intriguing music, great map design and flow, and cool tasks that require a lot of thought instead of brainless color matching or connecting simple wires.”
“Audio tapes and boom boxes can get annoying when people just constantly blast the music at max volume.”
“When you enter a lobby, you’ll most likely come across one of the following types of players: someone blasting loud music over a soundbox; a group of people killing others 'just for fun'; or players who constantly insult others.”
“People will still kill you for choosing to listen to music instead of doing tasks.”
- stability36 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The game's stability is a mixed bag, with many players reporting significant bugs, crashes, and server issues, particularly in early access. While some users praise its smooth gameplay and minimal glitches, others highlight persistent problems that hinder the overall experience, such as difficulty joining games and a buggy invite system. Overall, while the game shows potential, it requires substantial improvements to address its stability concerns.
“Easily the best 'early access' game I have played in a long time, plays smoothly and runs great.”
“Looks great, runs great and from my 4 hours in the game so far we faced very little bugs/issues.”
“- Was going to say 'Among Us 3D' but honestly the game has an actual unique feel and complexity to it as well as tasks that feel very fluid, very well polished and bug-free as far as I've seen.”
“Soo buggy, servers barely start.”
“Needs a lot of work to be done as it's extremely buggy at this point and already has hackers.”
“This game crashes and freezes once every match.”
- replayability29 mentions
- 45 % positive mentions
- 45 % neutral mentions
- 10 % negative mentions
The game's replayability is a mixed bag; while many players find it highly enjoyable and endlessly replayable due to its social dynamics and humor, others feel it lacks variety and content, which could limit long-term engagement. Suggestions for improvement include adding new tasks, roles, and maps to enhance replay value. Overall, the game is considered worth its price, but its replayability may diminish without future updates.
“With some additional maps to play on, and new mechanics/missions being introduced, this game will have a ton of potential for some solid replay value, especially at its current $10 price!”
“There's so much replayability here because of the unique experiences you can have with friends and randoms.”
“An incredibly fun, endlessly replayable, hilarious murder mystery game.”
“Not much replay value at this point in the game's life cycle.”
“This game is not a very replayable game.”
“All it needs is more content and some variety for a more replayable experience.”
- optimization23 mentions
- 65 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
Overall, the game's optimization is praised for its ability to run smoothly on low-end PCs, with many users noting its polished performance and appealing art style. However, some players have reported occasional bugs and performance issues, such as audio stuttering and video freezing, indicating that while the game is generally well-optimized, there are still areas that need improvement.
“I really can't stress this enough: this game is very well-polished and optimized with an amazing art style and direction, and in my eyes has a chance to dethrone Among Us.”
“It's well optimized and barely takes up any space :) a really nice alternative to games similar to Among Us but wanting to escape petty kiddos and their easily angered egos.”
“Kudos to the developers on making a fine polished game that is enjoyable, looks beautiful and runs smoothly!”
“I log in and the audio starts stuttering, the video keeps freezing, until the game crashes.”
“Among Us + TTT, very fun, but kind of bare bones and a bit buggy performance-wise right now.”
“Oh, also, so terribly optimized.”
- grinding20 mentions
- 10 % positive mentions
- 65 % neutral mentions
- 25 % negative mentions
The reviews indicate that grinding in the game is often seen as excessive and tedious, with many players feeling it requires an unrealistic time commitment. Some describe the tasks as more laborious than enjoyable, likening them to actual work rather than fun gameplay. However, a few comments suggest that grinding may not be necessary for all players, depending on their approach to the game.
“A bit grindy sometimes.”
“You'll need a second life for grinding.”
“Just another Among Us 3D clone with overly tedious tasks that feel more like actual work than fun gameplay.”
“Boring game with overly tedious mission objectives.”
- atmosphere8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by a hauntingly immersive sound design and polished graphics that create a tense and compelling environment. Reviewers note a blend of chaos, humor, and speculation, contributing to a unique sci-fi aesthetic that enhances the overall experience.
“The sound design is equally strong, with a hauntingly atmospheric score that heightens the sense of urgency and immersion.”
“Immersive atmosphere: the graphics and sound design create a compelling, tense environment.”
“The game’s aesthetic is simple yet effective, drawing you in with a polished sci-fi atmosphere.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game delivers a profound emotional experience, characterized by a mix of humor, betrayal, and a sense of achievement, making each session feel like an emotional roller coaster. The presence of whimsical elements, such as "emotional support fish," adds to the charm and relatability of the experience.
“Each session of play is like an emotional roller coaster of hilarity, betrayal, and accomplishment.”
“10/10 love my emotional support fish”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is criticized as a potential cash grab, with some players feeling that any inclusivity promoted by the developers is merely a facade for traditional gamer toxicity. Despite positive feedback on gameplay mechanics and controls, the overall sentiment suggests that the monetization strategy detracts from the game's value.
“Probably just another cash grab....”
“Any sort of 'inclusiveness' they promote is just a corporate cash grab facade hiding the same old gamer toxicity.”
“There's really so much to love about this game - the stamina/health mechanic is honestly genius, the controls are excellent, there's a lot of gameplay flexibility, proximity chat is implemented perfectly, etc. However, if Mirage Creative Lab either makes the game work well for 3 players or changes its advertising copy to specify 4 players or more, it's an easy positive review from me.”
- character development2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Character development is praised for its depth, with well-crafted background lore that enhances the personal stakes of the narrative, making the experience more engaging for players.
“The background lore and character development add depth, making the stakes feel personal and engaging.”