- December 5, 2018
- Human Head Studios
- 7h median play time
Survived By
57%Game Brain Score
gameplay, graphics
story, monetization
57% User Score 1,426 reviews
Platforms
PCWindows
About
Survived By is an MMO bullet hell roguelite from Digital Extremes.










Audience ScoreBased on 1,426 reviews
gameplay68 positive mentions
story14 negative mentions
- The game has a unique blend of elements that make it an exciting and immersive experience.
- Fast-paced action and strategic combat mechanics create an adrenaline rush.
- The roguelike elements add excitement as players venture into dangerous dungeons.
- The game suffers from severe server issues, including frequent disconnections and timeouts.
- Microtransactions are prevalent and can impact gameplay, leading to a pay-to-win perception.
- The crafting system is tedious, requiring long wait times and limiting players to crafting one item at a time.
- gameplay216 mentions Positive Neutral Negative
The gameplay in "Survived By" is a mixed bag, featuring fast-paced action and strategic combat that some players find thrilling and engaging, while others criticize it for being repetitive and lacking depth. The permadeath mechanic adds a risk-reward element, but many users express frustration with tedious crafting systems and excessive microtransactions that detract from the overall experience. Despite its potential and enjoyable mechanics, the game suffers from technical issues and a lack of variety, leading to a somewhat underwhelming gameplay loop.
“First and foremost, the gameplay in Survived By is both thrilling and engaging.”
“The fast-paced action and strategic combat mechanics create an adrenaline rush that keeps me coming back for more.”
“Survived By is an enjoyable blend of Rogue Legacy and Realm of the Mad God with pixel-perfect presentation and a criminally addictive gameplay leveling and loot loop.”
“The gameplay loop is kind of underwhelming; you're shooting a projectile every 1.2 seconds and killing enemies in 2 hits while getting very little experience and no item drops, since those are reserved entirely for the dungeons.”
“Game mechanics and character progression are tedious and require too much grinding to get anywhere.”
“The whole game just feels really boring and without much sense of progress. You're not finding new gear every few minutes, and you don't gain new abilities or a different attack when you level up, so the gameplay starts to feel very stale quickly.”
7h Median play time
47h Average play time
6-16h Spent by most gamers