"First Class Trouble" is a party game where players must work together and against each other to survive a disaster on a luxurious intergalactic cruise ship. Choose to play as a human Resident or a rebellious Personoid, and use your wit to deceive or deduce your way to victory. The goal is to shut down the AI network CAIN before it takes control of the ship, but trust is scarce as you must deduce who to trust and who to eliminate.
Fun and chaotic gameplay, especially when played with friends.
Unique mechanics that allow for creative ways to deceive and eliminate other players.
Engaging social deduction experience with a charming aesthetic.
Toxic community with many players using racial slurs and engaging in griefing.
Game requires a full lobby of friends to be enjoyable; public matches often lead to frustrating experiences.
Numerous bugs and technical issues, including problems with voice chat and matchmaking.
gameplay
274 mentions Positive Neutral Negative
42%
54%
4%
The gameplay of "First Class Trouble" is a blend of social deduction and survival mechanics, reminiscent of "Among Us" but with unique features and a retro-futuristic aesthetic. While many players enjoy the chaotic and humorous interactions, the experience can be heavily influenced by the quality of the player community, with some mechanics being criticized for allowing trolls to disrupt gameplay. Overall, the game offers a fun and engaging experience, particularly when played with friends, though it still requires refinement in certain mechanics and balancing.
“With a mix of deception, teamwork, and light-hearted chaos, First Class Trouble combines social deduction with survival gameplay, making it similar to games like Among Us but with unique mechanics and a stylish, retro-futuristic setting.”
“The gameplay in First Class Trouble is just janky enough to be hilarious without being frustrating.”
“It's a great social deception game, with a load of fun mechanics and interesting strategies.”
“The design and concept are nice, but the player community is terrible and the overall mechanics are not user-friendly.”
“Thus, while I honestly tried to enjoy the game, I was foiled, mostly by trolls empowered by carelessly designed mechanics, but also by the infectious boredom of players who feel they have already seen it all... which, I suspect, probably took them no more than a couple of hours.”
“An amusing novelty, but the gameplay is far too shallow and the social detection elements are very poorly implemented.”
humor
232 mentions Positive Neutral Negative
100%
The humor in this game is widely praised, with players highlighting its chaotic and unpredictable moments that lead to laughter, especially when played with friends. The game's quirky mechanics, such as ragdoll physics and interactive elements, contribute to its comedic appeal, making it a fun experience in both private and random lobbies. However, the enjoyment can vary significantly depending on the player group, as toxic behavior can detract from the overall fun.
“This game is hilarious and every game can be all over the place.”
“The gameplay in First Class Trouble is just janky enough to be hilarious without being frustrating.”
“You'll find yourself having fun, laughing, and enjoying yourself with 5 other people with a fun community, and a group of developers that listen to your feedback and invest the passion and effort to making this game as fun and fresh as they can.”
graphics
118 mentions Positive Neutral Negative
34%
63%
3%
The graphics of the game have received mixed feedback, with many praising its charming aesthetic and retro-futuristic design, which enhances the overall immersive experience. However, some players have encountered technical issues, particularly with compatibility on lower-end systems and limited graphic settings, which detracts from the enjoyment. Overall, while the visuals are generally well-received, they may not perform optimally on all hardware configurations.
“Excellent atmosphere, graphics, gameplay, regular updates, devs that listen!”
“Gorgeous visuals, graphics, and design.”
“First Class Trouble is the adult version of Among Us with beautiful cel-shaded graphics that are reminiscent of the Art Deco era.”
“After many attempts to load the game but it crashing every time on startup, I went searching forums, where I found that for a game with fairly basic graphic visuals, this is not compatible with integrated graphic cards, but with no explanation of this on the game requirements.”
“Incredibly fun game but really lacking graphic support... unable to select a different monitor to play on, super ultrawide is unplayable since there's no FOV slider.”
“Do not buy this game; it is dead with the game struggling to get 40 on a good day. They have constantly been destroying this game and recently decided the only way to breathe life back into this game is to make it free on PlayStation. This won't last, as it is not at all optimized for PS and has absolutely no tutorials or button mapping for thumb buttons. There are very limited audio and graphics options even though it's fully released.”
stability
74 mentions Positive Neutral Negative
100%
The game's stability has been widely criticized, with many players reporting frequent bugs and glitches that can disrupt gameplay, such as audio issues and lobby crashes. While some users find the game enjoyable despite these problems, the overall consensus is that the stability needs significant improvement, especially given the game's recent release. Players express hope that future updates will address these issues, as the fun factor remains high when playing with friends.
“Game is extremely buggy, hard to enjoy when all you are focused on is trying to play without your friends' game crashing.”
“Extremely buggy, sometimes to the point where we have to restart lobbies every round.”
“Very buggy mess.”
story
44 mentions Positive Neutral Negative
23%
70%
7%
The game's story revolves around a group of players on a luxurious space cruise ship, where some act as residents trying to thwart a rogue AI draining oxygen, while others are personoids secretly sabotaging their efforts. Although the plot serves as a backdrop for gameplay, it is described as minimal and more of a framework for social deduction and cooperative tasks rather than a deeply engaging narrative. Players engage in missions that involve identifying personoids and completing objectives, but the overall storytelling is considered lacking, with some reviewers suggesting a need for more depth and side missions.
