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Uncle Chop's Rocket Shop

Uncle Chop's Rocket Shop Game Cover
87%Game Brain Score
gameplay, story
grinding, stability
87% User Score Based on 783 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXboxSteam DeckWindows
Uncle Chop's Rocket Shop Game Cover

About

Uncle Chop's Rocket Shop is a single player simulation game with a science fiction theme. It was developed by Beard Envy and was released on December 5, 2024. It received positive reviews from players.

Collect everything Uncle Chop's Rocket Shop has to offer in this convenient (if we don't say so ourselves) bundle. It contains the following: • Base Game • Soundtrack • Deluxe Skin and Artbook

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87%
Audience ScoreBased on 783 reviews
gameplay73 positive mentions
grinding37 negative mentions

  • The art style and writing are charming and humorous, creating an engaging atmosphere.
  • The gameplay loop is satisfying, allowing players to learn and master the mechanics over time.
  • The game offers two modes: a timed mode for those who enjoy pressure and a relaxed mode for a more casual experience.
  • The roguelite elements can be punishing, with players losing significant progress upon death, leading to frustration.
  • Some modules, particularly the reactor and AI tasks, can be overly complex and difficult to understand, causing players to fail unexpectedly.
  • The early game can feel repetitive, as players must repeatedly complete the same basic tasks before encountering more interesting challenges.
  • gameplay
    271 mentions Positive Neutral Negative

    The gameplay in "Uncle Chop's Rocket Shop" is a unique blend of mechanic simulation and roguelite elements, offering a satisfying yet challenging experience as players troubleshoot and repair spaceships under time pressure. While the core mechanics are engaging and the art style is charming, many players find the roguelite structure frustrating, particularly due to the punishing nature of failure and the lack of clear instructions. Overall, the game is praised for its creativity and depth, but it may not appeal to those who prefer a more straightforward gameplay experience.

    • “Learning the different tasks and being able to read through the whole thing and mess stuff up and fix it is cool, and the gameplay itself is creative, interesting, and beautiful.”
    • “The thrill of popping open a ship panel, correctly diagnosing an obscure malfunction under a strict timer, and sending a satisfied (or at least non-murderous) alien customer back into space creates a rewarding gameplay loop.”
    • “This is one of the most addicting games I've played in years; the gameplay loop is immensely satisfying.”
    • “Unfortunately, I'm just not compatible with the gameplay loop itself.”
    • “Fun concept with great art but ruined by frustrating gameplay mechanics.”
    • “The main mechanic of the game is to follow the guide to fix things up, but the game lacks information, giving you ambiguous instructions and flooding you with information, leaving you stuck because it doesn't properly explain what you need to do.”
  • story
    147 mentions Positive Neutral Negative

    The game's story is praised for its depth, humor, and engaging characters, with many players appreciating the unique narrative twists and alternate endings that keep the experience fresh. However, some reviewers express frustration with the roguelite mechanics, which can hinder story progression and lead to repetitive gameplay. Overall, while the story is compelling and well-written, the integration with roguelite elements can detract from the overall enjoyment for some players.

    • “There is really no other game like this, and it takes each concept to the max with interesting story, choice, and of course, gameplay.”
    • “The story is hilarious and looks so fun, the characters are interesting, and the decisions you make are engaging.”
    • “The art, characters, manual, story, side quests, dialogue, music, etc. are all really fun and inventive.”
    • “The story is basically non-existent.”
    • “The games main story comes and goes with no buildup and no payoff.”
    • “I'm cool with learning from mistakes but there's enough story beats that force you to die and start over - which is especially frustrating when everything clicks and you're slapped back down after gaining momentum.”
  • humor
    83 mentions Positive Neutral Negative

    The humor in the game is characterized by its eccentric and absurd style, blending cosmic themes with workplace exhaustion, resulting in a mix of bleakness and hilarity. Players appreciate the quirky dialogue, dark humor, and bizarre scenarios, though some find the humor predictable or repetitive. Overall, it offers a unique and engaging experience for those who enjoy a blend of challenge and comedy, with a charming art style that complements the writing.

