- November 1, 2021
- Invisible Walls
- 24h median play time
First Class Trouble
Platforms
About
"First Class Trouble" is a party game where players must work together and against each other to survive a disaster on a luxurious intergalactic cruise ship. Choose to play as a human Resident or a rebellious Personoid, and use your wit to deceive or deduce your way to victory. The goal is to shut down the AI network CAIN before it takes control of the ship, but trust is scarce as you must deduce who to trust and who to eliminate.











- Fun and chaotic gameplay, especially when played with friends.
- Unique mechanics that allow for creative ways to deceive and eliminate other players.
- Engaging social deduction experience with a charming aesthetic.
- Toxic community with many players using racial slurs and engaging in griefing.
- Game requires a full lobby of friends to be enjoyable; public matches often lead to frustrating experiences.
- Numerous bugs and technical issues, including problems with voice chat and matchmaking.
- gameplay274 mentions Positive Neutral Negative
The gameplay of "First Class Trouble" is a blend of social deduction and survival mechanics, reminiscent of "Among Us" but with unique features and a retro-futuristic aesthetic. While many players enjoy the chaotic and humorous interactions, the experience can be heavily influenced by the quality of the player community, with some mechanics being criticized for allowing trolls to disrupt gameplay. Overall, the game offers a fun and engaging experience, particularly when played with friends, though it still requires refinement in certain mechanics and balancing.
“With a mix of deception, teamwork, and light-hearted chaos, First Class Trouble combines social deduction with survival gameplay, making it similar to games like Among Us but with unique mechanics and a stylish, retro-futuristic setting.”
“The gameplay in First Class Trouble is just janky enough to be hilarious without being frustrating.”
“It's a great social deception game, with a load of fun mechanics and interesting strategies.”
“The design and concept are nice, but the player community is terrible and the overall mechanics are not user-friendly.”
“Thus, while I honestly tried to enjoy the game, I was foiled, mostly by trolls empowered by carelessly designed mechanics, but also by the infectious boredom of players who feel they have already seen it all... which, I suspect, probably took them no more than a couple of hours.”
“An amusing novelty, but the gameplay is far too shallow and the social detection elements are very poorly implemented.”