“Fun and interesting storyline”
“Players navigate a luxurious space cruise ship, with some acting as residents trying to survive and disable a rogue AI, while others are secretly personoids, working to sabotage the mission.”
“The developer gambled that other players would be an acceptable substitute for adding storytelling, level design, etc. to the game.”
“A rebel AI is draining the players' spaceship of oxygen and ought to be halted, but this is often more set dressing than a genuine story.”
“This game has no story.”
music
32 mentions Positive Neutral Negative
44%
43%
13%
The music in the game is generally praised for its quality, fitting atmosphere, and ability to enhance the overall experience, with many players enjoying the amusing sounds and classic tracks. However, issues arise from players using microphones to play loud or inappropriate music, which can detract from the enjoyment and lead to potential copyright concerns. Overall, while the soundtrack contributes positively to the game's charm, the multiplayer environment can sometimes disrupt the intended musical experience.
“Very very fun well-made game with a beautiful setting and soundtrack!”
“Great music and atmosphere.”
“Awesome music, great period surroundings, and player customization.”
“Most people don't have mics, or just play music or troll.”
“No separate sound and music volume sliders.”
“One final problem is certain trolls risk streamers getting DMCA'd when they play copyright music through their mic.”
atmosphere
24 mentions Positive Neutral Negative
50%
37%
13%
The atmosphere of the game is generally praised for its engaging graphics, music, and level design, creating a mix of excitement and anxiety that enhances gameplay. However, some players note a lack of atmosphere in certain contexts, particularly when playing with random groups, which can detract from the experience. Overall, the game offers a fun and chaotic environment that is best enjoyed with a full group of players.
“The puzzles are fun, the level design and atmosphere is fascinating, the anxiety when you realize you're all alone and things have gotten just a little too quiet... is exciting.”
“Great music and atmosphere.”
“While this game has a lot of goofy and funny mechanics, nice atmosphere, cool music, and hours of enjoyment, it can't really be experienced like that without a 5-6 player group.”
“Absolute lack of atmosphere that makes the enemies scary.”
“First Class Trouble is a decent game, but unless you have a group of 5 others to play with, you'll most likely be thrown into a lobby where you will just be randomly executed a minute or two into the game by a 15-year-old that contributes nothing but racial slurs and/or ape sounds to the game's atmosphere.”
“Some of the crew logs can be absolute nightmares for people playing Personoid, but the atmosphere of the game lends itself to playing loose, wild, and fast, and embracing chaos is the way to go.”
replayability
22 mentions Positive Neutral Negative
64%
27%
9%
The game boasts high replayability, with players enjoying its mix of social deduction, cooperative gameplay, and unique mechanics that enhance the experience. Many reviewers highlight its fun and silly nature, comparing it favorably to similar titles like "Among Us," and note that it remains engaging even after extensive playtime. Overall, it is considered one of the most replayable games available, especially in its early access form.
“A perfect mix of social deduction, deceit, and crazy ragdoll physics makes for a really fun and silly game, which is very replayable.”
“Better version of Among Us and has a lot of replay value; already over a hundred hours and it hasn't gotten old!”
“This format is by far superior to its unworthy predecessors, adding new mechanics and a variety of stages, making it one of the most replayable in the market!”
“The game was literally more playable before release.”
“This format is by far superior to its unworthy predecessors, adding new mechanics and a variety of stages making it one of the most replayable in the market!”
grinding
18 mentions Positive Neutral Negative
6%
72%
22%
Players generally find the grinding aspect of the game to be excessive, with many noting that it can feel tedious and time-consuming, often requiring a significant investment of time. Some users describe the experience as "a bit grindy" at times, while others emphasize the need for a "second life" to manage the amount of grinding involved. Overall, the consensus is that grinding can detract from the enjoyment of the game.
“A bit grindy sometimes.”
“Yesterday alone I got disconnected from the voice chat 10 times in the middle of games, which makes the experience tedious and annoying.”
“You'll need a second life for grinding.”
“A lot of grinding.”
optimization
6 mentions Positive Neutral Negative
33%
67%
The game's optimization is generally criticized, with users noting that it performs poorly even with a small group of friends. While it runs smoothly in some aspects and maintains a balance between characters, it still requires significant bug fixes and optimization improvements, especially considering its early release status.
“Runs smoothly and is well balanced between personoids and residents.”
“Maybe alright if you have 5 friends, but even if you did, the game is very poorly optimized.”
“Could use some bug fixes and optimization, but it is in early access.”
“The game is very poorly optimized, making it difficult to enjoy even with friends.”
monetization
6 mentions Positive Neutral Negative
17%
16%
67%
The monetization aspect of the game is criticized as an early access cash grab, raising concerns about its potential despite currently lacking microtransactions.
“Also, there are no microtransactions as of right now.”
“It's another early access cash grab, which is a tragedy considering the game's very high potential.”
“It's another early access cash grab, which is a tragedy considering the game's very high potential.”
“It's another early access cash grab, which is a tragedy considering the game's very high potential.”
emotional
4 mentions Positive Neutral Negative
100%
Players find the game emotionally uplifting, with one user noting it helped them cope with personal loss. The supportive community and helpful developers contribute to a wholesome experience that fosters positive feelings.