    • “The writing leans heavily into eccentric humor, mixing cosmic absurdity with workplace exhaustion.”
    • “The characters and aliens are weird, the dialogue is hilarious, and the objectives you get are continually new and strange and fun to work through.”
    • “The mix of hands-on problem-solving, dark humor, and a touch of dystopian pressure makes it both engaging and oddly relatable—perfect for anyone who loves a good challenge with a sci-fi twist.”
  • graphics
    66 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique and charming cartoonish art style that combines texture and humor, creating a visually engaging and quirky atmosphere. While many players appreciate the smooth animations and overall aesthetic, some have noted minor graphical glitches and inconsistencies in performance. Overall, the art style is praised for its creativity and ability to enhance the game's narrative and gameplay experience.

    • “The art style is cartoonish but textured, giving the workshop a tactile sense of age, clutter, and disrepair.”
    • “The result is a setting that feels equal parts bleak and hilarious—an overworked mechanic’s nightmare wrapped in a junkyard aesthetic of late-night cartoons.”
    • “The graphics are fun and well made.”
    • “Some graphical glitches, but otherwise this game is phenomenal.”
    • “The art style, the gameplay's simple mechanics combined into a chaotic mess through time pressure and less than ideal handbook instructions.”
    • “The game's art style is simple and effective - not going to take your breath away, but still pretty nice looking.”
  • grinding
    37 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently described as tedious and repetitive, particularly during the early stages and when restarting runs after failure. While some players find enjoyment in the grinding process, many express frustration with the lack of variation in tasks and the time-consuming nature of repetitive repairs. Overall, the balance between grinding and fun is noted, but the experience can feel monotonous, especially when players are forced to repeat simple tasks to progress.

    • “I ended up following a guide to get to one of the endings because the pain of having to do hours of grinding simple jobs to get back to the stuff that was still challenging really wore thin.”
    • “Starting over adds absolutely nothing, it just brings the game to a grinding halt, while you go back to the beginning fixing the easy stuff again.”
    • “The main problem with the game though is just with how super tedious these tasks are.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy and engaging soundtrack, which enhances the overall experience and adds charm to the gameplay. However, many players note that the music can become repetitive over time, suggesting a desire for more variety in the tracks. Overall, while the soundtrack is a highlight, some players feel it could benefit from additional content to maintain its appeal throughout longer play sessions.

    • “The soundtrack absolutely rocks, and I'd say it's worth it for that alone.”
    • “It has all the elements that together make an interesting, worth-buying production: a unique art style, good soundtrack, likable characters, good story, dry humor, a slyly farting cat, and roguelite mechanics that are quite enjoyable.”
    • “Between its killer bluegrass soundtrack reminiscent of Hardspace: Shipbreaker and Firefly, its unique gameplay loop, and roguelite nature (with some nice meta progression mechanics to boot), and beautiful art style, this game is an absolute gem.”
    • “The only general negative is the music gets a little repetitive and not quite the right vibe for this game.”
    • “My only real cons would be the music (though amazing) gets a bit repetitive, especially when you are doing quick resets or dying a lot initially.”
    • “I think the game could use a new music track or two when working, because the same song playing over and over gets old.”
  • stability
    14 mentions Positive Neutral Negative

    The stability of "Uncle Chop's Rocket Shop" is a mixed bag, with players noting frequent bugs and graphical glitches that can hinder the experience. While the game encourages troubleshooting and precision, the controls can be unreliable, leading to frustration during gameplay. Despite these issues, many players appreciate the unique challenge of navigating complex systems under pressure, though some feel that the core gameplay loop suffers due to the lack of clear guidance and the game's inherent jankiness.

