- May 17, 2023
- Hadoque
- 5h median play time
Ultros
Ultros takes the tried and tested Metroidvania formula, flips it on its head, bathes it in neon paint, switches dimensions, adds gardening mechanics and sends it to an outer-space uterus housing an ancient demon – and it all, somehow, works
Platforms
About Ultros
Ultros is a single player platformer game with mystery and science fiction themes. It was developed by Hadoque and was released on May 17, 2023. It received mostly positive reviews from critics and positive reviews from players.
Discover more about Ultros and buy the game on the official PlayStation website. See trailers, screenshots, and learn about the game's world.











Games Like Ultros
Looking for games like Ultros? Here are top platformer recommendations with a mystery and science fiction focus, selected from player-similarity data — start with MIO: Memories in Orbit, Ghost Song or Axiom Verge 2.
Reviews
- Unique and innovative art style with vibrant, psychedelic visuals that stand out in the genre.
- Creative gameplay mechanics combining metroidvania exploration with gardening and time-loop elements.
- Immersive soundtrack and sound design that complement the atmosphere and enhance the player experience.
- The time loop mechanic that resets player progress and abilities after bosses can feel tedious and frustrating.
- Combat is generally simple, unimpressive, and lacks challenge or depth for most players.
- The gardening system is complex, unintuitive, and can become tedious especially when striving for the true ending.
gameplay
521 mentions Positive Neutral NegativeUltros offers a unique metroidvania experience with its innovative time loop and gardening mechanics that deeply intertwine exploration and puzzle-solving, creating a fresh gameplay approach. While the gardening and living network systems provide creative and satisfying challenges, the forced resets and loss of upgrades between loops often disrupt the sense of progression and can feel tedious or frustrating. Combat and platforming are serviceable but generally unremarkable, with some control issues and a lack of enemy variety, making the gameplay less engaging compared to its striking art and sound design.
“The combat and platforming are fine albeit not especially remarkable compared to the game's contemporaries, but the sheer complexity and amount of emergent gameplay and puzzle solving via the gardening mechanic is almost unmatched; there were many times where I came up with some ridiculous plan to reach a spot or help extend the network for progression and, not only did the game allow me to try it due to how incredibly robust and diverse your toolset is, but it often worked, which led to some of the most satisfying moments in any metroidvania I've played.”
“The main gimmick of the game is a time loop that resets most living things up to a certain point while making the world progress a time cycle; in gameplay terms, this means that you get to 'build the world' by interacting with it in different ways with changes that might not have immediate impact but unlock new traversal options in future cycles. This mechanic at first is extremely cool, as the game respects your intelligence and holds your hand very little, leading to exploration and experimentation to see how actions affect future loops.”
“The 'living thread' system is also extremely fun; around three-quarters through the game there's a significant shift where gameplay moves towards pacifist exploration and puzzle-solving, connecting every single organism on the map to this living thread. This thread can open new pathways, unlock fast travel points, skip bosses, and extends throughout the whole game, incentivizing you to navigate new areas with new perspectives and goals.”
“Losing upgrades after making progress is not an acceptable mechanic for a game advertised as a metroidvania, in my opinion.”
“The loop mechanic results in the loss of the helpful gadget, which must be recovered for the first five or six loops, as well as unlocked abilities that must be secured using an item in the skill tree before the next loop begins in order to be retained.”
“The gardening mechanic and the way to use plants is vague at best, convoluted, non-intuitive, and just not fun at worst.”
Critic Reviews
Ultros review
Expect to be confused, bewildered, and visually seduced by Ultros, but don't expect to be too surprised by what simmers beneath the surface.
80%Ultros review: "A drop-dead gorgeous head trip of a Metroidvania game set in a cosmic uterus sarcophagus"
Ultros takes the tried and tested Metroidvania formula, flips it on its head, bathes it in neon paint, switches dimensions, adds gardening mechanics and sends it to an outer-space uterus housing an ancient demon – and it all, somehow, works
90%Ultros Review
There are fascinating and fun elements in Ultros, from the splashy visuals, the alien design, and the unexpectedly enticing gardening mechanic. However, most other facets of the gameplay just aren't up to par for a modern metroidvania.
62%
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Play Times
Frequently Asked Questions
Ultros is a platformer game with mystery and science fiction themes. Common tags for Ultros include indie, roguelite, exploration, gaming, soundtrack and others.
Ultros is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.
On average players spend around 13 hours playing Ultros.
Ultros was released on May 17, 2023.
Ultros was developed by Hadoque.
Ultros has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Ultros for its gameplay but disliked it for its grinding.
Ultros is a single player game.
Similar games include MIO: Memories in Orbit, Ghost Song, Axiom Verge 2, Constance, Iconoclasts and others.