    • “It runs great on the Steam Deck too.”
    • “The game demands that you be very precise with what you do but the controls are occasionally buggy and unreliable.”
    • “Sadly, it took me well over 2 hours to find out how buggy this game is.”
    • “The game is buggy, janky, and generally just smacks you in the face for mistakes you didn't even know were a thing.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game is praised for its gritty science-fiction atmosphere, blending elements of sci-fi and occultism, and featuring a unique art style that enhances the overall experience. Players appreciate the engaging dialogue, humor, and the developers' evident passion, which contribute to a charming and immersive environment. The combination of satisfying puzzles and a rich atmosphere makes for a memorable gameplay experience.

    • “Artistically, the game excels at creating a gritty science-fiction atmosphere filled with personality.”
    • “Satisfying puzzles, and great atmosphere with a mix of sci-fi and occultism.”
    • “The atmosphere, art style, dialogue, and humor are all very much on point as well, and it's clear the devs put a lot of love into this one.”
    • “Sure, oil and fuel changes are pretty straightforward, but then you get into the snail-based atmosphere systems, learning how to cause an emotional breakdown on an AI so you can build them back to the appropriate mood, how to get the appropriate flavor of gumball for the cockpit console, and so on.”
    • “A tactile, tasty repair sim/puzzle game with a thick layer of charming atmosphere and Newgrounds art direction.”
  • replayability
    7 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while the roguelike elements significantly enhance replay value for some players, others feel that the core mechanics do not support repeated playthroughs effectively. Some reviewers appreciate the challenge and depth that encourage multiple attempts, while others criticize the repetitive nature of certain tasks that detract from the overall experience. Overall, the potential for replayability exists, but its execution varies among players.

    • “The roguelike element adds huge replayability and definitely makes this game worth getting, even if it's not on sale.”
    • “It needs the replayability to be part of the core mechanics just because there's so much to cover; you can't cover it in just one playthrough, you need that repetition.”
    • “There's a lot of replayability even outside of the roguelike aspect.”
    • “How exactly is doing the same easy jobs again helping with replayability?”
    • “The game is hard, unforgiving, and doesn't offer much in terms of replayability.”
    • “It feels that 'roguelite' was kind of tossed on top of this game to make it replayable, ignoring the real charm of the game being the difficult modules that wrack your brain.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is surprisingly wholesome, contrasting with its crude humor, and features uplifting interactions with characters that evoke a range of feelings, from laughter to tears. Players appreciate the depth of emotional engagement, particularly in tasks that involve nurturing AI and creating a positive atmosphere, which enhances the overall experience.

    • “Surprisingly wholesome experience - the only issue I found is that it gets a bit repetitive if you want to grind fate tokens or underestimate the seriousness of reactor-bearing ships.”
    • “Many of the main characters you interact with are also uplifting and wholesome in a way that I wasn't expecting, but it made me very happy.”
    • “Made me laugh and made me cry, 10/10.”
  • optimization
    3 mentions Positive Neutral Negative

    The game offers significant optimization opportunities, making it appealing for speedrunners and players who enjoy refining their strategies. Players find satisfaction in discovering efficient methods to complete tasks, enhancing the overall fun and replayability through various endings based on performance.

    • “This game feels like it has some great speedrun potential, especially due to the sheer amount of optimization possible.”
    • “There's a great sense of satisfaction to this as well: when you first fix a new module, when you fix it without using the manual, when you find small optimizations to fix it a little faster, when you start diagnosing multiple modules at once so you can make fewer trips to the workshop, etc.”
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17h Median play time
17h Average play time
4-32h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Uncle Chop's Rocket Shop is a simulation game with science fiction theme.

Uncle Chop's Rocket Shop is available on Nintendo Switch, Xbox Series X|S, PC, Steam Deck and others.

On average players spend around 17 hours playing Uncle Chop's Rocket Shop.

Uncle Chop's Rocket Shop was released on December 5, 2024.

Uncle Chop's Rocket Shop was developed by Beard Envy.

Uncle Chop's Rocket Shop has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Uncle Chop's Rocket Shop is a single player game.

Similar games include Have a Nice Death, Hardspace: Shipbreaker, Haste, Void Stranger, Cultist Simulator and others.